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Night Of The Undead [Working Title]
Archive: 4 posts
It's been a while, but I've somehow found the inspiration to continue this level. It's a remake of a beta level (http://www.youtube.com/watch?v=jKXopgz_zC8) (albeit, unknown). Instead of the typical (ahem, cool levels) zombies games, which are just running around shooting Sackbots, I've decided to instead focus on the Survival part of it. During the day, you can expand your objects list by dragging misc. items back to your compound. With the Enviroment Manipulator (cursor), you'll can arrange these items into useful barricades for the night. http://ic.lbp.me/img/ft/cbc73ba5905f0b7cc4c142fc5d053a4bac20880b.jpg The night bring the demons; http://i5.lbp.me/img/ft/9d526b099357250e46f9d1da2093a6318115bfad.jpg http://if.lbp.me/img/ft/e2ffadad6f6b7ab7c1386ff41c8345b4c36beac2.jpg Its almost complete, but with a few bugs. If anyone wishes to play test, you'll find the level in my Home computer... (http://lbp.me/v/zw0f3j) Oh, & should the zombies burn during the day? (ala Minecraft?) | 2011-06-20 16:42:00 Author: Nurolight Posts: 918 |
Yes, burn at day. If you need any help I could probably find some time away from my own project! | 2011-06-20 19:14:00 Author: Unknown User |
Right, fixed the lag issue. Also made it allow players that are dead to view the building from above. Heck, you could purposely kill a teammate so they can act as a scout . Oh, its also fully published now. | 2011-06-21 13:25:00 Author: Nurolight Posts: 918 |
Does this have a story line? Or is it just a simple survival? If not, (or if) I would love to come up with a story line. (it is my forte) so PLEASE don't hesitate to add me on PSN, and we can talk story. | 2011-06-21 14:35:00 Author: poorjack Posts: 1806 |
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