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#1

..I think this game is dying/dead.

Archive: 70 posts


It just seems like there are very few people online, and very little attention from Media Molecule. Heck, there hasn't been a new Mm pick in quite a while.

I think this game is already starting to show that it won't have the lifespan that the first game did. It's such a shame, considering how much better it is.

I think maybe Sony needs to advertise the game a bit more now, and what it actually is. At first glance, most gamers think this game is some 'baby's first platformer' game.
2011-07-21 23:11:00

Author:
littlebigmeteor
Posts: 396


Well, they did announce the Move Pack and TS3 pack both to be released around the end of the summer. I'm sure the community'll get more active then.

Don't give up hope just yet!

EDIT:
I think maybe Sony needs to advertise the game a bit more now, and what it actually is. At first glance, most gamers think this game is some 'baby's first platformer' game.

^Dying or not, I completely agree with this.^
2011-07-21 23:17:00

Author:
Frinklebumper
Posts: 941


Well you can't be too sure. Maybe this is all apart of the stepping away process. I guess we won't know until they show us it isn't dying.2011-07-21 23:23:00

Author:
Captain_Dinosaur
Posts: 214


I fear that we're all going to be left in the dust, and we'll have a community of maybe 500 active players within the next few months. When the game first game out, the community was the busiest it's ever been, and that was fantastic. I miss that so much.2011-07-21 23:25:00

Author:
littlebigmeteor
Posts: 396


I don't think the community is dying at all. Lots of new DLC is coming out, and just recently we finally got the long-awaited Sephiroth constume. Not to mention the Move pack and huge Toy Story 3 pack coming out later. The community may have quieted down for a little while, but I think it will spring back to life in no time. 2011-07-21 23:34:00

Author:
Marioface5
Posts: 73


I actually agree, I've pretty much lost interest in it, I think most others have too.

I suppose that must be why Mm are moving onto something new, there's probably been a large decrease in DLC sales and players online. It is a shame though, there's soooooooo many more things that could be done in LBP2 which will probably never be made as more people lose interest. Ah well, maybe they'll be made in Mm's new game. That is, if they stick with making creation games.
2011-07-21 23:37:00

Author:
Doopz
Posts: 5592


It is Summer....2011-07-21 23:38:00

Author:
lve_msg
Posts: 408


Also, as for people losing interest...For a few months, I got tired of this game. Primarily because of having played the first one to death and being in the Beta for this. A week or so ago, I started playing again and now I love it more than ever. So I think the people who have lost interest will end up coming back more into it than ever as well. Hopefully. 2011-07-21 23:43:00

Author:
Marioface5
Posts: 73


It's pretty much the same as it always is when LBP is not on it's busy times of the year~
I'm sure as anything not gonna start playing other games instead. LBP has been my main game for over3 years
and that's not gonna change for me. once they make LBP3 or whatever I'll move on to that and so on.
other games don't really let you create games like LBP do...
so there's nothing and most likely won't be anything else besides other LBP games better to ever move on to IMO.
*mew
2011-07-21 23:56:00

Author:
Lord-Dreamerz
Posts: 4261


New DLC doesn't mean the game has life again. DLC was added to L4D1 and it's still deader than dead.2011-07-21 23:57:00

Author:
littlebigmeteor
Posts: 396


...Probably because of L4D2.2011-07-22 00:08:00

Author:
DarrienEven
Posts: 217


I think that after LBPV comes out alot more people will come with it.2011-07-22 00:26:00

Author:
Zero10100
Posts: 385


MM shot LBP2 in the foot when it was released. The massive loading screens and glitches were just too much for the average LBP player. Even today, half a year later, multiplayer is just a hassle.

Worse, MM stays silent about the issues. Level links were a selling point of LBP2, yet remain useless for more than one person. A year and a half later, they should be ashamed.

DLC is not supporting the community, that's the community supporting them.

They may be working their butts off to fix all the issues, like level links, local cam, sticker glitches, missing popit items, etc , but all the community sees is a broken game, and all they get from MM is silence. No wonder people are slipping away.
2011-07-22 00:45:00

Author:
CYMBOL
Posts: 1230


I kinda agree with this. Whilst I think this game as really great, I myself have lost interest a little with it.

The game is better than the first in so many ways - but it doesn't FEEL any better. When LBP1 came out, it was new, fresh and exciting. Great levels were difficult to make - so when somebody made something great, it was fantastic. Now, as the tools are easier to use, it feels a little too easy to make something, and LBP2 therefore lacks the delightful handmade feel that LBP1 excelled at. I loved seeing all the logic made out of dark matter, cardboard and a range of pistons. Now everything is hidden and it feels too generic in a way.

