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Sackbot Logic Help!

Archive: 2 posts


Hiya Sackosapiens,
For my ac brotherhood level I am including enemies that go on fire and chase you when you get to close to them and they detect you. However, I would like it so that when the enemy recognises you and goes to attack, you draw out a sword or weapon of some type that can be used to kill them.
Any help is appreciated and thanks in advance!

http://mypsn.eu.playstation.com/psn/profile/edobandido.png (http://eu.playstation.com/psn/profile/edobandido/)
2011-07-12 03:18:00

Author:
lbp2goty
Posts: 104


hmmmm tricky to explain without visual aid and not being there, but ill try okie well... first of give the enemys a tag of some sort... name it enemy maybe? then another on your sackbot, now just activate the tag whenever the enemy "sees you" now we have a signal that can be used... okie, if your still folowing, to "pull out a sword" im assuming you mean go to an attack state, because sack bots cant change costumes on the fly, or at least not easily. you COULD destroy the sackbot and replace with another... but im going ahead of myself thats what you wanted to know if theres any other assistance just ask. oh and to make them set fire, put a tag on the player (i like the name player for it how bout you?) and make the guard have a tag sensor set to rigger danger tweaker and the tag, i hope my ramblings help!2011-07-14 10:23:00

Author:
dragonights
Posts: 209


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