Home    LittleBigPlanet 2 - 3 - Vita - Karting    LittleBigPlanet 2    [LBP2] Tutorials
#1

Speed Sensor -quick speed trap tutorial example

Archive: 4 posts


Hello every one, its me Butane.

I wanted to present to you all, a very basic example of what you can achieve with the new speed sensor tool.

In this quick tutorial I'll show you how to set up a simple speed trap using a few logic tools.

To get started you will need a piece of hologram material with a micro chip attach to it.
Inside the chip place a Follower a speed Sensor and an AND gate.

Set the max speed to 4.0 on the Speed Sensor. (This seems to be the right speed to let a sneaking sack person sneak past the Speed Sensor with out activating it. Any number lower and sack people would have to mover very slowly.)

Hook the out put of the Speed Sensor into the input of AND gate.
Make sure to set the direction accordingly to which direction the sack person will be running, this will also come into account when activating a trap.

Set the Follower maximum speed to 100 and acceleration to 100 as well. Set the minimum detection range to 0.0
At this point you should notice the sack person's normal running pace activates the Speed Sensor.


http://ib.lbp.me/img/fl/fabb7ce7fa31e70051e455ad1ba627fe43ee3c47.jpg


Now you can set up any kind/type of trap you like. (This was a Quick one to show trap activation) I used a 2x6 section of Hologram material, set up with a danger tweaker "flame". You can use just a danger tweaker with the Speed Sensor hooked directly to it.

Alternatively you can also use a Player Sensor plus a Speed Sensor and and AND gate connected to the Danger Tweaker/or trap you've created so it won't activate unless a sack person is close to the trap. This will come in handy so it won't give away the position of the trap.

http://id.lbp.me/img/fl/1edf9c8c392a2a51dc8682a62112ebbd4f74d364.jpg

To use the alternative method simply place a Micro chip with a Danger Tweaker and a Player Sensor on the object/trap. Adjust the minimum and maximum radius of the Player Sensor to match the object/trap and hook its output into the input of the AND gate; then hook the out put of the AND gate into the input of the Danger Tweaker.

http://i5.lbp.me/img/fl/b855f85c87bf5b3a0f5ef712c4392e6626f196eb.jpg

Thanks for viewing this tutorial thread, hope it helped a bit.
2011-09-11 05:21:00

Author:
Butaneflame
Posts: 64


Testing exactly this was the first thing I did with the Speed Sensor as it came out recalling a video tutorial from Comphermc where he does it, only using a "home made" speed sensor.
Still though, nice of you to post a tutorial on the new tools I think more than one are having issues figuring how MM designed these gadgets. Seems they don't work -quite- as people have imagined.
2011-09-11 14:09:00

Author:
MonarioBabii
Posts: 128


I think more than one are having issues figuring how MM designed these gadgets. Seems they don't work -quite- as people have imagined.

I agree. I've seen a few posts asking "what can be done with the Speed sensor" Not sure if any one had been asking around here, on LBC. I for one was under the impression these logics would have been presented in the same light as the creator pack 1 was. With a tutorial, but ehh... we're a community
2011-09-11 17:17:00

Author:
Butaneflame
Posts: 64


[...] we're a community

Cheers to that!
2011-09-11 17:20:00

Author:
MonarioBabii
Posts: 128


LBPCentral Archive Statistics
Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.