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Fractals - Where Maths Meets Art

Archive: 59 posts


I just whipped this up in the past hour or so and was wondering if any other lbpcentralites are interested in, or possible even make their own fractals? Feel free to share if you do

http://mypics.site11.com/Wandering-Planet-720-Optimized.jpg
Hi-Res Version (http://mypics.site11.com/Wandering-PlanetOptimized.png)
2011-08-16 14:01:00

Author:
SR20DETDOG
Posts: 2431


I've made a few fractals in my time, but I don't have the files anymore... I'm curious though. What do you use to make yours?2011-08-16 15:35:00

Author:
piggabling
Posts: 2979


@_@

That's awesome. I hope you don't mind if I use this as my wallpaper. :o
2011-08-16 23:53:00

Author:
Alec
Posts: 3871


I've made a few fractals in my time, but I don't have the files anymore... I'm curious though. What do you use to make yours?
I use Mandelbulb 3D, I've only just started using it in the past week or so, pretty amazing program though considering it's completely free.


@_@

That's awesome. I hope you don't mind if I use this as my wallpaper. :o
Go right ahead, that's the reason I made it for myself. Glad you like it
2011-08-17 00:21:00

Author:
SR20DETDOG
Posts: 2431


I use Mandelbulb 3D, I've only just started using it in the past week or so, pretty amazing program though considering it's completely free.

I think I'll go check that out! Thanks!
2011-08-17 01:12:00

Author:
piggabling
Posts: 2979


Im realy intrested in it, because that looks awsome!
I would like to see more when you make it.
2011-08-17 02:08:00

Author:
Unknown User


Im realy intrested in it, because that looks awsome!
I would like to see more when you make it.
Thanks
I'm hoping to put some more up soon, but getting a nice looking fractal is essentially just hit and miss. Since it's all to do with modifying equations, I just try out different equations and change the numbers around, I've really got know idea what I'm actually doing


I think I'll go check that out! Thanks!
IIRC version 1.7.X is the latest one. If you make any interesting designs, post 'em up!
2011-08-17 03:16:00

Author:
SR20DETDOG
Posts: 2431


I use Mandelbulb 3D, I've only just started using it in the past week or so, pretty amazing program though considering it's completely free.


That's awesome! Since it's free
Could you link a free download site?
2011-08-17 05:43:00

Author:
Unknown User


That's awesome! Since it's free
Could you link a free download site?
No problem Manelbulb 3D v1.7.3 (http://www.fractalforums.com/index.php?action=downloads;sa=view;down=24)
2011-08-17 05:59:00

Author:
SR20DETDOG
Posts: 2431


No problem Manelbulb 3D v1.7.3 (http://www.fractalforums.com/index.php?action=downloads;sa=view;down=24)

Thank you so much
2011-08-17 06:08:00

Author:
Unknown User


Kinda creepy, but awesome!

Good job! So, how does it work exactly? Equations generate a Algorithm that creates a pattern? Or something along those lines?
2011-08-17 06:34:00

Author:
Mr_T-Shirt
Posts: 1477


Kinda creepy, but awesome!

Good job! So, how does it work exactly? Equations generate a Algorithm that creates a pattern? Or something along those lines?
The best way I can explain it is that it's an equation that creates an infinite pattern. For a long time they were thought to be useless but it's since been discovered that countless things can be mapped with fractals your vein structure, the way branches grow on a tree, cloud formations, river systems etc. Almost like nature's blueprints.

But mainly, I just think they look cool
2011-08-17 06:46:00

Author:
SR20DETDOG
Posts: 2431


Very nice! Looks surreal!

Caedes has some good fractals, here's some of my favorites:

http://www.caedes.net/Zephir.cgi?lib=Caedes::Infopage&image=casechaser-1306020673.jpg
http://www.caedes.net/Zephir.cgi?lib=Caedes::Infopage&image=wintermoon-1256163812.jpg
2011-08-17 06:53:00

Author:
warlord_evil
Posts: 4193


I'll have to give that program a go. Yours in the OP is pretty nice.

