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Wooden Isles. *Spotlighted*

Archive: 24 posts


Wooden Isles.valmassoi
http://i1233.photobucket.com/albums/ff393/valmassoilbpc/Wooden%20Isles/IMG_4265.jpgDeep in the valley of imagination the Wooden Isles rest. Collect combos, jump, swing, climb, and survive in this little platformer. Find your way back to reality, no matter the cost.
It's been a long time level showcase, 6 months!

So I'm finally done with my new level: Wooden Isles. It took 3 red screens, an evil joystick from hell, 12 backups, and 1 full corruption to bring this to you guys, so I hope you enjoy! Some of you may find the survival at the end really immature and dumb, but keep in mind I made that part when I was slap happy. lol.

Big thanks to all my beta testers. (VJ, Silver, Cory, Random, Eagerneph, Woodbury...) and Xenon for invisible material

And be sure to tell me if you find any technical errors, because I'd like to fix those pronto! I'm aware of the lag when you get some of the bubbles, there's nothing I can really do...

F4F goes to the first 3 people to write me a good paragraph.

http://i1233.photobucket.com/albums/ff393/valmassoilbpc/Wooden%20Isles/IMG_4268.jpg
http://i1233.photobucket.com/albums/ff393/valmassoilbpc/Wooden%20Isles/IMG_4270.jpg
http://i1233.photobucket.com/albums/ff393/valmassoilbpc/Wooden%20Isles/IMG_4273.jpg
http://i1233.photobucket.com/albums/ff393/valmassoilbpc/Wooden%20Isles/IMG_4274.jpg
http://i1233.photobucket.com/albums/ff393/valmassoilbpc/Wooden%20Isles/IMG_4265.jpg
2011-06-20 04:16:00

Author:
anoken
Posts: 1654


I can't wait to play the full version and see what you've done! I'll leave feedback when I'm done. 2011-06-20 04:52:00

Author:
WoodburyRaider
Posts: 1651


I wanted that F4F but I havent published my level yet. C'mon, val. 2011-06-20 05:13:00

Author:
Silver39
Posts: 1703


Wow. What a comeback. There was so much to like here. You've got a fun little level here. It even has a survival challenge at the end! Just an overall good job.

Stuff I Liked
The platforms on pulleys were a nice twist on the classic challenge of wobbly platforms.
Exellent aesthetics.

Stuff That Can Die in a Fire
One of the jokes reminded me of a level I lost to profile corruption.

Meh
I never really got all the Glockenpop hate.
2011-06-20 08:54:00

Author:
BlackWolfe
Posts: 299


I can't wait to try this for the first time since apparently I haven't yet!
I'll leave feedback when I'm done.

I knew I was missing someone! lol


Wow. What a comeback. There was so much to like here. You've got a fun little level here. It even has a survival challenge at the end! Just an overall good job.

Stuff I Liked
The platforms on pulleys were a nice twist on the classic challenge of wobbly platforms.
Exellent aesthetics.

Stuff That Can Die in a Fire
One of the jokes reminded me of a level I lost to profile corruption.

Meh
I never really got all the Glockenpop hate.

Glad you enjoyed it As for Glocenpop, it's never been anyone's favorite.
2011-06-20 11:09:00

Author:
anoken
Posts: 1654


Ah, good thing that I took mah PSP with me today.
Feedback latorz.
2011-06-20 11:19:00

Author:
nysudyrgh
Posts: 5482


Thats a good level there, Val.

Awesome Stuff:
Good material choice/Visuals
SFX
Awesome platforming.

Stuff That Needs To Be Sent To The Void:
Glockenpop :kz:
The survival challenge was a little plain.

Stuff Thats Strange, Yet Awesome:
That friggin' bird with his bombs.

The Rating:
naturally a :star::star::star::star::star: + <3

If you're doing F4F, Can you give me some feedback on "Steam" ?
2011-06-20 11:32:00

Author:
nysudyrgh
Posts: 5482


Already published eh? I'll give it a play when I have the chance! 2011-06-20 15:14:00

Author:
eagerneph
Posts: 1536


I like the length and difficulty.
Getting a high score while trying to not make any mistakes will be fun.
The bird at the end should be an interesting chaos factor too.
I will be playing it again to see if I can at least keep a top 5 score for awhile.

Well anyways it def gets :star::star::star::star::star:<3 from me.

Update After playing it a few times:
I had some very slight lag around some of the wheels and the fireballs.
No big deal as it was still fun to replay the level.
Tried to figure out the bird's pattern to survive on that part a long time.
I failed, good job on that.
2011-06-20 19:26:00

Author:
Morgalaga
Posts: 164


Since I need to get to work on my level, I'll make it short.