Maybe I'll feel a bit differently about it in the future - maybe we all just need a break every now and again, before returning and feeling that excitement again. I also feel that LBP now has too many players - in terms of "too many cooks spoil the broth". This brings great new creators, but also less desirable characters. In fact, the recent influx of threads that merely complain about different matters on this site only illustrate this more. Back with LBP1, the community was smaller, and people mostly sorted things out reasonably - and it seemed much friendlier. I mean, look at users on this site who were previously really active, and now are not so much. I mean, I remember when Doopz was posting pretty much every second, but his activity has now reduced to 28%. I'm now on about 3%. See what I mean?

Anyone else fell similarly? Also, does anyone agree with the fact that LBP1 was a preferable game to LBP2 - even though in terms of specs, gameplay (and pretty much everything else) LBP2 is better?

2011-07-22 00:49:00

Author:
standby250
Posts: 1113


Personally, I'm taking a break from the game simply because I played it everyday for about 6 months 2011-07-22 01:02:00

Author:
KnutsoPX
Posts: 116


Good, less people on lbp2 the better.

The longer a games community lives, the fewer people who still play it. Eventually only good creators will remain.
Meaning no spam levels.
2011-07-22 01:38:00

Author:
Bremnen
Posts: 1800


Whoever leaves is missing out my upcoming RPG( not FF VII), but its their loss i suppose. Hopefully this means the end of the "Kill Justin Bieber levels" and the other piles of crap that invade the Cool Pages 2011-07-22 01:54:00

Author:
Rpg Maker
Posts: 877


:kz: A solution: Call of Duty Pack. Pretty sure that's going to attract a lot of people...just not the good kind.
(That's a joke, by the way. Mm will NEVER make a CoD Pack, unless they plan on making a Suicide Button.)
2011-07-22 03:00:00

Author:
IronSkullKid99
Posts: 515


:kz: A solution: Call of Duty Pack. Pretty sure that's going to attract a lot of people...just not the good kind.

Great more 8 year olds...
2011-07-22 04:05:00

Author:
Zero10100
Posts: 385


Its no where near dead. MM is stepping away, but all of the numerous developers in the Media Molecule family are keeping this alive. LBP will be alive for very long

http://beefjack.com/news/media-molecule-explain-why-theyre-moving-on-from-littlebigplanet/
2011-07-22 05:03:00

Author:
BIG_C_23
Posts: 71


I left when it became apparent that the amount of attention a level of would get seemed at times to be inversely proportional to the amount of time and effort sunk into creating it, at least from my personal experience. I'd have been a fool to keep creating levels for a community that worked that way, given that the attitude that one should go balls out and make the best level they possibly can, which I favor, is not really rewarded.

With "Create" and "Share" having lost their appeal, there is only "Play", but that hasn't been enough to motivate me to pop the game in more than occasionally. I'll still tell my friends that LBP2 is the one must-own title on the PS3 if not the one must-own title on any console existing today, but really, I'm mostly waiting for whatever succeeds it.
2011-07-22 06:11:00

Author:
zabel99
Posts: 179


Some of the best lbp levels ever are still being built. This game is far from dead.2011-07-22 06:22:00

Author:
Monster
Posts: 180


I don't think it's dying ^^. It's way too young to die. New players are still getting the game and nice new levels could still be created. Also, seeing as this site is still very active, it kind of shows that a lot of people are still interested in LBP. I think it will pick up again eventually. Maybe after summer, maybe when the Move pack is released, or maybe even sooner.

Just a few months ago, threads like this were being posted about LBP PSP. The situation was probably much worse. In fact, I think a community spotlight went by without mentioning any PSP levels once cause there were so few. It got better. Of course, people still think it could change for the worst when LBP Vita comes out, but for now LBP PSP is still alive. Sorry if that was kind of out of the topic ^^;. I just mean that LBP2 is doing a lot better than that even now. I think there's a lot of hope for it yet.
2011-07-22 06:33:00

Author:
Phalaina
Posts: 181


It's still all I really play on the PS3 and I still love it, though I feel Cool Pages has become that of LBP1, which is a shame, as for a good few months Cool Pages actually consisted of good levels, but not anymore. That doensn't stop it being a bad game though, and I love it completly.2011-07-22 07:48:00

Author:
kirbyman62
Posts: 1893


Good, less people on lbp2 the better.

I agree with this. I am not in it for the plays and hearts and the less immature grievers this community harbors the better.

This game is dead when MM shuts down the servers. Until then, we have only been scratching surfaces.
2011-07-22 09:04:00

Author:
Antikris
Posts: 1340


I've also wondered where players have gone. I see more people on LBP1 than in LBP2. The community levels aren't really player friendly most of time time (sackbot tests, costume levels, music give aways, etc.). LBP2 has disappointed me the instant I went online, and it still does with a lackluster of players, crummy levels, and and STILL broken online play.

