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How do you rate?!

Archive: 28 posts


The only time i ''boo'' level is when:
-The level is offending someone.
-The level is copied,stolen,etc..
-The level is empty.
-The level only contain recorded sackbot singing gummy bear.
-The level is ridiculously hard, not because he wanted it to be like that but because he didn't put effort and i bet he didn't even test.
-It's called unnamed level, no logo, no description and it's bad with it. (if i dear play it)
-The creator take credit for something he didn't make.

I don't rate when:
The level don't contain any of these but i still didn't really like it i don't rate and sometime leave feedback to make it better.
The level is glitched, i can't go any further but the level was still good. I also report the bug to the creator.

I Yay it when:
The level i played isn't really my preference but was still well made.
The level glitched but still so far it was really amazing.
The level is awesome.
The level is on the level showcase here at lbpcentral.
It's my kind of level even tough it wasn't the best but still.
The creator put effort on it.
The level is beautiful .
The level give us free new cool glitch that doesn't affect the game.

I heart when:
The gameplay is unique.
The level is attractive and make me want to play a other time.
The level have epic visual, really good description, awesome story.
I say wow when i play it.
I just love it!
The level deserve a lot more play.

Get in the detail!
2011-07-30 20:03:00

Author:
Sport_dude
Posts: 622


I boo a level when:
I dont like the level.

I yay a level when:
I like the level.

And thats the inner mechanisms of how I rate a level.
2011-07-30 20:08:00

Author:
ATMLVE
Posts: 1177


I like what I like. As should everyone. Generous rating makes for many bad levels appearing and staying on the front page.2011-07-30 20:08:00

Author:
Littlebigdude805
Posts: 1924


I boo a level when:
I dont like the level.

I yay a level when:
I like the level.

And thats the inner mechanisms of how I rate a level.

Same here.
2011-07-30 21:16:00

Author:
Zero10100
Posts: 385


I boo a level when:
I dont like the level.

I yay a level when:
I like the level.

And thats the inner mechanisms of how I rate a level.

I made this thread to get detailed description of how our lbpcentral user rate and not to get poor comments like that. ( I don't want to sound ugly but that's how it is )


Same here.

Everyone is different, you definitively rate in a different way, share it with us with detail.
2011-07-31 00:44:00

Author:
Sport_dude
Posts: 622


Come on guys. You don't have to be so blunt. He obviously wants you to go into detail.

The only time i ''boo'' level is when:
It's copied, stolen, etc.
Little to no effort is put in it.
Low quality/garbage objects in a level.
When a level insults a person or if it's a rant on something trivial.

I don't rate when:
The level is good, but feels unpolished.
A glitch or something alike.
Good objects, but none I collected or wanted.
A test level or demonstration.


I Yay it when:
I laughed (in a good sense) when playing it.
It has a nice flow of game play.
I see effort.
The creator tried to be innovative.

I heart when:
I replay it (to enjoy it again).
I want another person to play it.
I laughed (video wise).
It affects my emotions.

That's how I review my levels. <3
2011-07-31 00:59:00

Author:
Shadowstarkirby
Posts: 205


Thank you shadow for being a bright light.2011-07-31 03:59:00

Author:
Sport_dude
Posts: 622


I have never booed anything that doesn't contain "h4h" or "heart plz"

and I am pretty liberal with my yays, as long as it took time to make. I even yay when I didn't personally like the content, but can see that it took some effort on the creator's part.

Everything else gets no rating.

Everything I personally enjoyed more than the average level gets a heart.
2011-07-31 04:08:00

Author:
poorjack
Posts: 1806


Levels I refuse to play (because giving it plays is a form of feedback, and some levels don't even deserve that):
-Anything H4H related.
-A copied level.
-Levels that rely on hate psychology to get positive feedback (example: "Heart this if U hate Xbox" or something like that)
-Plain badge, unnamed levels
-Bomb/train/hotel/shark survivals

I boo when:
-It's one of those garbage levels that required less than an hour to make, for example when the creator just plonked down a few gadgets and enemies from the story mode.
-Pointless demo levels. Not all levels were we just test some contraption the creator built are bad, because sometimes he/she really need feedback on it... But there are those tons of demonstration levels that we feel were made just because the creator's too lazy to make a full level.
-Fake Glitch levels. Like those that are all like "hai, check dis awsum new glitch out" and turns out it's just objects breaking the laws of physics because of the lag.
-Untested levels.
-Levels without any kind of polishment. And by that I mean no decorations, no stickers, no sound effects, no objects, etc.
-Levels whose tasks require a finesse the gameplay doesn't have.