Not supported for Mac, figures. Trying to get it to play nice with WINE.
2011-08-19 18:08:00

Author:
tanrockstan34
Posts: 1076


Not supported for Mac, figures. Trying to get it to play nice with WINE.
Yeah... that was my reaction too, I just use it through Vmware though.
2011-08-21 09:32:00

Author:
SR20DETDOG
Posts: 2431


I wish our planet was like that =(2011-08-21 16:26:00

Author:
Cactii
Posts: 426


I've used all of my extra copies of Windows 7. Plus, I only have a 120GB SSD. Still not working on WINE yet.2011-08-21 21:48:00

Author:
tanrockstan34
Posts: 1076


Finally got another fractal done, something a little more Hellish this time. This one was made purely in Mandelbulb 3D, no Photoshop involved.

http://mypics.site11.com/Hell%27s-Cavern-720.png
high quality version (http://mypics.site11.com/Hell%27s-Cavern-1440.png)
2011-09-11 02:37:00

Author:
SR20DETDOG
Posts: 2431


Hey! Im new here and was just looking around until i saw this. Since lbp2 came out, i am working on a mandelbrotset generator in lbp2. I made all the logic and stuff i needed and i just started to put everything together. The whole thing has screen resolurion of 20x20 and a average iteration speed of 0.2 per second. I know its slow but i just couldnt get it faster because it uses sequencers and they need time. The level is at 3/4 of its thermo and has more than 8000 gates and over 20000 wire connections at the moment. Please tell me if you think it will work when its finished and what you think of it in general. Im looking forward to the endresult.2011-10-01 17:03:00

Author:
tevlon1
Posts: 40


Hey! Im new here and was just looking around until i saw this. Since lbp2 came out, i am working on a mandelbrotset generator in lbp2. I made all the logic and stuff i needed and i just started to put everything together. The whole thing has screen resolurion of 20x20 and a average iteration speed of 0.2 per second. I know its slow but i just couldnt get it faster because it uses sequencers and they need time. The level is at 3/4 of its thermo and has more than 8000 gates and over 20000 wire connections at the moment. Please tell me if you think it will work when its finished and what you think of it in general. Im looking forward to the endresult.
First of all, THAT'S AWESOME!
I had thought about trying to make fractals in LBP2 myself, but I had no idea where to even begin, so kudos to you. Honestly, you would know better than me as to whether or not it will work, I can only hope that it does. I'm really only just starting to get into the actual mathematics of fractals, so I don't really know a lot about them.
I can't wait to see the final result

I Guess I may as well post these up too since I'm here anyway.
Youtube decided it didn't want to display the colours properly at the beginning of the videos :/ Oh well, they're only test animations anyway.

http://www.youtube.com/watch?v=bViFMGMP1qI

http://www.youtube.com/watch?v=vfpeeatRngw
2011-10-02 01:49:00

Author:
SR20DETDOG
Posts: 2431


here are some pictures of my mandelbrot project in LBP2.2011-10-15 15:10:00

Author:
tevlon1
Posts: 40


Many years ago I was into Mandlebrot programming, as well as raster, creating fractals that simulated various textures.

Thx for the link to Mandlebulb...will definitely check that out.
2011-10-15 16:01:00

Author:
RickRock_777
Posts: 1567


here are some pictures of my mandelbrot project in LBP2.
Looks insane! Since your last post I decided to look into how the mandelbrot set is actually made so now I actually understand what you're trying to make, however, I still have absolutely no idea how you have gone about it


Many years ago I was into Mandlebrot programming, as well as raster, creating fractals that simulated various textures.

Thx for the link to Mandlebulb...will definitely check that out.
That's actually really cool, making pretty pictures is all well and good, but it's always a lot more interesting when fractals are used for an actual purpose. It seems like everyone second person who's interested in fractals programs something for themselves, I'd probably give it a go myself, if I knew anything about programing.

Mandelbulb is a really easy program to use once you get the hang of it. It's not the best for realistic renders, they're a bit plastic, but a bit of tweaking post render in PS or the like will give pretty decent results.


I wish I had something to show, but I've been trying to clean up this huge mess of thing known as life for the past few months, especially lately Things are slowly coming together though, so I'm hoping to have some new stuff up in the next few weeks or so.
2011-10-16 02:36:00

Author:
SR20DETDOG
Posts: 2431


WHAT IS THIS I DON'T EVEN-!