But I still think this game has life in it. LBP just can't just collapse on itself.
2011-07-22 09:59:00

Author:
Shadowstarkirby
Posts: 205


http://www.youtube.com/watch?v=6pdyiK5kziw2011-07-22 10:15:00

Author:
OmegaSlayer
Posts: 5112


Well you can't be too sure. Maybe this is all apart of the stepping away process. I guess we won't know until they show us it isn't dying.

Nah, people just aren't inspired by it, everyone's going all serious, and people who aren't serious leave because they can't create to that standard.

Excellent creators are a blessing and a curse.
2011-07-22 11:49:00

Author:
Tecnoguy1
Posts: 206


I have played solid since i first got LBP 2 then i bought LBP 1 a few months later so i am actually becoming a little weary of it. But i know after a month or so i will be back into it and it will still be my most favourite game of all time.

I stopped playing Battlefield bad company 2 months ago and thought i wouldn't go back, then a week ago i played one match and was hooked again. You just need a little break now and again from something no matter how good it is. You can't eat pizza and cake every day it becomes boring.

Once the move pack and Vita version come out i know i will be hooked for many more months.
2011-07-22 11:59:00

Author:
Lordwarblade
Posts: 761


13k people online and you say the game is dying? that was avarge on LBP1, and hows there no MM attention? they are going to release Move Pack which gonna have huge update. MMPicks are on halt because vacation sesson2011-07-22 15:15:00

Author:
Shadowriver
Posts: 3991


I kinda agree with this. Whilst I think this game as really great, I myself have lost interest a little with it.

The game is better than the first in so many ways - but it doesn't FEEL any better. When LBP1 came out, it was new, fresh and exciting. Great levels were difficult to make - so when somebody made something great, it was fantastic. Now, as the tools are easier to use, it feels a little too easy to make something, and LBP2 therefore lacks the delightful handmade feel that LBP1 excelled at. I loved seeing all the logic made out of dark matter, cardboard and a range of pistons. Now everything is hidden and it feels too generic in a way.

Maybe I'll feel a bit differently about it in the future - maybe we all just need a break every now and again, before returning and feeling that excitement again. I also feel that LBP now has too many players - in terms of "too many cooks spoil the broth". This brings great new creators, but also less desirable characters. In fact, the recent influx of threads that merely complain about different matters on this site only illustrate this more. Back with LBP1, the community was smaller, and people mostly sorted things out reasonably - and it seemed much friendlier. I mean, look at users on this site who were previously really active, and now are not so much. I mean, I remember when Doopz was posting pretty much every second, but his activity has now reduced to 28%. I'm now on about 3%. See what I mean?

Anyone else fell similarly? Also, does anyone agree with the fact that LBP1 was a preferable game to LBP2 - even though in terms of specs, gameplay (and pretty much everything else) LBP2 is better?



Yes, I agree with you.
2011-07-22 16:26:00

Author:
zzmorg82
Posts: 948


Its definitely not dying. Go to the bottom of LBP.me and look at the followers. " @littlebigplanet ? 14.4K followers" Is that proof enough?2011-07-22 17:26:00

Author:
craigmond
Posts: 2426


Oh gotta love the drama!

It's nothing more than a mixture of some feeling burnt out, summer and slacking on getting the online issues sorted - oh and of course the influx in stupid h4h copy pasta spammers that went fever pitch after the PSN give away...

Thankfully those aren't the kind of folks to really last and even with new ones coming in, their overall numbers will dwindle (I hope!)

Take a break if ur feeling jaded

The very nature of this game and how well it was made means people are going to be loving it for a long time to come and best of all, those that stick around will be the better crowd /optimistic
2011-07-23 00:14:00

Author:
Masseyf
Posts: 226


Way too lazy to read all these posts...

===

Remember the faithful day in January? Over 20,000 people on! That lasted forever, that is until forever ended... Now of times, I dont ever see that number. With the release of LittleBigPlanet 1 from the Welcome Back program, the cool pages are destoryed! Newer games have been released since then and we have lost people to that. Heck, Im even playing Call of the Dead more. People have been creating game breaking glitches, 'cough cough' Hazbell 'cough cough'

So yah this game, this great and perfect game has been reduced to dust. I thank all the creators that are still with us and hope to encourage them to play more, create more, and share more. And who knows, we might then get everyone to come back...

===

Woah, how long was this open? I thought I posted this before I went on a pizza run...
2011-07-23 00:37:00

Author:
BonBonBoi
Posts: 246


It's summertime folks. Kids are on vacation, playing outside, going to the pool, summer camp, whatever... that's why you're not seeing as much activity.

If you don't play the game so much, it may very well appear lifeless. But there are thousands of people playing the game at all hours, so... it all depends on your point of view.
2011-07-23 01:18:00

Author:
schm0
Posts: 1239


Some of the best lbp levels ever are still being built. This game is far from dead.