I loved this level. The sticker work is amazing. :star: :star: :star: :star: :star: and a <3
2011-06-20 20:22:00

Author:
ConverseFox
Posts: 2333


Wow. What a comeback. There was so much to like here. You've got a fun little level here. It even has a survival challenge at the end! Just an overall good job.

Stuff I Liked
The platforms on pulleys were a nice twist on the classic challenge of wobbly platforms.
Exellent aesthetics.

Stuff That Can Die in a Fire
One of the jokes reminded me of a level I lost to profile corruption.

Meh
I never really got all the Glockenpop hate.
Hmm that's 1.

Thats a good level there, Val.

Awesome Stuff:
Good material choice/Visuals
SFX
Awesome platforming.

Stuff That Needs To Be Sent To The Void:
Glockenpop :kz:
The survival challenge was a little plain.

Stuff Thats Strange, Yet Awesome:
That friggin' bird with his bombs.

The Rating:
naturally a :star::star::star::star::star: + <3

If you're doing F4F, Can you give me some feedback on "Community Moon Blaster" ?
Uhh...That's 2.

I like the length and difficulty.
Getting a high score while trying to not make any mistakes will be fun.
The bird at the end should be an interesting chaos factor too.
I will be playing it again to see if I can at least keep a top 5 score.

And about Glokenpop, well I don't think that hurt or helped your level.
I was compelled to make jokes about it in a level too.
I decided Taffey had already done that joke and so well and all so...

Well anyways is def gets :star::star::star::star::star:<3 from me.
D'oh Crap, that makes 3, I'm too late for the F4F :c
Whateva'
Feedback time!


The Badums

Where'd the Poop go?
-Well, at one point, the bird stopped pooping. He showed up, but didn't poo...Did it just get awkward or what?

The Goodies

Gotta Love Those Aesthetics!
-Who knew you could do an awesome sauce job at stickering. Well, I failed to recognize your adorning talent up until this point. Anyway, great job on ALL the visual detail Mr.massoi, you did a bang up job.

Apprentice of Awesome Gameplay
-Very awesome gameplay you've got here, fun and involving. Almost as skilled as Dr.Jonze...Almost, heh.

Dream/Nightmare Concept
-I personally enjoyed the Dream and Nightmare concept. Though it only really beckoned at the end.

The What-The-Heck

Aw, Poo
*Silent Chuckles* I think your level was very *Silent Chuckles* Pooey! *Brakes out in Laughter*

I gave you 3+1,-3, x5 :star: and 1-1+1x1 <3
2011-06-20 21:35:00

Author:
The-Questor
Posts: 1328


Thats a good level there, Val.

Awesome Stuff:
Good material choice/Visuals
SFX
Awesome platforming.

Stuff That Needs To Be Sent To The Void:
Glockenpop :kz:
The survival challenge was a little plain.

Stuff Thats Strange, Yet Awesome:
That friggin' bird with his bombs.

The Rating:
naturally a :star::star::star::star::star: + <3

If you're doing F4F, Can you give me some feedback on "Community Moon Blaster" ?

I'm glad you liked it. Did you read the dialogue about Glockenpop? I only put it in there to get the full nightmare effect The survival challenge was a bit stale, but it's the first one I've ever made, so...


I like the length and difficulty.
Getting a high score while trying to not make any mistakes will be fun.
The bird at the end should be an interesting chaos factor too.
I will be playing it again to see if I can at least keep a top 5 score for awhile.

Well anyways it def gets :star::star::star::star::star:<3 from me.

Update After playing it a few times:
I had some very slight lag around some of the wheels and the fireballs.
No big deal as it was still fun to replay the level.
Tried to figure out the bird's pattern to survive on that part a long time.
I failed, good job on that.

Sorry bout the lag, gluing bubbles automatically triggers that, and you cant detach bubbles once they're glued to a thin layer. Nothing I can do..

And there is no pattern to the bird :kz:



Since I need to get to work on my level, I'll make it short.

I loved this level. The sticker work is amazing. :star: :star: :star: :star: :star: and a <3





The Badums

Where'd the Poop go?
-Well, at one point, the bird stopped pooping. He showed up, but didn't poo...Did it just get awkward or what?


Hmm that's weird his explosive excrement didn't show up that time, I'm not sure I'd know how to fix that.



The Goodies

Gotta Love Those Aesthetics!
-Who knew you could do an awesome sauce job at stickering. Well, I failed to recognize your adorning talent up until this point. Anyway, great job on ALL the visual detail Mr.massoi, you did a bang up job.

Apprentice of Awesome Gameplay
-Very awesome gameplay you've got here, fun and involving. Almost as skilled as Dr.Jonze...Almost, heh.