Never even heard of or seen this before, it's so trippy @_@.
2011-10-16 02:41:00

Author:
Littlebigdude805
Posts: 1924


Never even seen this before, it's so trippy @_@.
In a way you have actually

Anyway here's a cop out. It's a slight colour variation of the pic at the top of this page and also has anti aliasing.
http://mypics.site11.com/Hell%27s-Cavern-720-opt.jpg
Hi-Res Version (http://mypics.site11.com/Hell%27s-Cavern-1440-opt.jpg)
2011-10-16 03:04:00

Author:
SR20DETDOG
Posts: 2431


here are some pictures of my mandelbrot project in LBP2.
O__O No pic of fractal
2011-10-16 05:32:00

Author:
OmegaSlayer
Posts: 5112


In a way you have actually



Was that an inside joke? I don't like being outside inside jokes.

That is a very pretty uhm.....thing.
2011-10-16 05:46:00

Author:
Littlebigdude805
Posts: 1924


Was that an inside joke? I don't like being outside inside jokes.

That is a very pretty uhm.....thing.
I wouldn't say it's an inside joke, more just a really bad joke

Fractals are absolutely everywhere, I doubt a day goes past that you don't see at least one. Clouds, trees, veins, rocks, foods, lightning, shells, mountains, etc, lots of these are and can be modeled using fractals.
Watch from 4:18-4:38 of this video.

http://www.youtube.com/watch?v=iZsVrHCPOio&feature=related
2011-10-16 07:21:00

Author:
SR20DETDOG
Posts: 2431


Just got finished playing with Mandlebulb. The last one is supposed to be an animated gif I created with GIMP, but I don't know if it will display correctly. If not, it will only be one of 9 embedded images (plus it lost some resolution when I converted it to a gif, but fun nonetheless).

http://www.lbpcentral.com/forums/attachment.php?attachmentid=37383

http://www.lbpcentral.com/forums/attachment.php?attachmentid=37382

http://www.lbpcentral.com/forums/attachment.php?attachmentid=37384
2011-10-16 20:51:00

Author:
RickRock_777
Posts: 1567


The last one is supposed to be an animated gif I created with GIMP
I've never used GIMP but you can actually make animated gif directly from Mandelbulb3D. If you use the animation panel and select 'render preview' it'll do a scaled down version of the animation and you can save it as a gif. Here's one i actually did just last night.
Animated GIF (http://mypics.site11.com/Fractal%20bw.gif)

and also, here's an old picture I forgot to post up.
http://mypics.site11.com/Frozen-Sun-720-opt.jpg
Hi Res Version (http://mypics.site11.com/Frozen-Sun-opt.jpg)
2011-10-17 02:55:00

Author:
SR20DETDOG
Posts: 2431


Thank you for the info sir.

The gif apparently just does not work on this site, even though I scaled it to 125x94, and the file size is only 43K. I will try the animation pane and see what I get.

Your last pic looks awesome. O.O
2011-10-17 12:06:00

Author:
RickRock_777
Posts: 1567


Thank you for the info sir.

The gif apparently just does not work on this site, even though I scaled it to 125x94, and the file size is only 43K. I will try the animation pane and see what I get.

Your last pic looks awesome. O.O
Thanks
I liked it too, I loved the way it came out really gnarly and twisted yet also retained quite a neat and defined structure. The problem was I couldn't find a view that would give it that 'finished' look to it, so I gave up and just rendered a picture of my favourite area so I would at least have something.


So I managed to find a spare couple of hours tonight and was determined to get something done. I ended up with something pretty interesting but it didn't look particularly great. As luck would have it though, it turned out to be perfect for messing around with multiple light sources (something I haven't really used yet) Hoping it turns out as I'm expecting, just have to wait the 25-30hrs it's going to take to finish rendering
The final picture will be much higher quality, with different colours and better lighting (obviously)
http://mypics.site11.com/light-cave.jpg

In the meantime I should really be asleep considering I need to be up in about 5hrs
2011-10-17 14:18:00

Author:
SR20DETDOG
Posts: 2431


Looks insane! Since your last post I decided to look into how the mandelbrot set is actually made so now I actually understand what you're trying to make, however, I still have absolutely no idea how you have gone about it


That's actually really cool, making pretty pictures is all well and good, but it's always a lot more interesting when fractals are used for an actual purpose. It seems like everyone second person who's interested in fractals programs something for themselves, I'd probably give it a go myself, if I knew anything about programing.