This. Completely.

The game is going through phases, At first everything was quite chaotic as everyone figures out all the new gadgets. Some of the better creators figuring out how far they can push the engine and exactly how much can be done with the new gadgets and in built logic. Then came the influx of tutorials on how to make this or that utility, or how to understand logic. It was the opening social paradigm of LBP2.

Now we are in the lul before the storm in my opinion. What needs to be known has been learned and i have a really strong feeling all of the best creators are hidden away in their moons working on what is collectively a ton pile of AMAZING levels. It takes time to make astounding levels and if you take a look at some of the threads in the help section and on the projects forum, there are a few serious gems in the works right now.

So what if there are a million and one crap levels on the cool pages, i personally never use them at all for that reason. I search for levels, use the spotlight on here or play my mates levels. Let the lil CoD throwback 8 year olds get bored of LBP, let the community distil down into a smaller, more focused and supportive community of people actually dedicated to this game for all the right reasons.

I for one am certainly one of them, I'll still be here a long long time from now, i have every faith in this game, because i know if it were conscious it would have faith in me, and all the other people out there that see's this game the way I do.
2011-07-23 02:11:00

Author:
Epicurean Dreamer
Posts: 224


I take a look at the "Trending" section on lbp.me and do not at all see a dying game. I think gamers these days are spoiled, because we are currently experiencing gaming at a level that most of us had once only dreamed of.2011-07-23 02:13:00

Author:
Scholarship
Posts: 105


Remember the faithful day in January? Over 20,000 people on! That lasted forever, that is until forever ended...

Ugh, hate when forever ends... Hey anyone know next time the world is ending? It's tots ending for real next time ya know....
2011-07-23 02:32:00

Author:
Masseyf
Posts: 226


I don't think this game is ending at all, there are thousands on all the time! And Its gonna take a lot for me to stop playing LBP2, the satisfaction it brings me is something that will keep me coming back.2011-07-23 02:56:00

Author:
Dante
Posts: 16


I'm going to be on lbp for a loooooooong time. Even if I get temporarly bored with the game, I always come back. Right now I'm working on my entry for the lbpc2 contest. I'm not particularly enjoying working on it but I have to meet the deadline. Once I'm done, I will be burnt out and not want to have anything else to lbp......for about 10 minutes, when I get another awesome idea and start working on it. I'm not in this for the hearts (although I would like some more hearts), I just like making unique levels that really wow the few people who play them. So when my levels don't get noticed, I don't get discourged, I just make something else.2011-07-23 03:11:00

Author:
Joey9898
Posts: 131


As am I, only that im only done with half my level, i play lbp2 everyday... but the community levels are a big mess2011-07-23 05:16:00

Author:
BonBonBoi
Posts: 246


I just scanned the last 5 days of my Recent Activity section and got 22 exciting new levels to play on my list, thanks to the feedback my favourite creators gave to those levels. Maybe, just maybe we got out of the phase wherein mindblowingly innovative levels come out on a weekly basis, but the game is anything but dead.2011-07-23 15:13:00

Author:
SnipySev
Posts: 2452


I left when it became apparent that the amount of attention a level of would get seemed at times to be inversely proportional to the amount of time and effort sunk into creating it, at least from my personal experience. I'd have been a fool to keep creating levels for a community that worked that way, given that the attitude that one should go balls out and make the best level they possibly can, which I favor, is not really rewarded.

With "Create" and "Share" having lost their appeal, there is only "Play", but that hasn't been enough to motivate me to pop the game in more than occasionally. I'll still tell my friends that LBP2 is the one must-own title on the PS3 if not the one must-own title on any console existing today, but really, I'm mostly waiting for whatever succeeds it.. Wow Zabel, this is me... Im not planning on quitting because LBP2 is my favorite game of all time but I already busted my butt for months to make my first game.. and depite the help and promotion a few "big creators" give me.. I still get ignored all the time after hours and hours of advertising, hearting and reviewing... I do quite a bit for this terrible community.. would be nice if they could just be fair. Thank you for this post I didnt think anyone noticed that...
2011-07-23 15:57:00

Author:
Dortr
Posts: 548


Guys? Its the start of the summer holidays here in brittain. In the summer, the sun is shining so most kids (therefore most lbp players) go out with their friends etc. of course the comunity isn't going to be as active as it was when lbp2 first came out as it was raining then, so people stayed in more. the game isn't dying, Its just the players are off having lives.2011-07-23 16:13:00

Author:
Smudge228
Posts: 533


I left when it became apparent that the amount of attention a level of would get seemed at times to be inversely proportional to the amount of time and effort sunk into creating it, at least from my personal experience. I'd have been a fool to keep creating levels for a community that worked that way, given that the attitude that one should go balls out and make the best level they possibly can, which I favor, is not really rewarded.

