#1
Soundless Sticker Switch
Archive: 6 posts
For level I'm currently making, I have an arrow sticker that will activate a sticker sensor to attack a boss. is there any way that I can get rid of the sound for the sensor?![]() | 2011-06-20 16:23:00 Author: Undarivik ![]() Posts: 442 |
No, you cant. The game doesnt allow you to configure it... ![]() | 2011-07-14 22:38:00 Author: DizaumBR ![]() Posts: 78 |
Did you try muting all SFX sounds ? (toolbag, last page) | 2011-07-14 23:49:00 Author: Unknown User ![]() |
Yeah what pivottt said, you can use a quick on/off setting with the global audio tweaker to turn off the SFX for just a moment when you sticker it. | 2011-07-15 00:04:00 Author: Jayhawk_er ![]() Posts: 403 |
No, you cant. The game doesnt allow you to configure it... ![]() Actually, yes you can ![]() All you have to do is to attach the Sticker Sensor to any Sound Object of your choice. Then set the volume of the Sound Object to 0% and you should be good to go! I'm currently making a level that uses exactly this approach to mute those noisy Sensors ![]() EDIT: Just to make things clear - This method effectively mutes every sound the Sticker Sensor would otherwise make. This includes hovering a sticker over the Sensor, placing a correct and a wrong sticker as well. If you do not set the volume to 0%, the Sound Object will still activate when you place a correct sticker, but otherwise the Sensor will remain silent. | 2011-07-15 12:37:00 Author: Slaeden-Bob ![]() Posts: 605 |
Actually, yes you can ![]() All you have to do is to attach the Sticker Sensor to any Sound Object of your choice. Then set the volume of the Sound Object to 0% and you should be good to go! I'm currently making a level that uses exactly this approach to mute those noisy Sensors ![]() Ah! This is great. Thanks kindly! | 2011-07-15 12:46:00 Author: waffleking23 ![]() Posts: 535 |
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