#1
How do I make a score-based prize giver as seen on levels like the Tower of Whoop?
Archive: 10 posts
Example: When you get 90,000 points, a machine gives you a prize. I want to make something like that, but i don't know how. Please help, thanks! | 2011-07-24 19:24:00 Author: PetStars ![]() Posts: 91 |
Use a score sensor set to the target amount and wire it to the door of the prize box. | 2011-07-24 19:33:00 Author: Zero10100 ![]() Posts: 385 |
Wow, thanks! I didn't know it was that easy, i'm horrible with logic xP | 2011-07-24 20:03:00 Author: PetStars ![]() Posts: 91 |
Is it possible to be able to grab the prize giver when you reach the score you need instead of all the prizes just popping out? | 2011-07-25 18:10:00 Author: PetStars ![]() Posts: 91 |
You need to use an AND gate, hook up the score sensor to one of the inputs and the other condition(s) to the other input(s). In Tower of Whoop the other input is a player sensor which activates when you get near, for your scenario use a grab sensor. ![]() | 2011-07-25 18:18:00 Author: Xaif ![]() Posts: 365 |
Sorry for all the questions... but do you know how to subtract the score once they grab it? As if they were buying something? | 2011-07-25 18:32:00 Author: PetStars ![]() Posts: 91 |
You can use a score giver from the world tweakers section in the goodies bag, and set it to a negative value. It will subtract points | 2011-07-25 18:38:00 Author: Radishlord ![]() Posts: 706 |
Sometimes it emits the prizes... I don't know what's going on >.> can someone come over and help? I'm sorry >.> | 2011-07-25 19:07:00 Author: PetStars ![]() Posts: 91 |
meh y not ill be happy to help ya XD | 2011-07-25 19:16:00 Author: WESFUN ![]() Posts: 1336 |
Okay thanks ![]() | 2011-07-25 19:23:00 Author: PetStars ![]() Posts: 91 |
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