With "Create" and "Share" having lost their appeal, there is only "Play", but that hasn't been enough to motivate me to pop the game in more than occasionally. I'll still tell my friends that LBP2 is the one must-own title on the PS3 if not the one must-own title on any console existing today, but really, I'm mostly waiting for whatever succeeds it.

I felt the same way after my two first projects in LBP1 and building those was a torture with LBP1 logics, thru Caltron was mentioned on Spotlight After that (maybe because Beta) i catch the vibe and things gone easier, so don't give up so easily because attention not come so fast. You could work on "Shere" part, don't throw out level and forget about it, play it in first hours with most people as you can, this so far worked for me.


. Wow Zabel, this is me... Im not planning on quitting because LBP2 is my favorite game of all time but I already busted my butt for months to make my first game.. and depite the help and promotion a few "big creators" give me.. I still get ignored all the time after hours and hours of advertising, hearting and reviewing... I do quite a bit for this terrible community.. would be nice if they could just be fair. Thank you for this post I didnt think anyone noticed that...

2 of your latest levels have over 1.000 plays, thats really good result
2011-07-23 16:28:00

Author:
Shadowriver
Posts: 3991


I just think it's this:
Summer - People taking vacations, going outside, etc.
Messed up server's and such - Most people can't be patient with it, and end up rage-selling their LBP2 or just quitting.
And slow creating season - Since it's summer, obviously people aren't creating as fast as normal.

It's just slow right now, same thing happened in LBP1 in 09 I believe.
2011-07-23 17:02:00

Author:
Tmjtk
Posts: 258


I felt the same way after my two first projects in LBP1 and building those was a torture with LBP1 logics, thru Caltron was mentioned on Spotlight After that (maybe because Beta) i catch the vibe and things gone easier, so don't give up so easily because attention not come so fast. You could work on "Shere" part, don't throw out level and forget about it, play it in first hours with most people as you can, this so far worked for me.



2 of your latest levels have over 1.000 plays, thats really good result

Well.. heh 1 is the tutorial for the same level.. which actually has way more plays.. and they have both been published for over 4 months.. I've done nothing but add to the game to make it sound more appealing and play better... and I do see amazing levels all the time that have way less plays.. it makes me feel better and worse at the same time :/ I honestly feel that my game Shadowdriver.. is definitely top quality.. i honestly just feel like I should be getting plays from all the people that like Guvurahs Fist of Craft Earth, Felkroths Frozen Flame and Foofles Urban Deathmatch... if there's thousands of people that loves those games.. they will love mine..
2011-07-23 17:03:00

Author:
Dortr
Posts: 548


I agree with you, but it's probably because it's summer and MM are taking some break,vacations,etc and also considering that they are going toward a new project. But in one part this is a bad situation because some people end up quitting, i have 3 friend that sold lbp2 because they tough the game was ending and also because of some other personal stuff. MM should atleast give us some news because i really don't know what's the situation about. ( Stop hiding )
But also they have to be sick of fixing bugs,glitch,etc...I believe it's not only there fault if we are in this situation.
Also there aren't any MM pick because the person that choose them is taking a vacation. ( That's what are friends over LittleBigPlanetarium told me )
I hope this will get fixed soon because lbp2 is the best game ever and i really want it to get the same support lbp1 got which was amazing.
2011-07-24 06:23:00

Author:
Sport_dude
Posts: 622


I really think folks need to calm down about LBP ending/dying! I won't repeat all that's been said already summer/happens/vacation...

Awesome games live long, awesome games with editors live longer. This certainly is 1 of those games. And even tho the PSN give away brought a lot of kiddies in, it also introduced many, like myself, who had overlooked this game and has since bought #2 and dlc. I'm sure I'm not the only one and so long as there is money to be made and a community creating, we aren't going anywhere!

Although I agree, a little msg from mm would be nice, but we did just get a small patch recently, they haven't forgotten about us! (sooner online killing glitches are sorted the better ofc).
2011-07-24 07:01:00

Author:
Masseyf
Posts: 226


Way too lazy to read all these posts...

===

Remember the faithful day in January? Over 20,000 people on! That lasted forever, that is until forever ended... Now of times, I dont ever see that number. With the release of LittleBigPlanet 1 from the Welcome Back program, the cool pages are destoryed! Newer games have been released since then and we have lost people to that. Heck, Im even playing Call of the Dead more. People have been creating game breaking glitches, 'cough cough' Hazbell 'cough cough'

So yah this game, this great and perfect game has been reduced to dust. I thank all the creators that are still with us and hope to encourage them to play more, create more, and share more. And who knows, we might then get everyone to come back...

===

Woah, how long was this open? I thought I posted this before I went on a pizza run...

All this glitchers and trolls crap is really annoying me.

It's just an excuse for people to use because they envy them.

I'm sorry, but it is.

