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#1

Controlling the player for Cutscene

Archive: 6 posts


Hi guys,

I was wondering if there would be a way to make me (the creator of a level) take control of the player for a cutscene to make him act as I want?

An example of this is seen all over story mode where your sackthing is thrown around and walks without you doing it.

I thought this might be strictly an MM thing they did for story purposes but it would be nice to use in some cases of our own.
Thanks in advance!
2011-07-14 16:58:00

Author:
kuppokid
Posts: 79


That is actually a sackbot being recorded using the Act setting. I suggest taking a look at all the in game tutorials. They are all really helpful. 2011-07-14 17:06:00

Author:
Captain
Posts: 92


How did they get it to look like the player though?2011-07-14 17:15:00

Author:
kuppokid
Posts: 79


When you select a sackbot choose the costume setting Copy Player One, Two, etc.2011-07-14 17:18:00

Author:
Captain
Posts: 92


:O

Theres an option for that???

Oh dang now I look ridiculous. Well thanks for pointing that out
2011-07-14 17:19:00

Author:
kuppokid
Posts: 79


No problem! If you need anything else you can message me or just about anyone on this site. I'm sure eveyone and anyone you message will respond back to ya.2011-07-14 17:23:00

Author:
Captain
Posts: 92


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