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David Jaffe PAX Keynote - required viewing for all gamers.

Archive: 39 posts


David Jaffe (God of War/Twisted Metal) gave the keynote at this years PAX. Within the gaming industry this is the best speech I have ever heard, very inspirational and powerful (and entertaining!). Fair warning, Jaffe is prone to a lot of cussing (which he explains) and if you have a short attention span don't bother, it's over an hour and deserves to be watched from beginning to end. I hope people will take the time to watch it and enjoy it as much as I did


http://www.youtube.com/watch?v=i060D2MzjSU
2011-08-27 11:48:00

Author:
OCK
Posts: 1536


Yeah I'll wait for the highlights or a summary.2011-08-27 11:54:00

Author:
Rabid-Coot
Posts: 6728


So... these voices inside my head are normal?

Fantastic keynote, it was funny and inspirational. You're right... don't watch it and decide to stop halfway through, you need to watch the whole keynote.
2011-08-27 16:03:00

Author:
tanrockstan34
Posts: 1076


Great keynote, Jaffe really is one of my role-models in the industry... even if he can be a bit obnoxious.2011-08-27 16:21:00

Author:
theswweet
Posts: 2468


WOW! Just WOW!2011-08-27 17:53:00

Author:
OmegaSlayer
Posts: 5112


That was great! Jaffe is so awesome. I could seriously listen to him talk all day and be hooked the entire time. I can't wait to interview him again on Radio Playstation, that was so fun. Even though it was our first interview and we probably failed at it lol.2011-08-27 18:16:00

Author:
Spider-Jew
Posts: 1090


Well that was great

As someone who wants to make a "Dream" game, this really spoke to me. Even if Twisted Metal does not personally speak to me, the concept of the game maker making the game he wants to make- not jut putting in the hours, but but putting in the heart- THAT is what makes a game great.
2011-08-27 19:29:00

Author:
RockSauron
Posts: 10882


He didn't actually say anything! Pseudoreligious Voice talk aside.

He whined about Sony, about lawsuits, about a mid-life crisis and about games in general for a whole hour... and then said "But MY game is brilliant!"
2011-08-27 21:06:00

Author:
Macnme
Posts: 1970


This really was amazing I feel like going out and doing something now.... But I have to go to work :|2011-08-27 21:26:00

Author:
poorjack
Posts: 1806


Yes, it was indeed an epic speech.
There's also an awesome video GameSpot made showing all the times he dropped the F-Bomb (over 140 times!). I won't upload it here because of the chance of getting banned
2011-08-27 22:04:00

Author:
VenemoX
Posts: 197


He didn't actually say anything! Pseudoreligious Voice talk aside.

He whined about Sony, about lawsuits, about a mid-life crisis and about games in general for a whole hour... and then said "But MY game is brilliant!"

I think you may have just out-trolled yourself

On the contrary (regarding your notion of him saying HIS game is brilliant), he said God of War would probably NOT stand the test of time and that the new Twisted Metal would NOT have the same kind of success as games like UC3, BF3 etc but that's OK because he is making the game that HE wants to make and listening to his inner voice (which has absolutely nothing to do with religion, pseudo or otherwise, don't know where you got that idea from). Try watching the vid again and this time listen
2011-08-27 22:43:00

Author:
OCK
Posts: 1536


Not a chance in hell am I going to sit through that diatribe for 'another' hour.

He's got a massively inflated Ego. God of War was a 'meh' game ; You'd think he had come up with a cure for cancer the way he talks about it.
But he's right - it won't stand the test of time... and I agree that you should be making games because you want to make them, not because you think you can make more money (looks sternly at Activision). But I've always been of that opinion (and was told I was wrong for having it?!)

