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#1

3D Camera tool

Archive: 5 posts


It would go in the "Camera" section of you tools bag, allowing you to have the camera point directly infront or in the back of Sackbot, object ect. You can angle around like any other camera, has a trigger radius, a trasition option and a 3D percentage for if you want it just behind your Sackbot or object, or you want the pop-out effect!

What do you think?
2011-08-27 19:31:00

Author:
Nitranon77
Posts: 127


100% agree. It doesn't seem like it'd be hard to implement either.2011-08-27 21:01:00

Author:
RabidJellyfish
Posts: 130


Second that! 2011-08-27 22:25:00

Author:
zzmorg82
Posts: 948


Should be pretty easy to make... All they have to do is change the color of the current glitched cameras... xD2011-08-27 23:18:00

Author:
Speedynutty68
Posts: 1614


There one issue that you guys dont realize, prefermence, LBP is not equiped with optimized 3d renderright now, just look on current 3d camera, when you got lot of objects in some direction and oyu look on it with 3d camera it start to lag. Thru i don't say it's impossible2011-08-27 23:35:00

Author:
Shadowriver
Posts: 3991


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