Home    General Stuff    General Gaming
#1

Lollipop Chainsaw

Archive: 24 posts


Next year gamers are in for a real treat. The genius known as Suda 51 will be gracing the industry with his newest creation, Lollipop Chainsaw. Although this was announced a few weeks ago a trailer was only just released. Like zombies? Yup, been done to death these past few years but one thing I can promise you, NOBODY does stuff like Suda 51. Go do yourself a favor and buy the masterful Shadows of the ****ed to see what I'm talking about (better yet, Killer 7). For now, enjoy the madness:


http://www.youtube.com/watch?v=nRfroCeDk2E
2011-08-15 21:43:00

Author:
OCK
Posts: 1536


Another game that looks fun and will be fun.
I also find interesting this latest trend of Western Publishers hiring Japanese developers.
It's a sign that Japanese videogaming industry is not dead at all, just not focused.
2011-08-15 22:36:00

Author:
OmegaSlayer
Posts: 5112


Suda 51 so it'll be weird and flop at retail.2011-08-15 22:44:00

Author:
Rabid-Coot
Posts: 6728


Love Shadows of the DMD. This should be good. Suda 51 is Totes McBadass "Gross, stupid, undead ****** bags!" lol2011-08-15 22:53:00

Author:
poorjack
Posts: 1806


Expect SGR to post within a few hours and gush with, ugh... SGR-ness? 2011-08-15 22:54:00

Author:
abyssalassassin
Posts: 717


It will flop at retail because people who call themselves "gamers" aren't really gamers...I find it funny that people cry about lack of originality in games today but when stuff like this comes out very few are willing to put their money where their mouth is. My favorite games come out of Japan, always have, always will. I know this will be another masterpiece from Suda, just like K7, Shadows and NMH. He is one of the few, true innovators left in this industry, unafraid to create exactly what he wants to create. I just thank my lucky stars publishers are willing to take his games on, it's a big risk when most just want another FPS or play a non-game like Minecraft.2011-08-15 22:55:00

Author:
OCK
Posts: 1536


@ OCk, yeah. On a related note, I was super sad when team silent dropped SH. And Akira Yamaoka won't be involved with SH downpour from what I have read. It may just be speculative, but I am pretty sure he is on to greener pastures... Shadows has great music because of this departure.2011-08-15 23:00:00

Author:
poorjack
Posts: 1806


Like zombies? Yup, been done to death these past few years but one thing I can promise you, NOBODY does stuff like Suda 51.


I find it funny that people cry about lack of originality in games today but when stuff like this comes out very few are willing to put their money where their mouth is..

Contradicting yourself a bit there aren't you? How is this game anything different than Dead Rising? It LITERALLY looks like a less serious version of Dead Rising (if you could call Dead Rising serious).

Sorry, trailer did nothing to catch my interest. Looks like every single zombie game out there.
2011-08-15 23:40:00

Author:
Whalio Cappuccino
Posts: 5250


Contradicting yourself a bit there aren't you? How is this game anything different than Dead Rising? It LITERALLY looks like a less serious version of Dead Rising (if you could call Dead Rising serious).

Sorry, trailer did nothing to catch my interest. Looks like every single zombie game out there.

lol, making silly statements there? Never played a Suda game so you don't have the faintest idea what I mean? Only interested in playing CoD which is the real reason you posted on this thread (my last statement hit a nerve? Just teasing a bit, relax)? I loved Dead Rising but the only thing this will have in common with DR is that it has zombies. Would you consider Half-Life an original FPS for it's time? Your post would suggest that we should call Half-Life unoriginal because it is simply another FPS, it has guns, it is exactly like CoD.

Trailer did nothing for you? How delightful! Enjoy the games you enjoy then
2011-08-16 07:43:00

Author:
OCK
Posts: 1536


Thankfully Zombies can't talk so we won't be hearing "My Spleen" on almost every kill.2011-08-16 08:30:00

Author:
Rabid-Coot
Posts: 6728


lol, making silly statements there? Never played a Suda game so you don't have the faintest idea what I mean? Only interested in playing CoD which is the real reason you posted on this thread (my last statement hit a nerve? Just teasing a bit, relax)? I loved Dead Rising but the only thing this will have in common with DR is that it has zombies. Would you consider Half-Life an original FPS for it's time? Your post would suggest that we should call Half-Life unoriginal because it is simply another FPS, it has guns, it is exactly like CoD.

Trailer did nothing for you? How delightful! Enjoy the games you enjoy then

No I just found it silly that you said that zombie games have been done to death then said that this game is original. What's so original about it? The fact that it's being made by a designer you like doesn't make it original. And don't flatter yourself, I posted in this thread because I wanted to give my opinion, much like every other person on this forum. I play CoD, will buy BF3, GoW3, and play Minecraft all the time. So no I'm not only interested in CoD.