Mandelbulb is a really easy program to use once you get the hang of it. It's not the best for realistic renders, they're a bit plastic, but a bit of tweaking post render in PS or the like will give pretty decent results.


I wish I had something to show, but I've been trying to clean up this huge mess of thing known as life for the past few months, especially lately Things are slowly coming together though, so I'm hoping to have some new stuff up in the next few weeks or so.

Yesterday night i managed to connect a screen of 20x20 to the whole system and i started it. Its slow but i started seeing rhe first iteration ( the circle) with something in it! This was really fantastic for me, it prooved that it works! I thought it didnt work but it does afterall. Only one problem. I programmed it to display the circle in the screen, but it displays a part an its zoomed in. Ill try to fix this problem ( something with the coordinates i think) and ill upload a picture of it soon.
Some functions of my mandelbrot generator in lbp2: set real, set imag, set zoom (1/zoom), set max iterations(up to 16.777.216!),set displayed iteration(s)
Its still not finished, need to fix some stuff, and i need to make it userfriendly. Although, it will always be slow. Apprx, 10min. For zoom:1 real:0 imag:0 maxiter:2
2011-11-04 11:49:00

Author:
tevlon1
Posts: 40


Hey guys no new stuff?
I really suck with mandlebrot, so I can't upload anything
2011-11-04 12:18:00

Author:
OmegaSlayer
Posts: 5112


Sorry Omega...I have not had any time to play with these lately. Perhaps SR20 has completed his 30hr rendering. I'm also curious to see what Tevlon1 comes up with his LBP2 Mandlebrot Generator--it could be revolutionary.2011-11-04 12:43:00

Author:
RickRock_777
Posts: 1567


Yesterday night i managed to connect a screen of 20x20 to the whole system and i started it. Its slow but i started seeing rhe first iteration ( the circle) with something in it! This was really fantastic for me, it prooved that it works! I thought it didnt work but it does afterall. Only one problem. I programmed it to display the circle in the screen, but it displays a part an its zoomed in. Ill try to fix this problem ( something with the coordinates i think) and ill upload a picture of it soon.
Some functions of my mandelbrot generator in lbp2: set real, set imag, set zoom (1/zoom), set max iterations(up to 16.777.216!),set displayed iteration(s)
Its still not finished, need to fix some stuff, and i need to make it userfriendly. Although, it will always be slow. Apprx, 10min. For zoom:1 real:0 imag:0 maxiter:2
Cool, even if you can only see the first iteration, it's pretty cool/amazing that it even works. I love creations like these, they're not necessarily useful or fun just the proof of concept itself, the fact that it's possible is what makes it cool.


Hey guys no new stuff?
I really suck with mandlebrot, so I can't upload anything
Give me 10min and I'll have a couple of things up. Neither of them are finished though. EDIT: Ok make that 40min


Perhaps SR20 has completed his 30hr rendering.
I have indeed. I still need to touch it up in PS yet though, despite the high quality render some parts still came out noisy and grungy looking, so it's really just a matter of 'cleaning up' the image. I might play with the levels a bit to see if i can bring out some more detail from the darker areas in the foreground.

And here it is, well, a smaller and lower quality version so as to not clog up the page with huge images. I'll put links to the high quality finished version once I finish it. I said I was using this as a lighting experiment, so I've included what it looks like with just the standard global lighting for comparison.

Standard global lighting.
http://mypics.site11.com/Light-Caves-nolights.jpg

Multiple point lights. This picture has a lot more depth to it but sacrifices some details closer to the screen.
http://mypics.site11.com/Light-Caves.jpg


And here's something I just started today. If I can find the time this will be used along with a few other images to create more of an art piece than just plain renderings as all the other pictures have mostly been.
http://mypics.site11.com/Mountain.jpg
2011-11-04 12:48:00

Author:
SR20DETDOG
Posts: 2431


Ok DetDog, your life is safe, I came back after 10 minutes and there wasn't anything...then after 40 and still nothing...glad you put now some AMAAAAAAAAAAAAAAAAAAAAZING stuff!
Really cool, love both of them.