Levels that I leave with neutral feedback:
-Those that suffer from one of the aspects in the above category but also benefit from one of those in the category below. "Mixed quality" levels.

I yay a level when:
-It has an original concept
-It has charisma and a charm of his own, instead of just being a homage to another game or a generic-themed level
-The gameplay feels good
-Something until then unseen in LBP2
-It has a rich and coherent aesthetic style
-Feels dynamic and lifelike

I heart a level when:
-It combines all (or almost all) of the aspects described in the above category.
2011-07-31 04:41:00

Author:
SnipySev
Posts: 2452


I boo a level if:
-It's sloppy
-It's a spam
-It's unoriginal and overused
-It's extremely boring
-It involves singing sackbots
-It has "BOMB" or "SURVIVAL" in all caps and still stinks
-It has poor (almost unreadable) grammar
-If the whole level is a scoreboard
-If the whole level is a scoreboard with lights
-If it's a "Funny Film" that isn't funny whatsoever
-If it's just a horrible film level
-If it's just a horrible level in general
-If the creator got all if his/her friends that they randomly added off of PSN that they don't know at all to rate their horrible stinky level up to the cool pages
-If it's a boring prize level that has no theme or heart
-If it's a "glitch" that is only used to attract attention
-If it has "H4H" or usually two letters with a 4 in between (besides F4F)
-It's blank
-It contains nothing but a couple of blobs and another blob attached to a thruster
-It is obvious that it took less than 5 minutes to make it
-It says something weird like: "EMO/SCENE COSTUMES" (I don't really like those, btw)
I don't rate a level if:
-It's not too great, but not too shabby
-It's a bomb survival that's actually decent (a sight never seen in LBP)
-If it's unoriginal but actually a good remake/ parody
-If it's fun but extremely difficult at the same time
-If it's a good idea, but a not so good level (and vice-versa)
I like a level if:
-It's fun
-It's not too difficult
-It's a new idea
-It's bright
-It uses correct (readable) grammar
-It has a great scenery
-It has great platforming/racing/action etc.
-It has a clear path to the objective
-It isn't completely pointless
-It isn't a remake of an internet meme
-The majority of the level contains only the creator's ideas/work/items
I heart a level if:
-It's amazing
-It has incredible visuals
-I learn something I didn't know about LBP before
-The creator uses a technique that not many others use
-If it isn't boring and too dark of a level
-If the plot (if one exists) isn't too cheesy
-The creator takes full advantage of the tools of LBP1 or 2
There you have it
I like hats
2011-07-31 16:28:00

Author:
Sackpapoi
Posts: 1195


Thanks you for sharing Sackpapoi.2011-07-31 23:12:00

Author:
Sport_dude
Posts: 622


My yay/boo rating isn't too special but I do have a rule when I heart players. You either have to have 2 levels that I've liked/loved and hearted or you have to have one level I've liked/loved and hearted, and be a pretty cool person to create/play/chat with. 2011-08-01 01:11:00

Author:
abyssalassassin
Posts: 717


(Massive comment, spoken from the Heart.)

I don't Boo anymore.

If a level is bad, I just leave without finishing it. It's all the reference I need in the future, the little silver Sackboy symbol that says I gave up on it without leaving a comment, Yay, Heart or Review. I mean aren't all those things enough already? Do we also need a Screw You Boo vote?

I generally don't like the "downvoting" that goes on in social networks. Someone who is behaving like a donkey should be ignored or Good Griefed, and where positive voting is already a statement, there's no need for the opposite. Not in a game meant for fun and sharing. It makes you a target for revenge Boos anyway. Truly Boo-worthy levels (copies, begging for hearts, trolling for plays, promoting game-breaking glitches) don't get my attention in the first place. If one tricks me into it, that's on me. No reason to add a Boo to the doubtless hundreds already garnered. For something unpopular, truly bad creators tend to filter themselves out quickly enough. What's sad is when someone unpopular (as in unknown) is discouraged at the beginning of his or her creative life on LBP2 and just gives up, playing levels without creating any. It feeds a cycle of negativitron (I mean negativity!) that distances them from the people providing their entertainment, what we'd call "parasite players", making the community Us vs. Them with a lopsided sense of empathy and a lot of harsh quasi-anonymous criticism.

My System
Yay and Review (encouragement) to everything with potential.
Heart to everything I intend to play again.

