#1
help me
Archive: 10 posts
so im doing a zombie level and my guy can throw a grenade.the grenades comes from a emitter but it set to throw only 4, how do you refill the emitter? | 2011-08-19 17:55:00 Author: Unknown User ![]() |
This should be moved to the help section. Wire the button into an AND gate. Wire an inverted counter (4) into the AND gate. Wire the AND gate into the counter. Wire the the reset into the counter's reset | 2011-08-19 18:08:00 Author: Zero10100 ![]() Posts: 385 |
what button you mean the emitter | 2011-08-20 05:10:00 Author: Unknown User ![]() |
what button you mean the emitter What ever you use to trigger it | 2011-08-20 09:15:00 Author: Zero10100 ![]() Posts: 385 |
you shouldn't have the emitter set to throw four only if you want it to throw more than four. put a counter on the bot set to four. put the emitter, max emitted unlimited, on a seperate microchip, and connect the counter to a NOT gate. connect the not gate to the microchips ACTIVATE input. simply reset the counter to reset ammo. in other words, when four grenades are thrown, more can NOT be thrown unless more ammo is obtained (the counter is reset) | 2011-08-21 04:09:00 Author: Unknown User ![]() |
can you say this in an easier way cause i don't get it srry | 2011-08-21 19:43:00 Author: Unknown User ![]() |
You should really try to get a firm grasp on what you want to create. once you have, articulate it effectively for others on here so we know exactly what you're talking about. | 2011-08-21 23:21:00 Author: Nightshade_games ![]() Posts: 76 |
can you say this in an easier way cause i don't get it srry I think iiavalancheii was spot on in his reply. The only way he can be more clear is if he formatted it as a bullet list. The ball is with you now: read his reply again and get a firm understanding of each step he is describing. Have you done all the Create Mode tutorials? Did you understand the ones about logic components? If not, do them again. If you don't know what a microchip, a counter or a NOT gate is then you are not ready to be helped yet; you will have to help yourself first. If you prefer to read instead of learning by play, this LBP Wiki page (http://wiki.lbpcentral.com/Logic) is a good start as well. | 2011-08-22 10:18:00 Author: Antikris ![]() Posts: 1340 |
i know what it means i just didnt get if he said to connect the emitter. Ok i 'll say it better so im doing a zombie level,and my sackbot can throw grenades by pressing R2. The grenades come from an emitter but i set it to only throw four grenades. and i the thing i want to do is by the end of each round he gains 4 more grenades. | 2011-08-22 16:48:00 Author: Unknown User ![]() |
please no double or in this case triple posting. Use the edit button. can't you just have the R2 button wired to a counter then.....no that won't work Can't you just use a selector to....no that won't work are you sure the counter won't work. R2---counter set to countdown from 4--------emitter......no, no,no that won't work. What the heck am I even doing in here? I suck at logic. Probably should try what iiavalanchei said, it sounds pretty logical to me. Peace out. hmm, I edited this four times. | 2011-08-22 17:14:00 Author: biorogue ![]() Posts: 8424 |
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