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TITANIC multiplayer Bomb survival

Archive: 3 posts


Hi everyone

It's my first post as an LBPCentral user and I'm really excited. I want feedback for my 'new' level, it has been a while since I've released it's hardly played. Maybe some good feedback would help.

Thanks in advance

Cpt Yanni

http://ie.lbp.me/img/ft/afec3d07fe9c2733036fe1e3c1cdc4ab104c0640.jpg
http://i1.lbp.me/img/ft/b51889fb6f02aed673507637126c6e1491c724b5.jpg
http://lbp.me/v/wqcz37
2011-08-05 08:17:00

Author:
Cpt Yanni
Posts: 36


This is actually the first bomb survival I have ever played.
I never really understood how they even worked. I know that they have a 'bad name' but I can see why they are fun.

Your ship design is really good and I liked the level, however I did think that having small point bubbles doesn't really add to anything it. Normal size bubbles may be more interesting to chase down. Huge scores don't really do anything if it's easy to collect. 5 bubbles with tweaked score givers can give you huge scores without all the bubbles.

While playing I was waiting for the stage to tip like the Titanic would but I did actually enjoy investigating the ship. But as I said, I was expecting the the ship to tip and then be underwater.

Which is why I loaded into the level, maybe I didn't survive long enough to see this happen.
2011-08-06 12:21:00

Author:
Mr_Fusion
Posts: 1799


Hi Mr_Fusion!

Thanks for the feedback. I'm going to change the 'small' bubbles to larger ones. The ship doesn't tip because my level was almost at the highest point of the thermometer. Next to that, I don't really know how to make it 'tip' appropriately. All help is welcome to teach me how to do this. I'm going to take a look at the possibilities and maybe the thermometer will drop a little when I switch the smaller bubbles with the larger ones.

So far, thanks for the feedback! I'll take a look at your level too (the one in your sign).

Edit: I updated the level with 'less but larger bubbles'. But I was wondering, how do you tweak the score of the bubbles? Btw, fixed the 'time meter' issue.
2011-08-06 13:00:00

Author:
Cpt Yanni
Posts: 36


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