Dream/Nightmare Concept
-I personally enjoyed the Dream and Nightmare concept. Though it only really beckoned at the end.

The What-The-Heck

Aw, Poo
*Silent Chuckles* I think your level was very *Silent Chuckles* Pooey! *Brakes out in Laughter*

Yep. I'm pretty sure a lot of the newer PSP people have never played any of my levels, so i wanted to make this one really good. I'm glad you noticed the aesthetics lots of work went into that.

About the Nightmare... I wanted to change palette of a colors and make it look "destroyed" in a sense. But when I wanted to do a survival challenge, I kinda dropped it and went all awkward and weird


I gave you 3+1,-3, x5 :star: and 1-1+1x1 <3

Uhh.... Thanks!
2011-06-20 23:14:00

Author:
anoken
Posts: 1654


Alright, I already played through most of the level before due to beta testing and it was too good to pass up playing the full level.

This is a really good level, val, and the aspect of this level that really stood out was that the stickering was outstanding. Not only was there a multitude of stickers, but, visually, the stickers were balanced and consistent. The stickers really mixed well together, and it didn't look like you just stuck a bunch of random stickers together and hoped it looked good. Now, your bubble combos were well placed, then again, it isn't much of a surprise due to your bubbly series. Speaking of gameplay, while the level did feature mostly simplistic gameplay, you still included some nice gameplay elements with those wheels.
Finally, your boss was impressive, but a little difficult. I really couldn't tell where he was gonna attack and died immediatly. I think it would help if you had an indicator before he actually drops the bomb. Although, it may just be because I suck at that.

But in conclusion, impressive sticker usage, fun and simple gameplay, and addicting bubble combos.

Obvious 5 :star: and a <3
2011-06-20 23:56:00

Author:
Silver39
Posts: 1703


Holy crap it's finished!?!?

I already know this level is awesome, but I must leave feedback......... it's coming bro!
2011-06-21 01:22:00

Author:
VelcroJonze
Posts: 1305


I just played it and it was really fun (not to mention it looked really nice as well). I'll come back with some better feedback as soon as I can ^^2011-06-21 16:32:00

Author:
Phalaina
Posts: 181


Will download this tonight pal and leave my, no doubt, pointless feedback.2011-06-23 17:01:00

Author:
JetArtois
Posts: 232


Will download this tonight pal and leave my, no doubt, pointless feedback.

Aww don't say that! All feedback is meaningful to me
2011-06-23 17:47:00

Author:
anoken
Posts: 1654


Wow Val, this is probably my favourite level from you (and that's saying something as I loved your others!!). The major stand-out is the excellent use of stickers. They're everywhere and really add to the depth and colour of the otherwise plain material. Not only that but the border you've put adds great texture
The gameplay isn't too drastic, but there are some new things in there that I loved, and it all worked perfectly!

If I had to come up with something wrong it's that occasionally when going up on the grab circles it seems a bit bland as you only have the backgorund, but then these sections are far between and don't last long

:star::star::star::star::star: and a wooden <3 from me
2011-06-23 19:01:00

Author:
Coxy224
Posts: 2645


exciting gameplay + amazing visuals = spotlight
congratulations val!
2011-06-26 01:08:00

Author:
darcyh
Posts: 191


Hey Val!!

Congratulations on another spotlight, you have truly become one of the greats!!

I am getting worse and worse on leaving feedback, but rest assured, this level will always be on my psp.

Thanks for making these levels for us, and all you do for lbpcentral.
2011-06-26 03:23:00

Author:
VelcroJonze
Posts: 1305


Awesome level, you deserved this spotlight, and a 2nd place in the Minigame Master Contest. 2011-06-26 11:04:00

Author:
nysudyrgh
Posts: 5482


Spotlight: Earned. No question. Also, this is a much fun level, but I already said that.2011-06-26 14:58:00

Author:
BlackWolfe
Posts: 299


Hi Val. Played your level and well, it's not that great, it's blinking brilliant. Love the killer bubble combos (VJ), the look and feel of the level felt really friendly. Can't really say anything else as there's nowt wrong with it in my book. Looking forward to any more you do dude. Oh and congrats on the spotlight Val, well deserved buddy.2011-06-27 22:03:00

Author:
JetArtois
Posts: 232


Another fun bubbly level from you that i enjoyed! The sticker job was outstanding, the level was beautiful and the whole level was amazing! You are one of my favorite creators and you always create awesome levels. I gave this and your every level :star::star::star::star::star: and <3. I hope you keep creating more amazing levels.2011-07-15 16:33:00

Author:
himoks
Posts: 734


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