Let's be honest here, that trailer was LAME and you know it. It didn't show gameplay, nothing innovative or new (chainsaw + zombies? Really? Like we haven't seen that done before)... The only part that made it so amazing for you was the :49 second mark. And that's it. Imagine if it didn't have that section in it. It would be just another lame zombie game to you.
2011-08-16 08:31:00

Author:
Whalio Cappuccino
Posts: 5250


(chainsaw + zombies? Really? Like we haven't seen that done before)

It's a Chainsaw/Grenade Launcher hybrid thats a huge innovation.
2011-08-16 08:46:00

Author:
Rabid-Coot
Posts: 6728


Oh crap guys, can you stop to bash other people ideas about games?
A game should be well done and fun, then if it's a slasher, an FPS, who really cares?
I'm personally totally fed up with FPS, but will this stop me from playing MW3 (that will have a cool story and some nice idea for sure) or Bioshock Infinite or Skyrim, Rage, Prey 2?
NO.
I feel this game will be more a stylish slasher like DMC than a game like Dead Rising.
Yeah, no actual gameplay shown, but the crazyness is all there, actually I would love to run toward a zombie dragging a big chainsaw on the floor, and can't wait to do it.
2011-08-16 08:47:00

Author:
OmegaSlayer
Posts: 5112


No I just found it silly that you said that zombie games have been done to death then said that this game is original. What's so original about it? The fact that it's being made by a designer you like doesn't make it original. And don't flatter yourself, I posted in this thread because I wanted to give my opinion, much like every other person on this forum. I play CoD, will buy BF3, GoW3, and play Minecraft all the time. So no I'm not only interested in CoD.

Let's be honest here, that trailer was LAME and you know it. It didn't show gameplay, nothing innovative or new (chainsaw + zombies? Really? Like we haven't seen that done before)... The only part that made it so amazing for you was the :49 second mark. And that's it. Imagine if it didn't have that section in it. It would be just another lame zombie game to you.

*sigh* the...younger people on LBPC never cease to amaze me. I have a child of my own (who takes up most of my time) so consider this my final lesson. Pay attention, school is now in session.

You have not played a Suda game correct? Therefore you have no idea just how different and outside the mainstream his games are (ie. original). Although I do love to flatter myself I am rather certain you would not have posted it it were not for my last statement but that's impossible to prove, let's call it a "hunch". The trailer was lame in your opinion which you are very much entitled to. My excitement for the game stems from the fact that:

1. Yes I love Suda's work and EVERY game he makes is original

2. I like zombies even though I am feeling "zombie fatigue". Suda is just the man to take this sub-genre and give it a breath of fresh air.

3. The premise of a high-school cheerleader and the setting for the game is completely different (ie original, there is that word again).

As I said, if the trailer did nothing for you then that's great, enjoy playing CoD and Minecraft. Now, if you will excuse me I have some work to do

EDIT: actually OMEGA I think the last 25 seconds are all gameplay
2011-08-16 09:00:00

Author:
OCK
Posts: 1536


Rants? In my LBPCentral?

Must... resist... joining.
2011-08-16 10:22:00

Author:
CyberSora
Posts: 5551


@OCK, you're right but...well I intend gameplay as seeing people playing 5 seconds, not just a move montage 2011-08-16 12:53:00

Author:
OmegaSlayer
Posts: 5112


Suda IS an original guy, and though Shadows wasn't anything 'innovative' infact, it feels more like a step back for survival horror in terms of actual play, the story and characters are what drive it. It is fun. It is original in story and presentation. I assume Lollipop will be more of the same, and that's fine 2011-08-16 13:00:00

Author:
poorjack
Posts: 1806


First preview. Cheerleader and rescue mechanics ftw


Suda-51 is making a zombie game--a perverse, hypercharged, glam-rock zombie game--together with chief creative officer Akira Yakamora (Silent Hill) and the rest of the team at Grasshopper Manufacture (Shadows of the ****ed). This third-person action game has no shortage of shock and awe. And to help give it that extra spark, writer/director James Gunn (Slither) is lending his creative talents to the game's story and characterization.

At this year's Gamescom convention in Cologne, Germany, producer Scott Warr from Warner Bros. Interactive Entertainment gave us our first, hands-off look at the game in motion. As the chainsaw-wielding cheerleader Juliet Starling, it was his task to survive in a school overrun with the undead.

The insanity of Lollipop Chainsaw was apparent from the first loading screen, which featured a detailed chart of Juliet's attacks. These included commands for cheerleading and crotch attacks. As it turns out, crotch attacks are a great way to ruin a zombie's junk, while cheerleading attacks were our character's quick-hitting, light attacks.

Performing a light attack magically transforms Juliet's chainsaw into a pair of yellow pom-poms--complete with a spark of glitter. The moves themselves were weaponized cheerleading techniques, including spins, flip kicks, and midair splits. Each attack also produced a cheerful jingle sound in comical juxtaposition to the zombies' groans and grunts.