And he talks about "Fate" and this "Inner-Voice" (that's where the Pseudoreligion comes in);
I mean, listening to his rant with my rational ears - what he says is "I wanted to make games since I was a kid, then I got a job that I hoped would further my career, while in that job I heard a guy who's opinion I respected give a speech about "How to get ahead in your career" - then I took that advice and "got ahead with my career" ;
WOW - that's spooky that is

That's not "Fate" that's "Causality"
2011-08-27 22:50:00

Author:
Macnme
Posts: 1970


An "Inner-voice" isn't pseudoreligion. It's his creativity, not some religious deity that tells him to design games. I don't see how he had much of an ego either. I didn't hear him once talk his games up extensively.2011-08-27 23:16:00

Author:
tanrockstan34
Posts: 1076


He talks about his inner voice in a 3rd person - as if it's external to himself.

He also completely lost his train of thought about 3 times - went off on completely unrelated tangents... there was no need for that video to be 1 hour long (other than he obviously loves the sound of his own voice {outer voice - not inner-voice }.
He could have summarised the entire thing to about 30 seconds. Maybe even less;
"Make the games that you want to make!" - hardly a revelation.

I don't see what's so great about this speech in particular.
2011-08-27 23:39:00

Author:
Macnme
Posts: 1970


He talks about his inner voice in a 3rd person - as if it's external to himself.

He also completely lost his train of thought about 3 times - went off on completely unrelated tangents... there was no need for that video to be 1 hour long (other than he obviously loves the sound of his own voice {outer voice - not inner-voice }.
He could have summarised the entire thing to about 30 seconds. Maybe even less;
"Make the games that you want to make!" - hardly a revelation.

I don't see what's so great about this speech in particular.

Look at the gaming industry now; FPSs and failed RPGs are everywhere, with majority of them having one goal in mind: get famous (and rich). Hardly anybody is aiming to make a game they WANT to make for fun. Halo, CoD, Mario, and all those other big games are made for money. It's rare to see a developer come out and say "Make a game YOU want to make" and back it up. Jaffe spoke about his past to back up that statement and to show everyone that by doing what you want you can succeed in life.
2011-08-28 00:48:00

Author:
CyberSora
Posts: 5551


Of course - if Twisted Metal flops then we will have sat through that hour long mid-life crisis for nothing

"Sometimes you follow your heart. Sometimes your heart cuts a fart. That's the Cosmic Shame"
Tenacious D
2011-08-28 01:04:00

Author:
Macnme
Posts: 1970


Well, I couldn't wait to get to the part that prompted all these good replies. Never found it, sadly. For me that was an hour or so of an angry fidgety schizophrenic with low self control pace back and forth and rant about how he had passion, lost it, then got it back after realizing his own childish behavior. Most of the talk about passion and following your dream can be found in any speech. What made this past hour most unbearable was the relentless cussing and endless tangents. Even his own mic saw one coming and just gave out. No disrespect to Jaffe. His passion and drive is to be admired, but whose idea was it to ask such an obnoxious person to be the keynote speaker at such an event. I do acknowledge his idea that you should go for games that really connect with you. Personally I feel this way with GW2.2011-08-28 01:21:00

Author:
Littlebigdude805
Posts: 1924


See... I'm NOT crazy!!!

Well, I 'am' crazy - but someone agrees with me!
2011-08-28 01:25:00

Author:
Macnme
Posts: 1970


Lol... that's because LittleBigDude agrees to disagree. JK

I honestly don't think it was that boring and I found it quite interesting. Him losing his place was most likely purposeful to interact with the audience which made it all the better. I think it was a good length, he was able to go in depth and he made it personal which encapsulates the audience.

Please explain how he was obnoxious?
2011-08-28 02:21:00

Author:
tanrockstan34
Posts: 1076


Firstly: That was probably THE most worthwhile video on YouTube I've ever watched.

Secondly: I feel extremely weird, I'm a teenage kid being entertained by a speech? Is this normal?