Get a few friends on a community site and this game is far from dead for you.
2011-07-24 20:45:00

Author:
Tecnoguy1
Posts: 206


This is starting to remind me of the real life Yu-gi-oh gamers.
every year for the pass 8 years, random people keep saying yugioh is dieing /dead...
for over 8 years now!! they been saying this... yet the game is just as active as it ever was.
tons of people are drama queens and like to jump to wild conclusions everyday.
and i just love how people who used to play yugioh yet don't anymore say yugioh is dead
just because they themselves don't play it anymore. hello? your not the only person
on the planet, OK? xD And the above example can be used for other games like LBP too.
*mew
2011-07-24 20:59:00

Author:
Lord-Dreamerz
Posts: 4261


:kz: Must...resist...Temptation...

http://images.memegenerator.net/instances/500x/9034525.jpg

Aaaargh, darn it!
2011-07-24 21:09:00

Author:
IronSkullKid99
Posts: 515


I haven't been very active, and I don't have a lot of posts here. But, I have had LBP 1 a month after it was released. Let me say:

I have seen LBP 1 bloom as a flower, then crash and burn with the arrival of all the trolls and spammers. Remeber Stephanie Ravens? In those days, all of the cool levels were GARBAGE. Absoulute garbage. LBP 1 sucked from that point on unless you searched high and low for a good level.

Today, I love this game. This game is EONS better then LBP 1. And if you can't find anything good on the cool levels page, MM picks is right there for you. I don't know what MM did, but the biggest improvement of LBP 2 was the interface. Or maybe it was the attidude of the players. I don't know. But, if you look on the cool levels, there's a lot of ok levels. They are not amazing by any means, but they're ok. THEY ARE NOT TERRIBLE! And best of all: Every single time I have logged on to this game, there was always one great level within the first or second page of the cool levels page.

Every single time. What does LBP 1 have on that? If anything, this game hasn't looked better or brighter. This game is what LBP 1 should've been. Is the player count low? Sure, but in addition to what everyone else is saying, the PSN hack might have also contributed to that.

And on the subject of MM "Abandoning" us, I just finished taking a community college course called "Introduction to Game Industry", and I learned of something called "Crunch Time". This is when a game company has to go into unpaid overtime to fix an unexpected problem. This can lead to burnout quickly, and that's not good. With all the bad things happening in LBP 2, I can't even imagine how tired MM is.

Also, I don't think this community is that bad. The League of Legends and Modern Wafare communities are MUCH worse from my experience. And on the subject of the bad community in LBP 1 currently, this is also what happened to Call of Duty 4. If you go on there now, all you will encouter are trolls and hackers. Same with LBP1.

So basically, there is no need to complain. I've complained in the past too, but that never solved anything. Is this game perfect? No. But it is still better then LBP 1 in so many ways. So lets go enjoy ourselves and have fun, because if I have learned anything since I started playing LBP 1, its that games are not SRS BSNS. In fact, i'm going to go play something I just saw on the cool levels page. kthxbai.
2011-07-25 04:04:00

Author:
Unknown User


Every single time I have logged on to this game, there was always one great level within the first or second page of the cool levels page.

Every single time. What does LBP 1 have on that?

It's true LBP2 online is glorious compared to the first game's torrent of total bullcack. Well said.

The new game does have a great interface. I can appreciate Cool Pages at least for sorting the junk into a menu I never, ever have to look at.

Your enthusiasm makes me rethink this, though. Maybe I should hit the filters and see what's on there these days.
2011-07-25 05:43:00

Author:
Unknown User


I have been away playing Red Dead Redemption on ny Xbox 360 for the past few months so I can't say that this game isn't dying. I have been more active these past few weeks but when I get bored I go back to my xbox.2011-07-25 08:34:00

Author:
GreatWhite000
Posts: 673


lbp will die... long after these stupid threads will2011-07-25 08:37:00

Author:
Monster
Posts: 180


Hey, I Myself Have Not Been Posting Lately Or Playing LBP2. Sure, It Might Be The Most Awesome Game Out There, but seriously, There are 3 Reasons why people are leaving.

1. Once You Beat Story Mode, All You Have Left Is The COMMUNITY To Rely On. And Right Now Its Not A Big Help.
2. Look At The Cool Pages. NOTHING GOOD. And MM Picks, Well, Ive Played Every LBP2 MM Pick Out There.
3. If Your Not A Good Creator (Me), You Can't Create A Level.

So, No Story Mode, No Community, No Create.

:/
2011-07-25 16:01:00

Author:
DominationMags
Posts: 1840


Hey, I Myself Have Not Been Posting Lately Or Playing LBP2. Sure, It Might Be The Most Awesome Game Out There, but seriously, There are 3 Reasons why people are leaving.

