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Warhammer 40k: Space Marine

Archive: 13 posts


Does anyone here have Space Marine?

I would like to know what other people think of the game and whether or not anyone has any trouble getting into multiplayer matches.

I personally think its a great game and not just cause i like warhammer. The campaign and the fighting system is very well made and the actual look and level design is amazing.

Anyone else think the same?
2011-09-10 03:09:00

Author:
Lordwarblade
Posts: 761


I want to buy it as soon as I can.
The demo was fun, even if not so varied
And I like the Warhammer fictional World, though I'm not into it...just like th epictures :blush:
2011-09-10 06:16:00

Author:
OmegaSlayer
Posts: 5112


Yeah its the lore and the whole theme of warhammer i like most and this game really captured that theme perfectly.

Like a lot of games it does need some improvements but it's still thoroughly enjoyable. Well in my opinion anyway.
2011-09-10 06:32:00

Author:
Lordwarblade
Posts: 761


They couldn't have missed the mark by a wider margin.
See, I'm one of those people that actually played Warhammer 40k tabletop.
What "actual fans" of Warhammer 40k want to see - is an 'actual' Warhammer 40k game... not some psuedo RPG Gears of War wannabe.

To say I was "under-impressed" by the demo is an understatement.

I mean, if it wasn't labelled as Warhammer 40k - then it may have been forgivable - but you can't sell us cabbage and call it steak

It's like they've just looked at the Artwork on the box and thought "That looks cool!" - but haven't bothered to actually discover what the game is actually like.

Even Dawn of War was WAY off

Would it really be *that* hard to make an authentic Warhammer 40k game - something similar to Valkyria Chronicles?
2011-09-11 10:17:00

Author:
Macnme
Posts: 1970


I have also played the tabletop game for quite a few years now and read a lot of the novels by black library and have also played the dark heresy and deathwatch roll play games but i have to admit i didn't find it to be that far off to be honest. The story was actually worthy of the novels it kept to the lore of 40k and wasn't stupidly over the top. Maybe not as epic as some of the novels but did the job.

There are a few things i wasn't so sure about though like the fact the guardsmen seemed to be portrayed as wimps when the Cadians are suppose to be some of the toughest IG there is other that the Catachans and Death Corp of Krieg.

Overall though i did think it was pretty good and to be honest i didn't really think it was that much like gears. I have played Gears constantly since the first one came out and really this played more like Darksiders and god of war to be honest.
There are a few people saying it wasn't close enough to 40k to really be worthy but none seem to be able to suggest what would be better both gameplay wise and story wise. I'm not saying there wrong or anything i would just like to know exactly what people don't like about it and what they would have changed to make it better. Its the same with the Ultramarines movie which to be honest was a little too basic i thought.


What "actual fans" of Warhammer 40k want to see - is an 'actual' Warhammer 40k game... not some psuedo RPG Gears of War wannabe.

What would you have preferred it to be like exactly? I have never played Valkyria Chronicles so i don't know if a version similar to that would be good or not.
I would like to see a game based on the table top gameplay but for my need to play something Warhammer that is more like the action packed novels i would say more of a squad based RPG style third person shooter would be good.

Edit: Just saw some gameplay trailers for Valkyria Chronicles and i honestly have to disagree with you that it would have been better if it was similar to that.
2011-09-12 10:39:00

Author:
Lordwarblade
Posts: 761


The thing is - games such as this, Warhammer, Dungeons & Dragons etc - were seminal in shaping the games industry as we know it today.

Warhammer 40k is a turn based battle/strategy game - it's not fast, there's no action - it's like a game of chess, only with more rules regarding the movement and behaviour of the peices on the board. If you've played the tabletop game, then you would know what I'm expecting from a "Warhammer 40k" computer game - a direct translation of Warhammer 40k into a game.
Valkeria Chronicles is one of the closest to achieving that "table top" feel in a game... it's turn based, characters have a limited movement range and limited actions they can do in any given round, which is why I use it as an example of how it could be done.

You can dress up an action game to give it the Warhammer 40k look - but in the end, that's all that they have done - played "dress up", rather than actually embodying the spirit of what Warhammer 40k is.



