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"to Catch a Sack Thief"

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Well, it only took about 25 days worth of work.. (well, officially, probably about 12 full days... 2 to 4 hours a day, with a few days of weekend work).. but "To Catch a Sack Thief" is up and running...

It's still got some tweaking to do (I forgot to include any music in the published version.) so that's next on the agenda... as well as hoping any and all bugs are out... i caught a couple, but the system was acting weird.. It'd tell me I overheated the level whenever I was trying to detach something, but after it's detached, the Thermometer went right back down to about 3/4's full.)

Just remember, ALL the rooms are optional (so you could officially go straight through without touching a single room.)

If anyone tries it out, let me know if there's anything else I'm missing...
2008-12-15 03:38:00

Author:
DaSaintFan
Posts: 136


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