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#1

Polarized

Archive: 17 posts


Hi Guys! i'm RikiRiki-ita. i've published my new level yesterday. it's a bit different from my others. if anyone have already played my levels he will notice that. it's a platform level have fun guys! Riki.

http://www.youtube.com/watch?v=-HeHIB1Zbww
this is the level's video! uploaded by Sasukeuchica (Psnsasukeuchica on youtube) so thanks to him and to his HD recorder XD
http://lbp.me/v/4k1dw7
2011-08-04 13:15:00

Author:
Unknown User


Played this earlier today and absolutely loved it

I left a brief review but I thought I'd give some more feedback on here.
I've played a few levels with the same kind of idea but yours is my favourite.
The futuristic theme suited the level very well.
The timing based platforming was very well done. It wasn't easy but also wasn't frustrating.
The level flowed very well and it was always obvious where you were supposed to go.
The cinematics were straight to the point and not too long which was good. I think its better when you're not out of control of the player for too long.
The music was also very fitting.

Overall a brilliant level and well worthy of a heart.
I look forward to trying it with another player.

If you get time it would be good to get some feedback on my new level.
https://lbpcentral.lbp-hub.com/index.php?t=61155-Sack-in-a-Box
2011-08-04 13:30:00

Author:
SneakySteve1983
Posts: 121


Played it yesterday and loved it. It was bloody brilliant !

Visuals are clean and looks great, music fit the theme and flow very well, and the gameplay was brilliant. The idea of this not only really clever, it's also perfectly done and you explore a lot of puzzles and platforming around the concept of moving un and down this specific material. I loved the variety in situations, the puzzles, the platforming... Well I loved it so much that I yay'ed the level, hearted it, but also hearted you, you're definitly one of my favorite creator (I've already played and loved your LBPC1 entry and essence of platform serie).

Thanks a lot for making this incredible level !

If you have the time to return the F4F favor, please try my Blocks level (https://lbpcentral.lbp-hub.com/index.php?t=60020-BLOCKS-1-PLAYER-ONLY-Puzzle-Platform-Exploration-level).

Thanks
2011-08-04 13:46:00

Author:
Slurm
Posts: 262


I will review this today!2011-08-04 14:48:00

Author:
CoolEnergy
Posts: 23


This level is a beast, l loved it.2011-08-04 15:44:00

Author:
julesyjules
Posts: 1156


This level was amazing, great idea and great gameplay, and all so polished! 2011-08-04 16:00:00

Author:
iBubek
Posts: 682


I love the level design. It looks great. The game play was fantastic. Everything flows so well. Excellent job.2011-08-04 19:20:00

Author:
biorogue
Posts: 8424


I plaed this level and I thought it was great!
The design is great and its like nothing I've before. The music worked great, so I wouldn't make a change to that!

It was challenging, and definately required good communication when I played with 2 players. It was made clearly on where you needed to go next, which was nice.
With two players, this was really a fun experience!

Oh, and when I left a review on your F4F: Essence of platform - Felizia's mansion level, you never got back to my Wooden Works: Part 1 level. On LBP.me it shows didn't even play it.
So I ask you again would you mind playing my Wooden Works: Part 1 level?
Thread: https://lbpcentral.lbp-hub.com/index.php?t=60379-Wooden-Works-Part-1
LBP.me: http://lbp.me/v/3s0wtq
2011-08-04 20:44:00

Author:
Crazed Creator
Posts: 177


I'm going to review your level now!:

Positive
+ I really liked the setting of the level, it's very satisfying to manipulate the level with just 1 single pull
+ platforming was very challenging and fun
+ the looks were blank, but cool
+ every piece of the level was well thought through

Negative

- the instructions were a bit vague, it could have been explained without text or at least with less words
- the level was awesome, but I felt that the level could have had some 'extra finishing touch'. Try to add more decorations, stickers or make objects move outside of the level but still where you can see them. Like a moving produce band of the blocks, one moving line with blocks down, one moving line without blocks up. When youcpull the right joystick, the blocks will continue on the other side!!! Just think about it!

