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Little Big Gravitron

Archive: 8 posts


This is my first LBP2 level. It's been published a while back, but since I just found this community, I though I would give it a go on the feedback system. So feel free to tell me what you think: what you think I should add, what you think I should change, etc. I would greatly appreciate any feedback.

Hurray for pics!
http://i1117.photobucket.com/albums/k600/Jyoze/Little%20Big%20Gravitron%20finished/UmaFoto_38.jpg
http://i1117.photobucket.com/albums/k600/Jyoze/Little%20Big%20Gravitron%20finished/UmaFoto_33.jpg
http://i1117.photobucket.com/albums/k600/Jyoze/Little%20Big%20Gravitron%20finished/UmaFoto_35.jpg
http://i1117.photobucket.com/albums/k600/Jyoze/Little%20Big%20Gravitron%20finished/UmaFoto_36.jpg
http://i1117.photobucket.com/albums/k600/Jyoze/Little%20Big%20Gravitron%20finished/UmaFoto_37.jpg

UPDATE:
Added a timer which displays how long you played. The amount of time is displayed both in-game and at the end of the level, so feel free to snap a photo of it and upload it.
Added an invincibility power-up. Tell me in the comments which power-ups you think I should add next
Added a menu, with the option to choose a music of your liking, and instructions on how to play the level
Added difficulty options: Easy, Medium and Hard. The higher the difficulty, the faster the objects move.

http://lbp.me/v/yppphp
2011-07-22 02:20:00

Author:
Unknown User


Queued it so I can probably leave the sugestions tomorrow.

As for F4F I would like my Wooden Works: Part 1 to be taken a look at
2011-07-22 06:42:00

Author:
Crazed Creator
Posts: 177


OK, I played your level and I thought it was unique from all the other arcade levels in LBP2, and was simple, yet very addicting! (I replayed it 4 times hoping to get a better score xP)
It really is a shame that the scoreboards aren't working or I'd have play it 5 more times to be the top guy xD.

Suggestions:
-This is up to you, but maybe add three live to start out with?
-Possibly add power ups, for example: yellow star gets you double points etc. (this would be a big change, so maybe if your making a second one)
-At the the end there should a timer to see how long you lasted, so people can upload there time thru a picture.
-A menu screen for simple options, like 'START' or "INTRUCTIONS/HOW TO PLAY' because maybe they haven't read the description.

Changes:
-None except maybe have the squares shooting out at you have different speds depending on the color, but thats more of a suggestion

Pros:
-Fun and addicting!
-Well made and unique
-It has great gameplay

Cons:
-Imediately starts the game once level is loaded
-It won't let me beat my previous score >

Overall I give it 5 Stars for its originality and funness, though you may want to tweak somethings but thats all up to you!

Level hearted

PS: Thanks for your review on my level
2011-07-22 23:42:00

Author:
Crazed Creator
Posts: 177


Thank you so much for your review and suggestions!

As for your suggestions:
Well, you do start with 3 tries (2-1-0 tries left). You can pick up more lives as you play, since they randomly pop up. Also, the cap is 5 lives (5 tries + final try), so adding more live to the ones you already start with would bring the player too close to the cap right from the start. But I might as well increase the cap (which I'm thinking of doing).
I did try adding power-ups in an unreleased version, but I decided not to. The reason being, later on, the screen would get too crowded with objects. But I might add it when I work a way around that.
Loved the timer idea! I'll add one as soon as I can I'll also add a menu soon.

As for the cons you mentioned, do you mind explaining them? What do you by "-Imediately starts the game once level is loaded"? Does it lack an initial cutscene or did it not show an initial screen saying "Press X to begin"? Also, what do you mean by "-It won't let me beat my previous score"?
2011-07-23 20:16:00

Author:
Unknown User


Tuurahk,

Only had about 5 minutes to play your level, but in those five minutes, I loved it! Such a simple concept, but yet it's good!

Suggesstions: Have different colored enemies go different speeds....Powerups(Invincibility, freeze enemies, stuff like that)

Pros: Simple gameplay with nothing complicated, easy to pick up and play. Also simple, non distracting graphics
Cons: Nothing that hasn't already been previously stated, lives, etc.

All in all, it's a great level that could also have a little bit more added to it.

If you'd like, could you play my level (https://lbpcentral.lbp-hub.com/index.php?t=59875-Space-Mini-Level) and leave some feed back?

Cheers, flyinhawaiian
2011-07-23 23:03:00

Author:
flyinhawaiian
Posts: 357


Tried this level and it was fun. The design was very simple, neat, and clean.
Although I agree with crazed creator about putting up at least a few power ups to keep things interesting. It will also make your players want to replay your level.

If you got the time, I would love to have some feedbacks on my level. It's a story-based platformer set in hell. It's on LBP1 though, this means you could encounter some bugs if you played it in LBP2.
Here it is: Sinner's Redemption (http://lbp.me/v/3hcswv)
2011-07-24 04:41:00

Author:
romancrisis
Posts: 138


@Tuurahk
Well most levels, especially mini-games have small menues like 'Start' or 'Controls', it just adds a sense of control the the player has. Its not neccesary, and that is more of suggestion, so I'll leave it up to you.
As for the other con, I was just joking around,it wasn't a glitch or anything I just couldn't do as good as I did before.
2011-07-24 05:05:00

Author:
Crazed Creator
Posts: 177


I know it is not exactly right to bump a thread, specially when the last reply has been made over 2 weeks ago, but I think the updates are worth bumping it.

So, major update here! Added most of the things people asked me for in previous comments such as:
A menu, with how to play instructions and a music selector, so you can play the level to a tune of your choosing (missing a music you like? Tell me and I'll add it in the next update )
Timer, which displays for how long you've played.
Power-up, which renders lethal objects harmless for a few seconds (if you would like to see more power-ups included, tell me which ones you think I should add next )
2011-08-11 19:50:00

Author:
Unknown User


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