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#1

Destroying a bound pad?

Archive: 3 posts


Hello.
Umm, I'm making a level where certain objects are destroyed when they fall in water.
One of these objects is a bounce-pad stuck to a piece of material.
However, when that object falls in, only the material is destroyed.
I can't use the "include rigid connections" thing, because the level involves sticking a bunch of these objects together, and I only want the one object that falls in the water to be destroyed.
So, yeah. That's my problem. Please help.
2011-08-01 07:51:00

Author:
Unknown User


did you connect the destoyer to the bouncepad as well?2011-08-01 08:15:00

Author:
fighterwindplus
Posts: 403


Oh, nevermind, I figured out the problem.
I thought I couldn't put things like microchips or destroyers on a bounce-pad, but it was just because of the grid-snap.
Once I turned off the grid-snap I could put a separate destroyer on the bounce-pad and connect it to the water-sensor.
2011-08-01 08:30:00

Author:
Unknown User


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