Comedic value aside, these light attacks set the zombies up for gruesome finishers. The more light attacks you land before finishing a zombie, Warr explained, the higher your reward will be. After cheering the zombies into a corner, Juliet automatically switched back to her chainsaw by using a heavy attack. Any zombies not instantly annihilated by this at least walked away missing a limb. Some even lost two or three and had to drag themselves along the floor on bloody stumps.

All this dismemberment was broken up into different encounters. Juliet would skip into a room, fight a set number of zombies as indicated by a kill counter, and then move to the next area. In between certain encounters there were opportunities to rescue terrified students. Failure to do so could cause them to turn into deadlier super zombies. One of these super zombies, a middle-aged teacher, served as a sub-boss early in the demonstration.

Complete with its own extended health bar, this enemy would have posed a greater threat had Juliet not cashed in her Star Mode meter--a special meter that slowly fills as she collects kills. Upon entering Star Mode, Juliet glowed with all the colors of the rainbow and blasted the wisecracking teacher with a single blow. Warr was quick to assure us it won't be quite this easy in the final release.

Of course, it wouldn't be a Suda game without a few full-fledged, over-the-top boss encounters, and we got to see the game's first. This battle pitted Juliet against the undead punk rocker Zed, presumably one of the many Zombie Rock Lords sent to destroy her. With his massive red Mohawk and thick British accent, Zed was a challenge split into three parts. The first was a straight fight against the nimble rocker who slashed at our character with a microphone stand. After taking a beating, Zed summoned numerous pillars of electric amplifiers to the stage. He then hopped from one to the other while firing projectiles, and verbal obscenities, down at our character.

By destroying the amps, Juliet forced Zed into his third and final stage, which combined elements from the previous two. He was faster and more aggressive, and his projectile attack could lock onto our character. While this seemed annoying at first, we learned that Juliet could use this attack against Zed by standing near him and dodging at the last second so that the attack would hit him instead.

Sadly, legendary composer Akira Yakamora's music was not yet implemented into the game. However, it will be interesting to see how he makes the switch from the mellow, and sometimes disturbing, melodies of his previous games to this high-energy, high school affair. The madness of Lollipop Chainsaw will be unleashed next year on the Xbox 360 and PlayStation 3.



http://gamescom.gamespot.com/story/6329631/lollipop-chainsaw-first-look-preview-dismemberment-101/?tag=updates;editor;all;title;1

http://image.gamespotcdn.net/gamespot/images/2011/228/637317_20110817_790screen003.jpg

http://image.gamespotcdn.net/gamespot/images/2011/228/637317_20110817_790screen004.jpg

http://image.gamespotcdn.net/gamespot/images/2011/228/637317_20110817_790screen006.jpg

http://image.gamespotcdn.net/gamespot/images/2011/228/637317_20110817_790screen007.jpg

http://image.gamespotcdn.net/gamespot/images/2011/228/637317_20110817_790screen008.jpg

http://image.gamespotcdn.net/gamespot/images/2011/228/637317_20110817_790screen009.jpg
2011-08-18 07:57:00

Author:
OCK
Posts: 1536


The idea is very fun, though I still don't like the living head, no matter what decision Suda will take to justify it 2011-08-18 08:30:00

Author:
OmegaSlayer
Posts: 5112


I agree with you on that point. Purely from an aesthetic perspective I find the head distracting but I know there will be some crazy explanation for it and I will get used to it Btw, you must admit those screen are giving off a Bayo kind of vibe 2011-08-18 09:04:00

Author:
OCK
Posts: 1536


I hope Lollypop will differentiate from Bayo, with a more brutal, visceral and less stylish gameplay.2011-08-18 10:02:00

Author:
OmegaSlayer
Posts: 5112


You must admit, looking at those screens one gets the impression it will be brutal, visceral AND stylish 2011-08-18 10:30:00

Author:
OCK
Posts: 1536


Sparkles? Hearts? Rainbows? Crazy math teachers who jump out of windows? Blood galore? Expletives that are actual physical attacks? Oh yes, yes indeed. Some new off-screen gameplay footage from PAX, Dtoid commentary and the JPN trailer:


http://www.youtube.com/watch?v=0FMqN0hd2co


http://www.youtube.com/watch?v=so9LOBHLdvc


http://www.youtube.com/watch?v=l5_-1D8Subg
2011-08-28 10:22:00

Author:
OCK
Posts: 1536


I think it is the rigth time to say:
http://lh5.ggpht.com/_4yO-e12ibew/TVmrw_ccR4I/AAAAAAAAAV0/l-ql4VCz4zs/yFz9bCM6kuP5aNSG7UU.0_thumb_thumb%5B2%5D.jpg
2011-09-01 04:29:00

Author:
ALEXhatena
Posts: 1110


LBPCentral Archive Statistics
Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.