Thirdly: I always though his name was pronounced Jaff instead of Jaffy. Wtf?
2011-08-28 02:46:00

Author:
abyssalassassin
Posts: 717


I think it was a good length, he was able to go in depth and he made it personal which encapsulates the audience.

Please explain how he was obnoxious?

Well, I thought it was too long - I wasn't 'encapsulated' - I don't care about his personal life - he seems to me like an egotistical ****.

There's no need to explain "how" he's obnoxious - he just 'is' obnoxious - certainly in the way he presents himself.
But it's a subjective thing - I found him to be obnoxious - you found him "encapsulating".

I'm just sick of being called a troll just because I have an opinion that differs from "OMG that was THE BEST THING EVER IN THE HISTORY OF MANKIND"
2011-08-28 02:57:00

Author:
Macnme
Posts: 1970


I don't think your a troll. *hugs* Even if your were... trolls need love too! Yeah, it was a little long, I'd have to admit that.2011-08-28 03:00:00

Author:
tanrockstan34
Posts: 1076


http://www.12inch.de/l/15870.jpg

We only need the occasional goat and a human femur with which to pick our teeth.... not that I 'am' a troll mind
2011-08-28 03:11:00

Author:
Macnme
Posts: 1970


I don't mind a personal connection or anecdote here and there, in fact it really helps reinforce what your trying to convey. What I don't like is that he made the speech revolve completely around himself and his bad experience in the game industry.2011-08-28 05:50:00

Author:
Littlebigdude805
Posts: 1924


Thanks to those who took the time to watch it and actually got something out of it. The idea of someone using their personal experiences as an allegory for the industry and as a way to inspire others being perceived as egotistical is just plain nonsensical. However, variety is the spice of life so to each their own

I like when he talks about the "holy grail" of gaming, getting the player to cry. This got me thinking of my own experiences with games and I realized there has only been one game that has been able to make me tear-up: Metal Gear Solid 3. The whole endgame when we learn The Boss was indeed "loyal to to the end", sacrificing herself, forcing Snake to kill her so both he and she can complete their mission. This is a powerful character, Mother of the Special Forces, the person who taught Snake - one of the most badass characters in the history of gaming - everything he knows. She was a true patriot who was ultimately treated like a traitor by her country, left in an unmarked grave, the whole cemetery scene really got to me. I am interested in hearing other people's "holy grail" stories
2011-08-28 10:17:00

Author:
OCK
Posts: 1536


when I first got ratchet and clank 2 and it did that really loud intro noise my budgie dropped dead from shock. I guess that kinda made me cry. anyone else gonna share their holy grail moments? ;P2011-08-28 15:59:00

Author:
Smudge228
Posts: 533


Within the past few years, the only thing that made me cry in a videogame was the New Game + of Nier. That was beautiful ;-;

Also, back in 9th grade, the end of Act 1 (after Akzeriuth, when you first go to Yulia City) of Tales of the Abyss made me cry so hard. I really don't think I was expecting that XD But I remember crying in the shower after I first witnessed that scene >_> <_<
2011-08-28 16:09:00

Author:
RockSauron
Posts: 10882


Lost Odyssey (Xbox 360 JRPG) had these little short stories that were genuinely moving. I remember getting tearful for a few of them, they were really sad and touching.
And this is coming from cynical me
But then, the subject matter was infant death - which has affected me personally. I guess that's the only way to make someone cry, is to move them on a personal level - but as everyone has different personalities, that's going to be difficult.


I didn't get tears at the end of Metal gear Solid 3 - I got major goosebumps though, it's one of the best stories ever told in video games.
2011-08-28 21:24:00

Author:
Macnme
Posts: 1970


I didn't get tears at the end of Metal gear Solid 3 - I got major goosebumps though, it's one of the best stories ever told in video games.

