#1
Power up creator
Archive: 15 posts
Power ups like the paintinator, jet-pack, etc are all MM created. But what if players could create power ups? I don't know EXACTLY how this would work, but I'm mostly posting this for the idea. Who else thinks this would be cool? | 2011-08-09 22:08:00 Author: Unknown User ![]() |
I don't know EXACTLY how this would work By using the logic we already have | 2011-08-09 22:13:00 Author: Zero10100 ![]() Posts: 385 |
We can all ready make power-ups -__- | 2011-08-10 01:04:00 Author: zzmorg82 ![]() Posts: 948 |
I'm not sure how a power up creator would work, but I think more power-ups from MM would be cool. Like boots that let you walk on grabbable walls, or a smoother portal gun than the community made ones ![]() | 2011-08-15 02:27:00 Author: RabidJellyfish ![]() Posts: 130 |
We can all ready make power-ups -__- I don't think those fighting Sackbots is what the OP has in mind. | 2011-08-16 18:39:00 Author: Chdonga ![]() Posts: 388 |
........i seen the title in suggestion section and i just got crazy idea, deam crazy. Why not make power-up with microchip what will aplly to sackboy? that would solve player logic problem | 2011-08-16 21:37:00 Author: Shadowriver ![]() Posts: 3991 |
I was thinking to put logic on the power up like a sackbot, and make a costume piece to go on. | 2011-08-16 22:19:00 Author: lark98-2 ![]() Posts: 116 |
I've made some mock ups a while ago, just not posted entirely yet. Check out my level Return of the Negativitron Part 1, featuring my sword powerup. LINK! : http://lbp.me/v/ye971y/info | 2011-08-16 23:59:00 Author: Unknown User ![]() |
Other solution that would solve this would be player specific followers | 2011-08-18 15:58:00 Author: Shadowriver ![]() Posts: 3991 |
We can already do stuff like this. | 2011-08-18 19:19:00 Author: Sport_dude ![]() Posts: 622 |
im not trying to be mean here but the OP meant for sackboy, not some fire shooting sackbot. i am thinking a sword or a portal gun. | 2011-08-27 15:42:00 Author: deschuttes2 ![]() Posts: 157 |
You can make some Power-Ups with Logic. But for better Power-Ups, use Sackbots, or Controllable Sackbots, to activate them. | 2011-08-27 15:48:00 Author: Unknown User ![]() |
I actually like that idea! You could only have it do certain things, but when you edit it, you choose what it does out of the available options. Also, only when you press the edit button in the tweak menu, there are pieces of hologram on one of the hands, the torso, one of the legs, and the head. You can decorate it with decorations and objects (such as hamster tubes, batteries, etc.) that are not achievable with materials. You can also use stickers on the objects and for the first time, you can use stickers on decorations! At the end, whatever you made for one of the arms/legs will be flipped over to the other one, and you will be wearing the powerup you made with the thing you chose it to do when you pass through it. Also, you can make a name for it, capture it as an object, and it will save it to the Powerups section of your Tools Bag. (I wish it would sense when you captured logic and put it in a new category right after Advanced Logic called "User-made Logic".) | 2011-08-29 15:00:00 Author: L1N3R1D3R ![]() Posts: 13447 |
Guys, you dont understand.... fact that you need to escape to use sackbot (which are Altair of LBP, die from touching water ![]() No to mention community have near 0 intent do so multiplayer platfromers with sackbots, most of them are 1 player only, due fact that they dont have much idea of wireless logic, which kills multiplayer potentialof there levels | 2011-08-29 16:08:00 Author: Shadowriver ![]() Posts: 3991 |
I've already made numerous powerups. I could show you them, if you want. | 2011-08-30 21:32:00 Author: LBNinja ![]() Posts: 204 |
LBPCentral Archive Statistics
Posts: 1077139
Threads: 69970
Members: 9661
Archive-Date: 2019-01-19
Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.