#1
Sack Sized, working Jukebox!
Archive: 2 posts
I was creating a level... which I noticed had no music. a few of my friends were talking about how awesome Tabycatmeow's jukeboxes are, so I thought I would try to make a jukebox that's just a few steps down from the big ones. it allows the player to grab one of two hologram arrows, which when grabbed will altrenate through songs. it's song base includes... -10 story mode songs (cinematic, interactive, etc...) - about 20 sequenced songs. (all from other creators) and yes, I'm not stupid enough to make something with use of other peoples' songs without giving credit. when cycling through songs, a subtitle appears for each song. it includes the song's title, and the artist. I may include a picture later. if you want to see it, find it in my level "Sci-Fi Hangout". | 2011-07-20 15:01:00 Author: LBNinja ![]() Posts: 204 |
Sounds pretty cool ^- ^ If you could make a "ghetto blaster" skin for it, players could pick it up with grabinators and look the part ![]() Also you could use "Nearest player commands" to take the grabbing out of the equation making the grabinator scenario possible ![]() | 2011-07-21 01:22:00 Author: AssassinatorRFC ![]() Posts: 715 |
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