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#1

Can a sackbot stick and run?

Archive: 4 posts


I'm trying to get a player controlled sackbot to run round the inside of a circular shape but everything I have tried doesn't seem to work. Is there any way to get the sackbot to run right round the shape (including upside down) while not having it float away or fall unless the player jumps?2011-08-04 00:44:00

Author:
shotgun_69
Posts: 157


Ummm, not sure but it may help if you set the sackbot to "cannot change layers". Maybe even a gyroscope...2011-08-04 00:58:00

Author:
zzmorg82
Posts: 948


Maybe using a look at rotator with the tag in the center of the shape.2011-08-04 01:03:00

Author:
Zero10100
Posts: 385


Thanks guys. The look at rotator worked to keep him upright and I've found a wicked way of making him stick by using a camera and adv rotator.2011-08-04 01:46:00

Author:
shotgun_69
Posts: 157


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