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#1

Aperture Labs (Portal 2, mainly the moving panels)

Archive: 2 posts


So I'm working on some panels from Portal 2, I wanna have a level with only certain panels moving, not everyone, suprisingly the game starts lagging when there are 3 layers of these.

http://ic.lbp.me/img/ft/a2c33549da62414d92e916bf1a2ede3d661ecd38.jpg
http://i7.lbp.me/img/ft/8d756b5242f0130dc360f5d8dc8b37a448e8081e.jpg
http://i5.lbp.me/img/ft/e85ba074906b3b9835b0a87ebad3fd2d397ee7d4.jpg

Any ideas on how I can get the logic them to there correct places in a level after triggering something? and doing so while looking smooth.
2011-08-23 09:14:00

Author:
Unknown User


I'd suggest followers on each panel, whilst locks into a Tag-point.2011-08-23 15:24:00

Author:
Nurolight
Posts: 918


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