The new one seems a city out of a random latest Final Fantasy!!!
2011-11-04 13:46:00

Author:
OmegaSlayer
Posts: 5112


Ok DetDog, your life is safe, I came back after 10 minutes and there wasn't anything...then after 40 and still nothing...glad you put now some AMAAAAAAAAAAAAAAAAAAAAZING stuff!
Really cool, love both of them.
Well that's a relief, I've become quite attached to my life over the past 18 years.

And thank you
I went over my internet quota today which slows me down to dial-up speed, not the best thing when it comes to uploading stuff.


The new one seems a city out of a random latest Final Fantasy!!!
Can't say I've seen much of Final Fantasy so I'll have to take your word for it. I thought it looked like some sort of evil villain's castle myself, though the blue and yellow kinda ruin the evil look
2011-11-04 14:02:00

Author:
SR20DETDOG
Posts: 2431


Those are INCREDIBLE!2011-11-04 14:36:00

Author:
Lady_Luck__777
Posts: 3458


SR...I really like the lighting in the 2nd image, especially the areas that look like candle lights. It's like a gnome's hidden woodland city (has to be a LBP2 level in there somewhere).

And the 3rd image turned out fantastic. And yes, the yellow/gold color does dampen the "Evil Lair" quality, but you could just say it's your version of "Evil Oz"...you know, yellow brick roads leading to a castle of spines.
2011-11-05 06:06:00

Author:
RickRock_777
Posts: 1567


Those are INCREDIBLE!

SR...I really like the lighting in the 2nd image, especially the areas that look like candle lights.
Thank you both
I have to say, I'm quite happy with how the lights turned out myself, considering they're all still where I first placed them originally. I just kind of dropped them around the place and they ended up looking quite good. I wish I had more though, there's only 6 lights there, I probably could have used twice that many


It's like a gnome's hidden woodland city (has to be a LBP2 level in there somewhere). And the 3rd image turned out fantastic. And yes, the yellow/gold color does dampen the "Evil Lair" quality, but you could just say it's your version of "Evil Oz"...you know, yellow brick roads leading to a castle of spines.
Haha, Evil Oz, I like it I might actually try to make that properly.
I suppose that's what attracts me most to fractals. When you create one it isn't really anything and doesn't have any meaning, they're just visual representations of iterated functions, but you begin to put meaning to it and start creating little stories about them in your head. There's something about that that I just love.
2011-11-05 08:58:00

Author:
SR20DETDOG
Posts: 2431


Wow!!, I absolutely love those SR20DETDOG, they are simply awe inspiring, you know I am very tempted to give those fractals a go myself, fantastic work! I love a good image.

Also if you look up fractals on youtube you will find some mind bending 3D fractal animations, I have linked a couple of examples below! (I must stress they are NOT mine, kinda wish they were though!)

http://www.youtube.com/watch?v=czVkT-JrXd0
http://www.youtube.com/watch?v=16sDp2aqJDw
2011-11-05 21:39:00

Author:
CloaknBlagger
Posts: 78


Thanks, I'm glad you like them.

If you're thinking about trying it out yourself then I say go for it. There's a number of free programs you can choose from, Mandelbulb3D is just my favourite, and you don't need to know what you're doing either Just play around with buttons and numbers and see what happens

Funnily enough, I haven't actually watched many fractal videos so thanks for links, I'll have to check them out tomorrow when my internet is back up to speed. It takes about 2hrs to load a 3min video at the moment

I really want to create some videos myself, but even for a 5min video (at 24fps) each frame would have to render in less than 1.5mins for it to be finished within a week. I'm a huge quality over quantity guy so I would be making videos at 720p with anti aliasing, which means rendering each frame at 2560x1440px and I can't see images of that size finishing in less than 1.5mins. I figure It would probably take a month or so to render a video of decent quality and length, so if I'm going to do it, then I'm going to make it an interesting video. Deciding what to make it about is the hardest part.

EDIT: Just watched those two videos you linked to. The second one was a cool video but that first was amazing, I've never seen a fractal quite like it before, very cool.

