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#1

Controlinator channels

Archive: 7 posts


There needs to be an option like you did with the tag sensors so that way when you come across other players using the remote control feature in the controlinators, you don't have to worry about having the same color. If you do who ever was in the controlinator first will have control over both vehicles/sackbots.2011-07-14 09:33:00

Author:
Unknown User


There needs to be an option like you did with the tag sensors so that way when you come across other players using the remote control feature in the controlinators, you don't have to worry about having the same color. If you do who ever was in the controlinator first will have control over both vehicles/sackbots.

Ok, I think the color way is the easiest way to have it done.
2011-07-14 14:05:00

Author:
zzmorg82
Posts: 948


Only player specific tweaks on controllinator i would want is for "(Pseudo-)Nearest Player" option ;]2011-07-14 15:32:00

Author:
Shadowriver
Posts: 3991


Why not specify which player can control a given Controllinator?2011-07-14 20:15:00

Author:
Brandon
Posts: 106


Agreed. I hate when a friend and I are showing each other our sackbots, and we both used the same channel for out controlinator.2011-07-14 22:01:00

Author:
Weretigr
Posts: 2105


Agreed. I hate when a friend and I are showing each other our sackbots, and we both used the same channel for out controlinator.
Although it did provide some awesome synchronised dancing!
2011-07-14 22:48:00

Author:
Jedi_1993
Posts: 1518


All i would like is to be able to tweak the nearest player option (radius, whether only a certain player can control or not, etc.)2011-07-20 06:29:00

Author:
LBP2_Tutorialist
Posts: 225


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