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Spawn on Controlinator?
Archive: 7 posts
Hi, I'm making a top-down racing game and I was wondering if it is possible to make it so that players will begin the level on a controlinator. It would be a lot better instead of making platforms (which are infront of the racetrack) to climb up to the cars. Thanks in advance | 2011-07-16 19:24:00 Author: Unknown User |
Just put the controlinators on auto enter, then increase the range so it will reach the entrence. Also you can put controlinators at the beginning of the level set to transmit and the ones on the car to receive. | 2011-07-16 19:56:00 Author: fly_4_a_jedi Posts: 151 |
Thanks, works fine. Don't know why I couldn't figure it out when its that simple >.< | 2011-07-16 20:25:00 Author: Unknown User |
No problem, but out of curiosity which of those did you choose? | 2011-07-17 00:05:00 Author: fly_4_a_jedi Posts: 151 |
Whenever I start a level with a cutscene, I use 4 controlinators set to invisible in play mode on a piece of invisible holo, with autoenter on and a big range like a post above said. It makes your player invisible as long as they are in the controlinator seat. | 2011-07-17 08:28:00 Author: sp0ngyraver Posts: 407 |
What's the easiest way to spawn players into controlinators when there's more than one player? What comes to mind initially is having the players drop down from the start point and have one controlinator under the other, so the first player enters the first, the second enters the second.... and so on and so forth. Is there a better way than that? | 2011-07-24 12:00:00 Author: Ali_Star Posts: 4085 |
Read the first comment... | 2011-07-24 12:04:00 Author: fly_4_a_jedi Posts: 151 |
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