1. Once You Beat Story Mode, All You Have Left Is The COMMUNITY To Rely On. And Right Now Its Not A Big Help.
2. Look At The Cool Pages. NOTHING GOOD. And MM Picks, Well, Ive Played Every LBP2 MM Pick Out There.
3. If Your Not A Good Creator (Me), You Can't Create A Level.

So, No Story Mode, No Community, No Create.

:/

I think MM needs some tutorials that teach beginners how to use logic and materials and tools together, for some people it is just too hard to figure that out. Mm also needs to take a long break from LBP as long as there are not any game breaking glitches. They said beta importing was game breaking? Beta importing is nothing compared to the glitches now... Hazbell told me he knew about overlord in beta 1.0, ,he just did not report it so he could use it in the full game.
2011-07-25 16:12:00

Author:
StaticLinuxpro
Posts: 482


wow i still cant believe people are using the psn giveaway arguement...its didnt bring anymore kids in than it already had! there is no statistical evidence that says a high percentage of the downloads was LBP1. upon first glance of little big planet...it does appear to be a kids game and it is most definitely advertised in that catergory. now im not saying it is entirely a kids game...but little big planet is basically adults create and kids play. any kids i know withing my extended family that have a ps3, LBP is one game they defo have and guess what...it isn't downloaded.2011-07-25 21:40:00

Author:
wolfy_616
Posts: 202


wow i still cant believe people are using the psn giveaway arguement...its didnt bring anymore kids in than it already had! there is no statistical evidence that says a high percentage of the downloads was LBP1. upon first glance of little big planet...it does appear to be a kids game and it is most definitely advertised in that catergory. now im not saying it is entirely a kids game...but little big planet is basically adults create and kids play. any kids i know withing my extended family that have a ps3, LBP is one game they defo have and guess what...it isn't downloaded.

1.5 million http://www.eurogamer.net/articles/2011-07-20-lbp-1-5m-new-users-since-psn-outage
2011-07-25 22:19:00

Author:
Rabid-Coot
Posts: 6728


I have seen LBP 1 bloom as a flower, then crash and burn with the arrival of all the trolls and spammers. Remeber Stephanie Ravens? In those days, all of the cool levels were GARBAGE. Absoulute garbage. LBP 1 sucked from that point on unless you searched high and low for a good level.


http://img30.imageshack.us/img30/795/screenshot20110726at080.png

Proving my age here, only really cool people (http://marielleleigh.files.wordpress.com/2009/11/angry-old-person.jpg) will get this joke.

For the record though, I do agree with everything you said. Personally, for me though, my interest and motivation for the game has been decreasing steadily since early 2010. I think now it's finally come to it's end. I'll still check back when I need to, but I've had my fun with this game and i'm glad I did. There's no point in pretending to enjoy something you don't anymore.

Adam.
2011-07-26 08:06:00

Author:
Mr_T-Shirt
Posts: 1477


I just think it's this:
Summer - People taking vacations, going outside, etc.
Messed up server's and such - Most people can't be patient with it, and end up rage-selling their LBP2 or just quitting.
And slow creating season - Since it's summer, obviously people aren't creating as fast as normal.

It's just slow right now, same thing happened in LBP1 in 09 I believe.

I think we'd get the exact opposite reaction. Seeing how the community on internet sites grow during the summer, you'd think the same thing would happen on LittleBigPlanet. what with no school/work and all, people would have even more time to play, create, and share.
2011-07-26 23:28:00

Author:
Chdonga
Posts: 388


http://img30.imageshack.us/img30/795/screenshot20110726at080.png

Proving my age here, only really cool people (http://marielleleigh.files.wordpress.com/2009/11/angry-old-person.jpg) will get this joke.

For the record though, I do agree with everything you said. Personally, for me though, my interest and motivation for the game has been decreasing steadily since early 2010. I think now it's finally come to it's end. I'll still check back when I need to, but I've had my fun with this game and i'm glad I did. There's no point in pretending to enjoy something you don't anymore.

Adam.

This is maybe end of LBP2 for you but i still enjoy it and many others too just look on Luos and Clay's G+
2011-07-26 23:31:00

Author:
Shadowriver
Posts: 3991


Lol the community is definately rotting aside from the fact that its summer.. Its just upsetting. I dont see why its so hard to make a few tweaks to the system to make it all run smoother... Say.. BLOCKING! Why on Earth dont they allow us to block certain people from commenting.. This would end spammers.. and put more focus on creating levels and giving feedback and being friendly to one another.. Honestly though LBPC.. Your not much better. I thought this place was great and Ive met some really cool people on here during the outage.. I made a list of about 40 people that I hearted and played their levels as soon as the servers came back on and all I asked was for 1 play on my 1 level i had spent months on and out of those 40 people.. 0 returned that favor.. also the hatred towards Hazbell is quite ignorant considering hes appologised and helped with patching overlord. LBPC is actually somewhat responsible for the removal of his Mm pick.. Wouldnt that and my experiance make you dislike this little community as well? Lets all be friends guys, lets be a better community!2011-07-28 04:14:00

Author:
Dortr
Posts: 548


.!

