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#1

Water Characteristics

Archive: 5 posts


I think that there should be a tool that would let you change the viscosity of the water. That way solutions like mud,oil, and um, coffee could be achieved. So for example: when you swim in something such as "oil", sackboy would move slower through it. Or if you swam in something such as "vegetable oil" (lol) you would move slighty quicker through it.

Hope you guys think this is a good idea.

Loafsy
PSN: Loafsy
2011-06-24 17:57:00

Author:
Loafsy
Posts: 68


Could be done. Seems possible for Mm unlike "porable water" that some people were suggesting a while ago.2011-06-24 18:41:00

Author:
TNSv
Posts: 302


Interesting. I have also thought of another idea for water. Please reply here (https://lbpcentral.lbp-hub.com/index.php?t=58800-Using-water-to-make-rain&goto=newpost).2011-06-24 20:10:00

Author:
Roneranger
Posts: 415


Ha, vegetable oil. The idea of water viscosity doesn't sound bad, but maybe use some more mainstream terms like mud or swamp for a really thick, slow consistency. I don't know what would allow you to swim faster than you do in water, but I suppose that's possible. Travel in water is slow as it is.

Maybe a power-up that allows you to travel through water faster would be ideal? Such as a propellor suit.
2011-06-27 09:15:00

Author:
Brandon
Posts: 106


@Brandon:

I forgot to put mud or swamp! Thanks though. Feel free to come up with any more if you want to. The more the merrier! lolz

Loafsy
PSN: Loafsy
2011-06-27 20:36:00

Author:
Loafsy
Posts: 68


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