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Sixaxis Unlimited

Archive: 7 posts


My name is Angelo and I have created a great level. Ultimatelly it has capturated a lot of atention. Trust me, is like nothing you have ever seen before the name of the level is Sixaxis Unlimited. In the level you try to control a sackboy moving only the control side to side. The game has more than 30 fun challenging *levels in a mix of action, puzzles and minigame bonuses. It has a nice worldmap too. I am sure you will love it


http://ia.lbp.me/img/ft/87a00c53d80bfecd6e87c41be921221f611e01d6.jpg

http://if.lbp.me/img/ft/f9f1c72ad84226bdf881af4efaeb4bebd6f9121d.jpg

http://i9.lbp.me/img/ft/0b966581e693fbfbed815abfc3f022757dbfb153.jpg

http://id.lbp.me/img/ft/8cd7f9848d778ca85dcdf8a236a7aaa6beddc2d6.jpg

http://lbp.me/v/5fprz6
2011-08-25 04:55:00

Author:
AngeloMattei
Posts: 3


Whoa this looks different and you've already got over 5000 plays. I definitely give this a go and give you F4F. Here's my level in return, for F4F:

Caverns of the Lost (https://lbpcentral.lbp-hub.com/index.php?t=62046-Caverns-of-the-Lost)

It's my first level and I will start work on part two next week.
2011-08-25 10:11:00

Author:
LittleBigDes
Posts: 920


What..the...deuce!? I don't particularly care for survival challenges and was about to pass this up, until I saw the world map pic, then upon scrolling down you further whet my appetite. This looks fantastic and I'll definitely queue this one. Probably be this weekend before I can get to it though.2011-08-25 13:11:00

Author:
biorogue
Posts: 8424


I played this level earlier and thought it was great. I loved the world map and thought that was clever. It was very different from all the other levels I have played.

Please leave some feedback and idea's for my level https://lbpcentral.lbp-hub.com/index.php?t=57250-SkateSchool-Take-Over-(PREVIEW)
2011-08-25 15:44:00

Author:
SkaterOllie795
Posts: 145


This is an amazing way to play within LBP tools. Gameplay wise I found it challenging yet fun. Truly one of the best ways utilising the six-axis that I have come across. From the amount of plays and hearts it's obvious to see that this level is great. The gameplay can keep you occupied for ages. BUT the only down side to it is you only get 3 lives. For longevity, playability and difficulty sake, increasing this and seting up an infinte checkpoint say after every 4 levels would be great. As it's a shame you can't save your progress and come back to continue, as obviously you can't do this within the LBP tools.

A lot of the stages were very cleverly designed and fun to play. The map and overall look is great and well suited to the theme as well as the music. The gameplay experience alone is very unique. With the amount of stages to play, having 3 lives can feel a bit off putting to other players, or just too hard to complete. But it also offers great replay value to come back to try again since it's so much fun.

My level is still up for F4F (https://lbpcentral.lbp-hub.com/index.php?t=62046-Caverns-of-the-Lost&p=913071), so when you get a chance it would be great to hear from you. Link is in this post and in my signature below.
2011-09-14 11:41:00

Author:
LittleBigDes
Posts: 920


Really nice stuff, fresh and innovative.2011-09-19 09:32:00

Author:
OmegaSlayer
Posts: 5112


I played your level several times since it was first published and love it. I never finished all of the levels, but will keep trying. I have to say the world map is beautiful and unique.

I was hoping you could try my chips challenge level. While our games aren't similar, they both are broken into sub levels. I would be interested in what you think of it.
https://lbpcentral.lbp-hub.com/index.php?t=62439-Chip-s-Challenge
2011-09-27 09:19:00

Author:
Greensmurfy
Posts: 300


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