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#1

Demon Squid Boss Revamped!

Archive: 6 posts


Name of the level: Squid Boss First Level v. 2.0

I doubt anyone remembers but I made this level a long long time ago:
https://lbpcentral.lbp-hub.com/index.php?t=45387-SQUID-BOSS-FINISHED-First-Level-(search-DrNick95-to-play)

Well I quit playing LBP2 but I came back and redid some things in the level. This is my first level in LBP2. I made some in LBP1 but frankly they were total crap and to be honest I don't see my self as a good creator. The logic in this level is pretty simple but I tried my best to split the boss into phases to make it more interesting.
Phase 1: Kill Demon Squid's suction cups attached to the main tentacle (they shoot plasma balls) protecting his head, this will leave the main tentacle vulnerable.
Phase 2: Kill the main tentacle (shoots plasma at deck and mast of ship) and optional kill the aerial tentacles that will attack the boat from the sky if you want the fight to be easier.
Phase 3: The Demon Squid will now rock the ship back and forth from underground. Once you kill the main tentacle his main aerial tentacle will initiate and will fly at the ship and shoot plasma in a cone once it reaches the ship. His head will also initiate after you kill the tentacle protecting him and will shoot a wave of plasma at the deck of the boat).

If you have any ideas please leave them and leave some suggestions too I had a bunch of great ideas in my head but all the logic items in the game still confuse me and I didn't want to bother finding out what all of them do through tutorials so don't expect a super scripted amazing boss.
2011-07-25 08:03:00

Author:
Unknown User


Am I really that bad of a creator, lol? Just updated it, can someone give me your thoughts on it? And if you find bugs please tell me here or on the levels comments, also ideas on what the boss can do. But most of the logic confuses me so I can't do much...2011-07-28 07:21:00

Author:
Unknown User


I'll give it a go. Been a long time since I've played a boss fight.2011-07-28 07:25:00

Author:
SSTAGG1
Posts: 1136


I'll give it a go. Been a long time since I've played a boss fight.

Ok thanks for playing! I really appreciate it. Did you find any bugs? I didn't really have time to test it.
2011-07-28 09:37:00

Author:
Unknown User


It was just alright. Were you supposed to be able to control the ship after winning? There was a DCS at the wheel, but did nothing. Also, all the sackbots died after winning due to the ship sinking into the water slightly.

Also, what is the purpose of this. You planning on adding more to it. Otherwise, should really just be either levelshow or something.
2011-07-28 10:04:00

Author:
SSTAGG1
Posts: 1136


You control the ship by tilting the controller to the right, is there anyway to show the controls when you go into a controllinator or do I have to use a magic mouth. Also idk really where I was going with this I had so many great ideas in my head but since idk what 80% of the logic does I had to make it simple. I wanted to make the squid take the ship up in the air some part of the fight and change what moves he does then bring you back down after but I didn't know how to make the arms do that because with pistons it would look cheap. That's why it's just all plasma balls the whole fight lol. I'll probably learn all the logic and re-edit the whole level to do more exciting things in the future I just really wanted to make a boss fight but it was really hard for my first level.2011-07-28 11:49:00

Author:
Unknown User


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