^THIS

Even though the whole Metal Gear series was confusing as Hell, it was a masterpiece and majority of them had those "trying to make you cry but you're just really sad instead" moments.
2011-08-29 02:23:00

Author:
CyberSora
Posts: 5551


I don't think I ever cried with a videogame.
I am the king of guy that when Aerith dies was like "MWAHAHAHAHAHAH! Well done Seph! High Five"
Though I was moved when Raiden without arms arrived in MGS4.
"I am lightning...the rain transformed"

http://www.youtube.com/watch?v=irgRNQNWHSk&feature=fvwrel
I love those cheesy things about friendship
2011-08-29 19:42:00

Author:
OmegaSlayer
Posts: 5112


I think I cried tears of anger and frustration over a game but not sorrow. Yeah, I've been moved and gotten goosebumps but not cry, not even when Aeris was killed in FFVII. I just went, aw man, that's messed up. I think I felt more when my dog dogmeat in Fallout 3 ran down a tunnel and I couldn't find him. about 10 minutes later I found him dead of scorpion and spider bites. Noooooooo! Dooooogmeeeeaaat! I was sad for several days over that one.2011-08-29 20:33:00

Author:
biorogue
Posts: 8424


I remember reading an article somewhere which said that in a book the reader feels the most mournful over the character they identify with, whereas gamers are most depressed after the death of a character which was useful/skilled. 2011-08-30 01:36:00

Author:
abyssalassassin
Posts: 717


So nobody else cried playing Roller Inc 2?2011-08-30 13:56:00

Author:
tanrockstan34
Posts: 1076


Games that I felt really close with the character, and got a little choked up at the sad parts:

5-Heavy Rain
4-Half-Life 2
3-Half-Life 2 Ep 1
2-Metal Gear Solid 4
1-Catherine
2011-08-30 22:19:00

Author:
poorjack
Posts: 1806


I don't think I ever cried with a videogame.
I am the king of guy that when Aerith dies was like "MWAHAHAHAHAHAH! Well done Seph! High Five"
Though I was moved when Raiden without arms arrived in MGS4.
"I am lightning...the rain transformed"

http://www.youtube.com/watch?v=irgRNQNWHSk&feature=fvwrel
I love those cheesy things about friendship

I actually laughed when Aerith was killed! I just found it funny for some reason (maybe it was because the "revolutionary 3D" back then wasn't enough to deliver a sad moment). But as for the MGS4 thing, I hate how they let him live. I mean, sure it's good to see him back, but it killed the whole mood of this:


http://www.youtube.com/watch?v=MGLpFgd1VkQ

I swear, I nearly shed some tears. I played majority of the MGS games (I skipped out on the portable ones), and seeing Raiden being brutally crushed like that was just messed up.


I think I cried tears of anger and frustration over a game but not sorrow. Yeah, I've been moved and gotten goosebumps but not cry, not even when Aeris was killed in FFVII. I just went, aw man, that's messed up. I think I felt more when my dog dogmeat in Fallout 3 ran down a tunnel and I couldn't find him. about 10 minutes later I found him dead of scorpion and spider bites. Noooooooo! Dooooogmeeeeaaat! I was sad for several days over that one.

http://cdn1.knowyourmeme.com/i/000/107/432/original/i_hug_that_feel.png?1300595876


So nobody else cried playing Roller Inc 2?


Games that I felt really close with the character, and got a little choked up at the sad parts:

5-Heavy Rain
4-Half-Life 2
3-Half-Life 2 Ep 1
2-Metal Gear Solid 4
1-Catherine

Haha, you're kidding right? I'd understand Episode 2, since the ending was cruel to us who've been waiting for HL3. But HL2 and Episode 1? They weren't sad at all (in fact, I think everybody's energy got boosted form those, until Episode 2 of course; that was a serious overkill, Valve).
2011-08-30 23:31:00

Author:
CyberSora
Posts: 5551


Haha, you're kidding right? I'd understand Episode 2, since the ending was cruel to us who've been waiting for HL3. But HL2 and Episode 1? They weren't sad at all (in fact, I think everybody's energy got boosted form those, until Episode 2 of course; that was a serious overkill, Valve).