One thing: Kindness doesn't cost a thing when you're a relative nobody like me. Very popular players understandably may be more strict with their Reviews, Yays and Hearts since they can inadvertently promote something and cause a trend on Cool Pages for days or weeks. Feeding mediocre levels can be as bad as creating them. But I have a son and his levels are very poor, but he tries hard and I try to take that view with everything. Almost nobody deserves to be sh*t on by someone or worse, discouraged because a person's arbitrary personal values are limited to expression via a generalized voting one.

UPDATE: As grumpy as my post sounds, I Yay and Review almost everthing I play! (To anyone waiting on me after a Yay or Heart but no Review, I'm letting it sink in before I express it... and I know I'll be back to play again!)

UPDATE: However I am very conservative with Hearted Players. Anyone on my Hearted Players list is a personal friend/family, a consistently quality creator, or someone who taught me something so valuable that I "marry" them with a Heart so as to never to be separated from them again.

/whew!
2011-08-01 01:50:00

Author:
Unknown User


Thanks you for sharing Sackpapoi.
You're welcome ^u^
2011-08-01 01:54:00

Author:
Sackpapoi
Posts: 1195


I boo anything I dislike, or when I'm lazy, I don't rate.

when the level is just OK. I don't rate.

If I liked the level or better I Yay it.
And if I think I may want to replay it someday,
Or i just think it was one of de best levelz everz, I heart it.
2011-08-01 02:43:00

Author:
Lord-Dreamerz
Posts: 4261


I boo when:

The level takes place on the ground.
All of the characters look like complete crap.
It has a music bot.
5 year old humor.
When ANY sackbot doesn't have the animation changed. If I'm enjoying a level, and suddenly I hear squeaking, my brain instantly says "THIS SUCKS, GET OUT OF HERE."
... You know there's just too many things that make me dislike a level.

I don't rate when
I really have no idea what to say about the level.
When I can't quite tell if I enjoyed it or not.
If I really enjoy a level, but then there's an impossible part that ruins it.

I like a level when
It makes me laugh.
If it's appealing to look at.
If it's a riot to play with friends.

... Yeah, I'm mostly just in it for the laughs.
2011-08-01 02:50:00

Author:
lemurboy12
Posts: 842


Most of the time, if I don't enjoy a level, I will just not rate it at all. I'm usually quite generous with my Yays - if I can see that they've spent some time on their idea.

But if it's lazy/lack lustre, or too frustrating or annoying to actually sit through - then I'll boo. and probably comment aswell with some constructive critism.
2011-08-01 02:51:00

Author:
Macnme
Posts: 1970


I generally don't boo. I avoid the bad levels.

I don't rate when:

-There is something annoying in the level that ruins it a little.
-When I see there was some effort put into the level, but it just didn't do it for me.

I yay when:

-The level was enjoyable
-The level was innovative
-A lot off effort was put in to the level

I heart when:

-The level is truly unique, or I believe the level stands above most others.
-There are fantastic innovative puzzles
2011-08-01 11:50:00

Author:
Ali_Star
Posts: 4085


<3 Heart (needs effort, but not totally impossible), if..
.. there are very little/no flaws whatsoever (only small, easily fixable glitches that do not ruin the level are allowed)
.. the level is a constant joy to play/I really enjoyed the movie (well-designed costumes/sets, good jokes or sketches)
.. the level deserves a Yay (no hearts without Yay:s)

Yay (rather easy to get from me), if..
.. the creator has obviously tried his/her best in the level
.. there are no glaring design failures (incompatible materials/badly designed platforms, 3-second music loops, out-of-place grammar screw-ups, logical farts, missing scoreboards, or inappropriate content)

No rating (a bit uncommon), if..
.. the level has serious design failures (usually things like inordinate difficulty) that would need considerable editing to mitigate
.. I feel like the level creator hasn't really even tried and/or watched tutorials to learn about different objects and gadgets
.. I was in the hurry/didn't have a buddy with me when required (rating postponed until further notice)

Boo (really rare!), if..
.. I have good griefed something in that level (has happened in several cases)
.. I am appalled or shocked due something in that level (such as, a run-of-the-mill bomb survival ending up on the Cool Pages ).

---------

I also often leave a short review detailing things that I thought were good/in need of slight improvement/bad/in need of a quick fix.
2011-08-01 13:19:00

Author:
OrwellianStuff
Posts: 90


I boo when:
The level takes place on the ground.
All of the characters look like complete crap.
It has a music bot.
5 year old humor.
When ANY sackbot doesn't have the animation changed. If I'm enjoying a level, and suddenly I hear squeaking, my brain instantly says "THIS SUCKS, GET OUT OF HERE."
... You know there's just too many things that make me dislike a level.

