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X-Men: Siberia (NOT Finished)

Archive: 4 posts


I know this is posting a not finished level may be wrong, but I just wanted some feedback on whether or not people liked this. I already put a decent amount of work into this considering twenty something costumes I put together for (not all are included in level but are included in the X-Men costume giveaway level next to this on my planet) which took me about a week to get them together and redo a couple. I also recreated this whole level by playing and pausing a old sega genesis X-Men game OVER AND OVER! and I also did other things which may be apparent in the level. What postponed this level so much is that I am trying to create super powers for all twentyish X-Men which is taking a long time... So let me know what you think! This level is really fun with more than one players as you can help each other out with different abilities (i.e. Iceman can build an ice bridge to allow other players to get to higher areas or cross gaps). Thank you for your time guys!!!

Long Live LBP!!!
http://lbp.me/v/1wz1-c
2011-07-09 23:41:00

Author:
Aero827
Posts: 9


The layout is there, but there isn't much to do at this stage.

I like you magneto power, but it felt a little underpowered. But I understand that this is not a final stage.

I would recommend considering making a better limit to flight, as it does make it pretty easy to get past the first bit. One of the hardest things to do in a game like this is balance for each person's powers.

That sega game, if its the same one I'm thinking of was awesome! More varied enemies in this would be needed and if it's meant to be 4 players try and tweak some co-op specific bits. Like Magneto lifting a metal grate for Angel to fly up to grab some points.

Oh and allow more time at the start before you get attacked.
2011-07-10 05:39:00

Author:
Mr_Fusion
Posts: 1799


ill queue this and play it later.

https://lbpcentral.lbp-hub.com/index.php?t=59641-the-matrix-has-sackboy...
2011-07-10 10:03:00

Author:
wolfy_616
Posts: 202


The layout is there, but there isn't much to do at this stage.

I like you magneto power, but it felt a little underpowered. But I understand that this is not a final stage.

I would recommend considering making a better limit to flight, as it does make it pretty easy to get past the first bit. One of the hardest things to do in a game like this is balance for each person's powers.

That sega game, if its the same one I'm thinking of was awesome! More varied enemies in this would be needed and if it's meant to be 4 players try and tweak some co-op specific bits. Like Magneto lifting a metal grate for Angel to fly up to grab some points.

Oh and allow more time at the start before you get attacked.

I was hoping someone would have played that game! I like your idea about Magneto lifting a grate and what not, however if I did that then it wouldnt be a remake of the xmen level. I may change somethings different from that level from that game but I just wanted to recreate that game with a HUGE line up of X-Men characters its just taking a while to set up sackbot punching and ALL of the super powers but it will be done! Hopefully I can get more feedback to people who played that game (and maybe from that era when genesis was popular to fully appreciate it). I think I will probably make a level afterwards that would be of my own creation, since the other levels I do not think that I would like to recreate as much as this one. Thanks for the feedback! Definitely helps me decide what to work on!
2011-07-10 14:54:00

Author:
Aero827
Posts: 9


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