Rotting?
no way! it's the same as it ever was. I remember how the community was years ago.
people were not really more nice, on the game or on LBP forums.

and as for the hearting thing... I dono about others but
I don't heart people until I play a level I like from them or they are a close friend of mine on my PSN friend list.
I've not played your levels yet and your not on my PSN friend list.

As for the whole people attacking Haz guy for the trolling he did.
that's to be expected even if it's wrong for them to do so.
and I'm not sure I'd want to feel sorry for a guy who says He'll YLOD you if you annoy him to much.
I was being a bit of a punk or something to him once sometime after he joined Stephanie who I was with.
but point is, he is a punk. I don't dislike him really, but
asking us to feel sorry for him is a bit much.

But I do agree with people need to cool down with all the emo drama that we see almost everyday.
not that i believe it'll happen. since there has always been dumb drama everywhere on LBP
since the first year it was out. People get in to drama. it's not a new thing for people to do.
Best way to deal with it is not try to start any drama yourself and ignore most drama you come across.
*mew
2011-07-28 04:28:00

Author:
Lord-Dreamerz
Posts: 4261


This game won't die.

Games may SEEM to die once in a while, but that's just a bit of inactivity of MM. The users will always be creating new stuff, so we should never complain about how nothing new is on multiplayer. Even if NOTHING has been created on LBP 2 for a day, the solution would be right in front of us: Make more levels. If you can't make a level and you're complaining about how there's no more good levels, that's not everyone else's faults entirely.

So if we all know how to make levels, why are we sitting around talking about how DEAD the community is? :hrmf:
2011-07-28 15:02:00

Author:
Grovfu
Posts: 12


Lol the community is definately rotting aside from the fact that its summer.. Its just upsetting. I dont see why its so hard to make a few tweaks to the system to make it all run smoother... Say.. BLOCKING! Why on Earth dont they allow us to block certain people from commenting.. This would end spammers.. and put more focus on creating levels and giving feedback and being friendly to one another.. Honestly though LBPC.. Your not much better. I thought this place was great and Ive met some really cool people on here during the outage.. I made a list of about 40 people that I hearted and played their levels as soon as the servers came back on and all I asked was for 1 play on my 1 level i had spent months on and out of those 40 people.. 0 returned that favor.. also the hatred towards Hazbell is quite ignorant considering hes appologised and helped with patching overlord. LBPC is actually somewhat responsible for the removal of his Mm pick.. Wouldnt that and my experiance make you dislike this little community as well? Lets all be friends guys, lets be a better community!

:kz: Or make the Option to who you want to Comment. Friends, Public, or None. It's annoying having to get Spam or Ignorant people Commenting on your Profile, just because you gave their level a 'bad' Review.
2011-07-28 15:06:00

Author:
IronSkullKid99
Posts: 515


I was mainly talking about the increase of spammers and trolls lateley as well as the absense of Mm when I said rotting.. and Im not asking for anyone to feel sorry for Hazbell but continuosly holding a grudge on someone for finding overlord first is a bit ridiculous.. Also I was never asking for hearts or even yays.. just a play. Hearting and yaying are the only ways to "bump" great levels and creators in this game and it doesnt cost anything to do so. To me there are several reasons to heart a creator.. Il heart people even if they have mostly positive and helpful reviews if they arent my friends or havent made anything. Even beginners that have 0 hearts that find heart and play good levels. I feel great to heart those newcomers lol especially if it gives them the 3 people love you pin .. If they have 2 already ofcourse. I genuinely believe that all the community needs is more hearts, yays and positive reviews and it would pull us out of the little rut were in.2011-07-28 15:52:00

Author:
Dortr
Posts: 548


It is kind of sad though. There are some REALLY good creators out there, but most of them never get but 4 hearts and maybe 7 plays. I went into the newest levels and found a gem in there, just search around in the newest levels, and find a level with a good icon that is not copied.2011-07-28 15:57:00

Author:
StaticLinuxpro
Posts: 482


:kz: Or make the Option to who you want to Comment. Friends, Public, or None. It's annoying having to get Spam or Ignorant people Commenting on your Profile, just because you gave their level a 'bad' Review.

What about both? That way a profile can be public but you still can blcok the trolls and spammers. And if an ocassion happens when countless trolls start spamming in your page, make it available for friends only until they give up and leave. I've witnessed a profile of a poor dude getting ravaged by about a dozen of spammers, and those who defended him and asked why they did it were the next ones getting spam.
2011-07-28 15:59:00

Author:
SnipySev
Posts: 2452


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