I forgot about Ep. 2 that hurt :| ! OMG! But I am not talking specifically about sadness and tears, but real emotional responses, not anger or frustration, but real emotions. I felt a real sense of urgency to save Alex more than almost anything because I really REALLY did not want to see her die. It is when you CARE about the characters. That is the holy grail. When you FEEL the characters, and feel like they feel you.
2011-08-30 23:41:00

Author:
poorjack
Posts: 1806


I forgot about Ep. 2 that hurt :| ! OMG! But I am not talking specifically about sadness and tears, but real emotional responses, not anger or frustration, but real emotions. I felt a real sense of urgency to save Alex more than almost anything because I really REALLY did not want to see her die. It is when you CARE about the characters. That is the holy grail. When you FEEL the characters, and feel like they feel you.

I never cared for a character. The whole MGS4 Raiden thing was more like "Why would you do that Kojima?!" I didn't "connect" with him at all.

Heavy Rain, however, was a like a ******** slap to the face when you mess up the ending. ;_;
2011-08-31 01:01:00

Author:
CyberSora
Posts: 5551


This is the scene I am talking about, reading through the comments assures me I am not the only one who had tears in his eyes (do not watch if you have not played the game, buy the upcoming HD collection instead and thank me later)


http://www.youtube.com/watch?v=jzp39LizZVw&feature=related

I have bought every MGS game (including the PSP games) and with the exception of Portable Ops every single one was a masterpiece. For me these games are the perfect combination of gameplay, story-telling, character development, music, cutscenes and everything else that makes an exceptional game an exceptional game. EVERY entry in the series had scenes that made me emotional but MGS3 is the only one that brought tears to my eyes which is just one reason why I consider it the best in the series. The MGS series is, all things considered, my favorite in the history of gaming. As such, Kojima-sama is my overall favorite designer.

Someones emotional reaction will have a lot to do with age, experience, personality and EQ. What makes one person cry might make another person laugh
2011-08-31 09:54:00

Author:
OCK
Posts: 1536


Again, I'll have to disagree.
While I absolutely love Metal Gear Solid - it's without doubt my favourite game franchise hands down - and the story is so massive and over-arching and draws on inspiration from a million different sources... I can't agree that it's actually any good at story telling.

Proper story telling can move you without you even knowing.
Take for instance this;

http://www.youtube.com/watch?v=GroDErHIM_0

Each time I watch this I get a lump in my throat.. it's a beautiful visual poem.
Less than 5 minutes long - with no words spoken - and yet it's one of the most moving pieces.

Games contain all of the same elements - moving pictures + sound - but I've yet to see anything as wonderfully told as that little 5 minute clip.

Some of the cutscenes in Metal Gear (especially MGS4) are over 1 hour long - but they are lazy with it - which is why it's so long. If Hideo Kojima was a better director, he could have condensed the cutscenes down to just a few minutes - rather than hours - still made exactly the same points but could have been more affecting with them too.
I remember one Hour+ cut-scene in MGS4 in particular that was pretty much completely pointless except for one line spouted by Raiden half-way through - it was the only bit in the entire cut-scene that actually drove the story forward. He basically jumped out of bed and said "WE NEED TO GO TO EUROPE!" and then lay back down again - one hour and many pointless cutscenes later - we go to Europe

Games really need to hone their story-crafting alot more before they can hope to actually move the audience.



Re Heavy Rain:
I messed up my ending - but it was, for me, the best ending I could have got. My bro got the "good ending" and it was totally devoid of any emotion. Where-as my ending had me screaming at the TV "NOOOOO - The INJUSTICE!!!!"
It was like the ending to a "good" movie - rather than the ending for a hollywood piece of **** movie.
2011-08-31 15:13:00

Author:
Macnme
Posts: 1970


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