Verdict
The negatives weren't that negative. The level overall is outstanding! 9.5/10 geez you make awesome levels!
2011-08-04 20:55:00

Author:
CoolEnergy
Posts: 23


This really is a fantastic level. My type of level. Good, unique, platform/puzzler. Maybe there could be a little more explanation within the level, maybe add a bit of a story if you do a sequel. I don't have any levels I want feedback for at the moment, but feel free to play them anyway

I have a look at your profile. It looks like you've only made about 5 posts on this site. If you post a F4F level, you know you're supposed to return the feedback to those who have posted feedback for your level.... right? It's rude not too.
2011-08-04 23:42:00

Author:
Ali_Star
Posts: 4085


RIki, I played your level and you still have that good eye for platforming!

The only criticism I can say about this level is that it was tricky for me to finish, but that could be justified since it was my first time playing your level (16 times I died!!! How did you keep track of that?). And the idea of using "temperature" to control the platforms is also innovative, though I have seen one level do this already.

Overall, it's fast paced and well-planned, good job!
2011-08-05 06:30:00

Author:
OcamposMoon
Posts: 135


Great level! I like the wait timer to let people load in. You should check the text in your first subtitle, can't really complain about it but 'sensible' might have meant to be 'sensitive'.

Excellent design, an example of how much thought was put into the layout is the subtle way you use and in/out mover mover above a bounce pad to ensure you are on the correct layer.

The game mechanic is really simple and implemented well so the puzzles are tricky but not because you struggle with the controls. My first play through was a little confusing as I missed the first explanation about how to alter the stage. The actual design of the stage is very clean and does not get in the way of the puzzles.

Although I am a little upset (not with you) as the use of OR and AND gates is something that I have been playing with for a puzzle stage. The mechanic of what I am building is completely different to yours but I also just played SneakySteve's "Sack In A Box Stage" and, same thing, not what I am working on, but his and your stage are so much better that what I have and the ideas together are very similar to what I am making. Oh well... I can use them as inspiration I guess.

The F4F stage in my signature is a little old but I would still appreciate any feedback you are able to offer.
2011-08-06 12:55:00

Author:
Mr_Fusion
Posts: 1799


I've checked out some of his other LBP2 levels. Some awesome platforming indeed. He's a VERY good creator IMO.2011-08-06 20:39:00

Author:
Ali_Star
Posts: 4085


You're truly one of the best, RikiRiki! Keep up the good work!2011-08-07 16:49:00

Author:
InfiniteTwilight
Posts: 159


Genius, loved it!!2011-08-08 01:48:00

Author:
SteveBigGuns
Posts: 423


Interesting.

I don't think you need text in this level.
All you need is a visual of the right analog stick (+ temp gauge or something) moving up and down. I'm sure players would figure it out.
I feel that first "R1" sticker needs to show up earlier.
Also having to test the environment constantly puts a dampener on collecting bubbles combos/aiming for a high score.

Other than that, solid level.
2011-08-23 06:44:00

Author:
midnight_heist
Posts: 2513


This was an absolutly fantastic. You always create levels that have a certain pace and difficultly to them that I really enjoy, and this is no exception. There really needs to be more levels that use the different buttons and sticks to do things. I really love the visual style of this level. The way you used the thick and thin layers make it fantastic.
There are a couple parts that I can get past a different way than is intended, a kind of shortcut. I will play this again and explain in more depth.
In the meantime I would like feedback on my level as you marked F4F
www.lbp.me/v/46dncz
F4F:Thread (https://lbpcentral.lbp-hub.com/index.php?t=62613-(LBPC3)-Mansion-of-Music)
Thank you for creating another one of my favourite levels

EDIT:okay, I played it again and took pictures of a couple parts.

http://i1.lbp.me/img/fh/dcf126b23ebb62c79aeaaace7a45434e07fe2b38.png
In this part I could jump on the button and across (as you can see) instead of bringing the contraption down, swinging across bouncing up bringing it back up and continuing.

http://i1.lbp.me/img/fh/befe20bfe41615c6b64fee40a3081eeae76a0bb6.png
Here it seemed a bit slow compared to the rest of the level...but it still was good

There was another picture, but I guess I forgot to upload it, I'll be back with it later...
2011-09-07 04:10:00

Author:
BobtheYoungFish
Posts: 56


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