They know what the heritage of Warhammer is - and they've chosen to ignore and chase the Halo/CoD/GoW crowd - because these are 'best selling' games - and are emulating their success... but it comes at the cost of turning their back on the heritage of Warhammer.

This game is NOTHING like Warhammer 40k - or at least only resembles Warhammer 40k in art design - rather than actually being a "Warhammer 40k" game.


In fact, the closest there has been to doing it properly was Warhammer 40k Squad Command on the DS - only it was set scenarios and there was no "Army Budget" to spend how-ever you like. That was another BIG part of Warhammer 40k, was choosing your units based on your available budget, and building a more efficient army than your opponent.
2011-09-12 12:51:00

Author:
Macnme
Posts: 1970


you would know what I'm expecting from a "Warhammer 40k" computer game - a direct translation of Warhammer 40k into a game.
Where's the fun in that? Also, what's the point? If you want to play a tabletop game, play a table top game.

The 40K universe is more than painting miniatures and rolling dice - building an action game based around the (not insubstantial) lore of that world is a perfectly valid translation. As Lord Warblade says, the Novels don't read like a turn based game, why should the video games?

I was at a conferece a couple of months ago at a talk on transmedia, by Jordan Mechner (of Prince of Persia fame). The take away message for me from that was that the truest adaptions from one media to another are the ones that DON'T try to emulate a different format directly. Which is a prime example of why Game / Movie crossovers don't tend to work well - people trying to be too faithful and naively shoehorning concepts that work in one medium into another, thinking that a "one size fits all" approach is best. It's not, and there is plenty of evidence to back that up.

I love the 40K universe, I've played the tabletop games - I don't wanna see a sloppy, half-arsed translation of a tabletop game onto a console.

As a side note: I've not played Space Marine yet, my copy is sitting in Sweden awaiting my return next week. But I certainly would not have have bought it if it was just a direct translation.
2011-09-12 13:28:00

Author:
rtm223
Posts: 6497


Too be honest what you both have said is reasonable. I agree with rtm223 mostly as i read the novels which are action packed thrill a minute stories but i also do like the table top game.

@ Macnme, I do agree that a warhammer 40k game based on the table top format would be great but they would have to put enough into it to make it worthwhile as there is so much to the table top models and rules that it would have to match.
If they left out a single race or squad option or whatever there would be an uproar. But yes a game based on the table top game would be great even if it was space hulk.
They did try this sort of with March of Chaos which did well but not that well though i quite enjoyed it. The problem with it though was that there was no where near enough to choose from.

I do want to see warhammer become more than just a board game because it has the potential to become so much more thats why black library started to take the table top game and make it more.

If star wars stayed as a trilogy it wouldn't have been as impressive as it is now with so much history and many stories within its own universe. Sometimes things have to evolve.
2011-09-12 14:55:00

Author:
Lordwarblade
Posts: 761


Who wants to see a sloppy translation?
Nobody

But a proper conversion of the original game into video game format (that has already been done in a "diet" format with the likes of 40k Squad Command) would work perfectly well.
I want to see the proper table top version - where the miniatures 'come-to-life' - like Star Wars Battle Chess.

Plus, setting up and cleaning away the tabletop game takes about as long as it does to actually play the game itself - so there's a perfectly good reason why they should endeavour to do so.


When they made Monopoly (or any board game) for the consoles - did they rewrite a tried and tested, well-loved format - and create a new action based FPS style Monopoly?
No.

Why should Warhammer 40k be treated differently?

We're not talking about radically different formats here either - such as Book to Movie - or Movie to Game - we're talking Game to Game.

I didn't mind the demo - but it was about as far removed from my experience of Warhammer 40k as it is possible to be.


I think the real reason - is people love the artwork and backstory of 40k - but don't have the patience to actually play the tabletop game.
So there solution is to dumb it down, and make it as common denominator as possible, to the point where it's unrecognisable - or recognisable only from the art design

(I wouldn't complain this vociferously if I didn't love 40k so much)


If star wars stayed as a trilogy it wouldn't have been as impressive as it is now with so much history and many stories within its own universe. Sometimes things have to evolve.

