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Help with Camera Tool?
Archive: 3 posts
I have been working on a top down racer, but I'm having camera difficulty. Basically, I have a car that can turn and whatnot, and a camera attached to this car. I have the camera set to match the direction of the car. When you turn, the camera turns with the car, so that you are facing the same direction as the car. My problem comes when I try to angle the camera so it looks like you are in a 3rd person view behind the car. Everything looks fine when the car is is facing upwards, but it all goes downhill when the car turns. When the car turns, the camera rotates as it should, but the angle doesn't rotate with it. If you turn 90 degrees right, it will look like the camera is tilted to the right. Does anyone know how I can have the angle of the camera dynamically change along with it's rotation? This is a problem that's been bothering me for a while now. I am using the cutscene camera if that helps. Any help is appreciated. | 2011-06-23 03:39:00 Author: Fuji1 Posts: 3 |
They are fixing the local space cameras in the Move update (summer....so could still be a while). | 2011-06-23 05:17:00 Author: SSTAGG1 Posts: 1136 |
Oh so it is a glitch. That makes sense now. Thanks for clarifying. | 2011-06-23 07:24:00 Author: Fuji1 Posts: 3 |
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