[snip]

... Yeah, I'm mostly just in it for the laughs.

Wow, you must be really sadistic, laughing while you boo levels for insignificant mistakes. The provided level backgrounds are quite pretty, you know, and can be very appropriate, so why boo someone just for using them? (Also, please don't play my tech demo. ). And it's quite simple to forget to change a sackbot's animation.

But worse, you're basically saying you'll boo any five-year-old's level. They may not be as skill as adults, but they don't deserve getting boo-ed for it. That's just the same as five-year-olds boo-ing an adult level because it's too difficult for them, except adults should be mature enough to know better.

While threads like these are sometimes interesting to read, I'm not sure they're a good idea. They make it sound like rating is an exact science, when it isn't. When you finish a level, do you really run down a list to see how it should be rated? If someone has a great level, but it breaks one of your rules, are you really going to boo it? Or the reverse, someone with a crappy level complains "But I looked at your list and added feature X, so gimme that heart!" Furthermore, even though I hold fairness and objectivity very high, I find myself rating levels subjectively anyway. Sometimes I'm just in a more generous mood than others.

Anyway, on to the important stuff: where are these singing sackbots you speak of? They sound brilliant!
2011-08-01 15:00:00

Author:
Rogar
Posts: 2284


No rating (a bit uncommon, I tend to avoid obviously bad levels), if..
.. the level has serious design failures (usually things like inordinate difficulty) that would need considerable editing to mitigate
.. I feel like the level creator hasn't really even tried and/or watched tutorials to learn about different objects and gadgets
.

You didn't rate my Checkers level..... was that because of reason 1) or 2)?
2011-08-01 18:31:00

Author:
Ali_Star
Posts: 4085


You didn't rate my Checkers level..... was that because of reason 1) or 2)?

My point exactly.
2011-08-01 20:01:00

Author:
Rogar
Posts: 2284


My point exactly.

Well I certainly hope it isn't reason 2). I spent sacking ages working on that level. Well worth the 30 plays it got....... or not
2011-08-01 20:39:00

Author:
Ali_Star
Posts: 4085


You didn't rate my Checkers level..... was that because of reason 1) or 2)?

Whoops.. forgot to mention a reason 3)
.. because I had to go suddenly

Good point, thanks for mentioning. Your level was really interesting, just that I'll need a partner to play it :S
2011-08-01 23:05:00

Author:
OrwellianStuff
Posts: 90


Whoops.. forgot to mention a reason 3)
.. because I had to go suddenly

Good point, thanks for mentioning. Your level was really interesting, just that I'll need a partner to play it :S

Haha! Fair enough. You can't exactly play Checkers on your own.... and I don't think LBP would be able to habdle the AI for that game! You don't have to play it online by the way, you can play it locally.
2011-08-02 07:21:00

Author:
Ali_Star
Posts: 4085


I think SnipySev has a good point. I tend not to find reason to boo anything, because I don't play junk. If I end up in a bad level I don't rate it but I try really hard to leave a comment. If it is really really bad then I just wont finish it.

If a level works (for the most part) from start to end it'll probably get a yay, because it shows effort, a heart is like a bookmark, and if I think that the level was awesome I'll hang out on the planet, queue up more of the creators levels and probably heart them to see what else they come up with.

If I play an older level that has very little plays I'm usually nicer if it's good, because its been missed by the community.

Oh I boo comments that say 'if you agree yay this comment'. To me that phrase is like begging for hearts, useless but even more so.
2011-08-02 08:06:00

Author:
Mr_Fusion
Posts: 1799


I will yay anything that either stands out or looks like it was made with a great deal of effort. Even a crappy level that has one really good well made monster or something will get a yay from me as it look liked they tried.

The only time i ever boo a level is either when i find it insulting or if it is a level that lies about what it is to lure people in. If something was poorly made and irritated me i still don't rate with a boo i just don't rate it.

I will heart anything that i think was worked really hard on and if the creator has obviously tried to achieve something that is different or unique in any shape or form. If i find a level that obviously took the creator months to make as was really well made but only has a few plays i will even load one of my other profiles and go rate the level again to help it out.
2011-08-02 09:00:00

Author:
Lordwarblade
Posts: 761


i will even load one of my other profiles and go rate the level again to help it out.

I only use my alt accounts just to boo your levels
2011-08-02 13:43:00

Author:
Mr_Fusion
Posts: 1799


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