Don't even go there - Star Wars trilogy ON IT'S OWN - is more impressive than the entire rest of the Star Wars output combined.
The more they add, the more diluted it becomes - the less the original trilogy means.


http://www.youtube.com/watch?v=hUkCJDkG3fg
2011-09-12 14:56:00

Author:
Macnme
Posts: 1970


I think the real reason - is people love the artwork and backstory of 40k - but don't have the patience to actually play the tabletop game.
So there solution is to dumb it down, and make it as common denominator as possible, to the point where it's unrecognisable - or recognisable only from the art design

(I wouldn't complain this vociferously if I didn't love 40k so much)


The funny thing about this comment is that as much as i agree with you the table top game is also becoming dumbed down. I remember when i first started playing the codex's had war gear pages and ideas for customising your models. these days its all made from a set guideline and standard box sets containing the options you can use no more. Hell i use to love giving a standard sergeant a combie flamer and lightning claw but now i have to go with the few weapon choices the sergeant is forced to choose from. Also i have to have squads of five or ten blood angels. My own chapter the Angels of Comination always had eight but no more.
Hell half my SM army needs rebuilding and rearming to fit with the new rules.

Also table top games aren't all that popular really. I'm 25 my mate is 20 we don't actually know anyone our own age where we live that likes table top gaming. This makes the game a little samey for us as we know each others armies off by heart.

Yes a game based on the table top games would be great. But i also like the other side of 40k myself. To be honest i was disappointed in DoW 2 i was hoping they would combine DoW and the table top game together to make something really interesting. Instead they gave use a few squads and no army building very depressing.

If they did make a table top based game GW might not approve as it might take money away from their models. Like you said a lot of people are too lazy to play so if they had a computer game version of the tabletop game why would they go and buy the models. Believe me GW do think this way thats why they keep banning fan sites from creating their own custom rules and showing old outdated rules.


Also i don't really like the old star wars movie much or the story i do like the old republic history though and sort of like the clone wars. Altogether star wars for me is too happy and not dismal enough.
Thats most probably why i like Warhammer so much it ain't pretty or happy.
2011-09-12 15:27:00

Author:
Lordwarblade
Posts: 761


Yeah, I think that is the biggest blocker for an "proper" 40k game - is Games Workshop themselves.

Just as Wizards of the Coast will never make a "proper" Magic: The Gathering again (without paying through the nose for it - Microprose did a very good version that was 'almost' perfect - and I think it cost WotC dearly); That's why all of the subsequent MTG games are "diet" games, rather than the "Full-Fat" versions.

Although - considering the fanaticism involved with 40k - they could also make it a massive money spinner.
Just as LBP has become a cash cow for MM - They could release the bare bones 40k game and make an extra penny or two selling "squad packs" and additional miniatures as endless DLC.

As you've said - I think their tabletop version is on the wane anyway - due to the short attention span of kids nowadays - so doing it properly for the consoles would be Win-Win. And a "Full-Fat" console version of 40k would be pure WIN
2011-09-12 18:24:00

Author:
Macnme
Posts: 1970


So, after all my moaning... I picked this up cheap and have to say I'm quite enjoying it.
The single player seems a bit bland - but I'm really liking the multiplayer.

Anyone know when the rumored 4 player survival mode will be released for it?
2011-10-14 01:43:00

Author:
Macnme
Posts: 1970


The campaign is a lot more fun on Hard though it is very challenging.

The 4 player co op DLC supposedly comes out this month i think, i'm not entirely sure when though. Looking forward to it.

Yeah the multiplayer is definitely fun. I enjoy playing as an assault marine most but i do love the good old bolter still. I haven't played much lately though mainly due to the level i am making for the LBPC5 contest but i am planing on loading it up again now that the online issues don't seem to be as bad as when i first played.

One thing i have failed to achieve yet is the trophy for firing 5 consecutive grenade launcher rounds killing 10 enemies. I swear i had killed 15 with it at one point but still no trophy. Maybe i'm not doing something right.
2011-10-18 22:16:00

Author:
Lordwarblade
Posts: 761


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