EDIT2: This one just kinda "happened", created, rendered, touched-up and up here in only 2.5days. Anyway enjoy, I used this to muck around with lighting again, but this time it's less realistic.
http://mypics.site11.com/Space-Swamp720opt.jpg
Hi-Res Version (http://mypics.site11.com/Space-Swamp1440opt.jpg)
Despite it taking the least time out of all of them, I think this is actually my favourite so far, funny how those things happen.
2011-11-06 01:14:00

Author:
SR20DETDOG
Posts: 2431


Brilliant!, I love that one too, kinda looks like there might be some creature gestating at the centre!2011-11-08 12:20:00

Author:
CloaknBlagger
Posts: 78


Thanks

I'm still not quite sure what I see it as yet. The first thing that came to mind was a space swamp (if you look, that's what it's saved as) but that was before I added in the lights and messed with the colours which has drastically changed the look of it. So I dunno yet

Don't know when I'll have anything new to put up, it all depends on when I can find some free time.
2011-11-08 13:30:00

Author:
SR20DETDOG
Posts: 2431


Cool, even if you can only see the first iteration, it's pretty cool/amazing that it even works. I love creations like these, they're not necessarily useful or fun just the proof of concept itself, the fact that it's possible is what makes it cool.


Give me 10min and I'll have a couple of things up. Neither of them are finished though. EDIT: Ok make that 40min


I have indeed. I still need to touch it up in PS yet though, despite the high quality render some parts still came out noisy and grungy looking, so it's really just a matter of 'cleaning up' the image. I might play with the levels a bit to see if i can bring out some more detail from the darker areas in the foreground.

And here it is, well, a smaller and lower quality version so as to not clog up the page with huge images. I'll put links to the high quality finished version once I finish it. I said I was using this as a lighting experiment, so I've included what it looks like with just the standard global lighting for comparison.

Standard global lighting.
http://mypics.site11.com/Light-Caves-nolights.jpg

Multiple point lights. This picture has a lot more depth to it but sacrifices some details closer to the screen.
http://mypics.site11.com/Light-Caves.jpg


And here's something I just started today. If I can find the time this will be used along with a few other images to create more of an art piece than just plain renderings as all the other pictures have mostly been.
http://mypics.site11.com/Mountain.jpg

I recently discovered a cool way to make fractals. Even possible without computer! I made a concept in lbp2. Mind this is not my mandelbrot project, still working on. Anyway, follow this link: http://lbp.me/v/7ng3xh. To view my level. Maybe you could try it out.
2011-11-08 15:09:00

Author:
tevlon1
Posts: 40


@ Cloak...awesome videos. Once there, I spent the next hour watching 30 sec to 2 min snippets, and there are hundreds more to watch. I'll be worthless for a few days.

@SR...excellent image. I like the abstract quality. And if you are planning a video, you could cut the time to 2 minutes and do it in a couple of weeks. The 2 minute videos I just watched were about all my mind could handle at a time, especially trying to give total focus to every intricate detail.

@Tev...I just queued your level and will check it out next time I'm on PSN.
2011-11-09 02:37:00

Author:
RickRock_777
Posts: 1567


I recently discovered a cool way to make fractals. Even possible without computer! I made a concept in lbp2. Mind this is not my mandelbrot project, still working on. Anyway, follow this link: http://lbp.me/v/7ng3xh. To view my level. Maybe you could try it out.
Just checked it out a little while ago, pretty cool for a proof of concept.


@SR...excellent image. I like the abstract quality. And if you are planning a video, you could cut the time to 2 minutes and do it in a couple of weeks. The 2 minute videos I just watched were about all my mind could handle at a time, especially trying to give total focus to every intricate detail.
Haha, very true, it's kind of hard to watch them for very long. I'll definitely start off doing short 1.5-2.5min videos, after all, I have to practice making them first. I'd still eventually like to make some 5-10min long videos eventually though.
2011-11-09 03:00:00

Author:
SR20DETDOG
Posts: 2431


While I haven't had any time to create anything new I did find this laying around. I wasn't really sure what to do with it, so I just kept it for later.

http://mypics.site11.com/Tunnel-720-opt.jpg
Hi-Res Version (http://mypics.site11.com/Tunnel-1440-opt.jpg)
2011-11-24 13:46:00

