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#1

Magneto Sackbot Beta V1.00

Archive: 4 posts


This is still at very at a very early stage but it will be updated. This is the first sackbot that I did the main powers for myself. I did most of the logic without a tutorial which is a lot for me. Please rate the sackbots current abilities and not the abilities it could have because im working on it.
http://lbp.me/v/3p8f8x
2011-07-20 20:36:00

Author:
craigmond
Posts: 2426


Bump it up. Reason=Feedback Needed.2011-07-25 14:58:00

Author:
craigmond
Posts: 2426


queued, will be testing shortly2011-07-25 17:34:00

Author:
Unknown User


Well, I played this little level and I have to admit that I am not impressed. I liked the Magneto suit, but there isn?t a lot to do here. Yes, you can move metal and jump insanely high no matter how long you press X, but that?s about it. It didn?t exactly made me feel like Magneto. Things to improve on: well, give him more features and let it matter how long you press the X button to jump. Furthermore, I suggest a different camera angle when moving metal, because it isn?t always visible which way you?re moving it to. Also, try to remove what the right control stick does to the metal, as it's not helpful and just plain. I first pressed the right control stick, because it felt natural. I suggest you change the map layout thus that you move the metal around with the right stick.

I hope you found this feedback useful. I?d like you to invite to play and give feedback on my level Tubular Bells by Mike Oldfield:
LBP.me: http://lbp.me/v/2sznf3
Thread: https://lbpcentral.lbp-hub.com/index.php?t=59483-Tubular-Bells-Mike-Oldfield
2011-07-26 21:38:00

Author:
DoodVogeltje
Posts: 81


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