Home LittleBigPlanet 2 - 3 - Vita - Karting LittleBigPlanet 2 [LBP2] Help!
#1
Randomizer reset
Archive: 4 posts
Can you reset a randomizer when it's set to ADD before it's full? I have 10 different selection, and I want only 5 to be selected randomly but 5 different ones never the same. After that I want it to start from blank again, but I can only find to reset the randomizer when it's full. | 2011-09-03 02:00:00 Author: Tricky Posts: 46 |
Well, if i am getting this correctly, you can get 10 counters, all of the set to 1 as the maximum, and then use those as a way to reset the input*. Though this wont reset the randomiser... *by using the reset input on the counters | 2011-09-03 02:18:00 Author: StaticLinuxpro Posts: 482 |
contact me in the game ill help its complicated | 2011-09-03 02:22:00 Author: Unknown User |
Actually there is a way to do it, but it requires emitting the randomizer and having it set to use tags. Just set a destroyer on it to destroy when it hits whatever criteria you want. Have a tag on it so that the emitter triggers a new randomizer as soon as the old one is destroyed. | 2011-09-03 03:08:00 Author: tdarb Posts: 689 |
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