Author:
SR20DETDOG
Posts: 2431


Just finished my mandelbrot project! I am testing some coordinates right now to check it. Till now its working just fine, only thing is the speed . With 0.5 iterations per second. But that doesnt matter as it is (i think) the only and first working mandelbrot set generator in lbp. This project took me since release and i had to rebuild it several times before it worked. The whole level is filled with a hell of a lot logic (you would get lost in the wires). The next things inwill work on are the menu and the possibility to input the settings in decimal. I will update the level as best as i can to make the best of it. Ill publish the level in two weeks i think. And ill upload some pictures later this day.2011-12-05 13:57:00

Author:
tevlon1
Posts: 40


Just finished my mandelbrot project! I am testing some coordinates right now to check it. Till now its working just fine, only thing is the speed . With 0.5 iterations per second. But that doesnt matter as it is (i think) the only and first working mandelbrot set generator in lbp. This project took me since release and i had to rebuild it several times before it worked. The whole level is filled with a hell of a lot logic (you would get lost in the wires). The next things inwill work on are the menu and the possibility to input the settings in decimal. I will update the level as best as i can to make the best of it. Ill publish the level in two weeks i think. And ill upload some pictures later this day.

Okay, i wont upload pictures today. And it will be published on 12/17
2011-12-05 15:45:00

Author:
tevlon1
Posts: 40


This sucks! Im grounded from my playstation till somewhere in januarie and i wont be able to publish anything!!! (my whole scedule for nothing!)
That does suck :/
Not a lot that can be done though, except wait, which is what I'll be doing.
2011-12-07 05:41:00

Author:
SR20DETDOG
Posts: 2431


This sucks! Im grounded from my playstation till somewhere in januarie and i wont be able to publish anything!!! (my whole scedule for nothing!)

Why are you grounded? :|
2011-12-07 19:47:00

Author:
nysudyrgh
Posts: 5482


Hello everyone! I still dont have my playstation back, that'll have to wait till february. But i got an idea of integrating julia sets in my mandelbrot set generator project in LBP2. I saw that this would be ten minutes work adjusting the system and wont take too much thermometer which is already almost full. There will be an button in the settings menu for julia sets: on/off. Then you can input two new variables for location. I cant wait till february. The generator worked and i only needed to add decimal inputs and a better looking menu, but just before that disaster strikes 2011-12-20 14:59:00

Author:
tevlon1
Posts: 40


I finished the Julia sets integration for the generator. you can see the picture half way on the screen on picture 1533. i took the coordinates from the one you can see in picture 1537. I didnt had the time to wait longer (1533 took me 1,5 hours). i knew the top would be mirrored an flipped so i made a finished example with material: picture 1534. you can see it looks pretty the same only no colours and a lower resolution. ill add some pictures showing the mandelbrot set soon.2012-01-04 13:35:00

Author:
tevlon1
Posts: 40


Awesome, it's great to finally see what it looks like. Still can't wait until it's published.2012-01-06 11:23:00

Author:
SR20DETDOG
Posts: 2431


Awesome, it's great to finally see what it looks like. Still can't wait until it's published.

Thanks! Yesterday i finished my binary to cldecimal converter and added decimal input options and a menu, now i need to connect the menu with the generator ad it will be finished i think, maybe some small fixes and additions. Oh and i also added a feature for the showed itterations: you can now choose between 1of 2, 2of 4 and 4of8 itterations shown. Example 2of4: first 2 are on, next 2 are off, next 2 on etc. It looks like i will publish version 1 in february, when i get my ps3 back (now working on my brothers one, i was able to continue because i already published a locked backup of the level).

When you play it, you should let it render while sleeping or eating or so, because there is not much else to do.

Im going to make some music for it too btw.
2012-01-06 15:02:00

Author:
tevlon1
Posts: 40


Sooo, I'm not sure how long the images have been missing from this thread for, but where I was hosting all my images has completely disappeared with no way to get anything back. yay

They'll be back up soon but considering I have to do it all manually I'm not exactly eager.
2012-01-08 02:33:00

Author:
SR20DETDOG
Posts: 2431


Sooo, I'm not sure how long the images have been missing from this thread for, but where I was hosting all my images has completely disappeared with no way to get anything back. yay

They'll be back up soon but considering I have to do it all manually I'm not exactly eager.

I published the unlocked version of the recently finished mandelbrot set. Link: http://lbp.me/v/8fqt1d
2012-01-27 22:12:00

Author:
tevlon1
Posts: 40


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