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LittleBigJellyfish

Archive: 6 posts


Oops. For some crazy reason, I totally forgot to post this level on LBPC.
In any case, it's here now..

In this level you take control of a jellyfish and swim around in a moving 3D underwater environment, collecting all sorts of things to get points while avoiding touching any obstacles on the way. You mainly collect stars, but there are also fish, pearls and hidden treasure chests that award additional points.

There are two modes: The normal versus-mode, in which you can play with up to 4 players and bump into other jellyfish to send them flying at obstacles while keeping the control of the star stream to yourself. Collecting several stars in a row in this mode also awards extra points. There are also power-ups to give you an advantage over your friends: shield yourself from all damage with shield bubble, increase your movement speed with speed-up or hunt down your friends with electricity power-up.

The other mode is single player survival mode, which allows you to shoot for the best possible score in set time limit... or just enjoy the scenery, if that's your thing. Star chaining and power-ups are disabled in this mode.

The entire level is generated randomly as you play, so it's never quite the same. Obstacles, power-ups, scenery, collectables and the movement of the star stream come in a different order every time you play it.


Special thanks to Qrii_Nakari for countless hours of testing this level as well as making large part of the title screen as well as some of the obstacles
Also thanks to PPp_Killer for teaching me some fancy things about extra layers.
Last, but definietly not the least, thanks to MeChToLoGy for the amazing atmospheric music!!


Here be some silly images that don't really do it much justice... you have to see it in motion to get a better picture, I'm afraid. Maybe someone will make a video or something... I dunno!

http://ib.lbp.me/img/ft/d5bda62963907e256a14abb955030c922d7b1e84.jpg

http://i7.lbp.me/img/ft/61750901c37916b96d095aff832d7cb1939fdb93.jpg

http://i9.lbp.me/img/ft/a3919ccbf813ee8e0a6bdecb62d5cbf0866e88e4.jpg

http://i7.lbp.me/img/ft/f97c3647517096c4414ae46745f924ca25bba69e.jpg

http://lbp.me/v/37qbcz
2011-08-08 07:32:00

Author:
Felkroth
Posts: 51


is this the platformer cam or 3d top down cam?2011-08-08 16:57:00

Author:
majormel84
Posts: 398


is this the platformer cam or 3d top down cam?

It definitely isn't platformer cam and I don't know what you mean by the 3d top-down cam
It's not really using any special camera, it's just level pieces moving towards you from the far back layers.
2011-08-10 06:47:00

Author:
Felkroth
Posts: 51


I played this last night and have to say it was really impressive.

The gameplay was simple but that didn't bother me too much as the whole level really did look great. The movement of the objects coming towards you seemed to work really well i couldn't see anything that did not work properly.

The main thing that really took my attention was the sky when you surfaced above the water. I don't know how you made it look so real but was truly amazing.
2011-08-10 06:53:00

Author:
Lordwarblade
Posts: 761


I agree the visuals looked great in the sky 2011-08-16 17:18:00

Author:
Headman1000
Posts: 52


It definitely isn't platformer cam and I don't know what you mean by the 3d top-down cam
It's not really using any special camera, it's just level pieces moving towards you from the far back layers.

How did you make the layers come towrads you? Layer Changers don't work with layer glitches?
Do they? D:

And isn't the sky a giant pinball?
2011-08-27 22:56:00

Author:
hershysnickers5
Posts: 50


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