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Surface Tracking Missile!!
Archive: 15 posts
This missile wont hit anything but its target and doesn't use tags to dodge ground. You also use a cursor to designate your target so the missile does't switch targets mid flight. You can also use waypoints to accurately control its flight path. There are still a few bugs but once they are worked out it will be published and will be a prize. Built by, (Lebes14) and myself (A_Random_Wokkie). Heres a you tube video of the missile in action. (not final product) http://www.youtube.com/watch?v=fTm9V8DOsZs P.S. How do I embed you to videos in my posts??? | 2011-07-30 17:44:00 Author: Unknown User |
That is so cool!!! Can't wait to play with it. Cheers | 2011-07-30 20:57:00 Author: pete007d Posts: 58 |
I've made a laser tracking missile but it does not compare to this. | 2011-07-31 01:08:00 Author: Sylux Posts: 74 |
yeah thank you we are planning to use the same type of logic for autopiolt planes. | 2011-07-31 22:30:00 Author: Unknown User |
That is brilliant! I can't wait to see it in action! | 2011-08-01 08:14:00 Author: tomodon246 Posts: 624 |
That's so cool! How did you guide it without tags, though? 0_o | 2011-08-02 18:15:00 Author: RabidJellyfish Posts: 130 |
wow.... i have one but it hits the ground sometimes and you have to shoot a tag at the target. thats epic! what did you use for it to know where the ground is? you should join my tech show and show it off | 2011-08-03 02:52:00 Author: deschuttes2 Posts: 157 |
wow.... i have one but it hits the ground sometimes and you have to shoot a tag at the target. thats epic! what did you use for it to know where the ground is? you should join my tech show and show it off Tech show? | 2011-08-03 03:37:00 Author: Unknown User |
That's so cool! How did you guide it without tags, though? 0_o it dosnt use tags to track ground. For instance you could make a mountain range out of card board not add anything to it and it would evade and navigate the obstacles. On the other hand it uses tags to know where its target is. Tags that are emited by cursor and they will track your moving target. It will all make sense when you play it lol. | 2011-08-03 03:39:00 Author: Unknown User |
yea, click on the link in my sig, this would fit right in | 2011-08-03 04:08:00 Author: deschuttes2 Posts: 157 |
This is pretty awesome. All you can say really. | 2011-08-03 11:46:00 Author: Mr_Fusion Posts: 1799 |
Holo and impact sensors? Whatever it is it looks very effective and could probably be easily applied to create skimmers / ground effect vehicles. | 2011-08-03 12:44:00 Author: croissantbuncake Posts: 572 |
Wow amazing that looks great. I can't even comrehend how you made it. | 2011-08-03 13:34:00 Author: Lordwarblade Posts: 761 |
Holo and impact sensors? Whatever it is it looks very effective and could probably be easily applied to create skimmers / ground effect vehicles. You referring to say a hover craft? Because lebes14 co creator of this built a hovercraft logic for a hover tank and thats where I got the idea for this. | 2011-08-03 18:41:00 Author: Unknown User |
I built my hover stuff with an invisible ski under it. I tweaked it to have no friction, but I'm not sure if it would do well on that much terrain. | 2011-08-10 07:48:00 Author: Mr_Fusion Posts: 1799 |
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