Home    LittleBigPlanet 2 - 3 - Vita - Karting    LittleBigPlanet 2    [LBP2] Ideas and Projects
#1

LBPC: The Game... 2?

Archive: 84 posts


Well, I never thought I'd actually get to his point (having sworn to not think about LBPC: TG ever again >_>)... However, I am quite bored, and honestly LBP2 seems like a decent place to start learning the fundamentals of logic and whatnot... Plus I need some project to keep me going XD

Now, TheBlackKnigh22 suggested to me abut five minutes ago that I try this, and initially I balked... but honestly, now tht I think about it, I would like to give it a better shot. Try and learn from some things and improve with what is there in LBP2. This time around I'd try to forge a better, cohesive narrative, and, well, try not to repeat LBPC:TG1 XD If I do do it, that is.

Now, obviously that depends on if people here would be interested in another one. It doesn't have to be LBPC: TG2. It could be something like Outlaw's World War idea from a while back, or a space opera, or something. Again, I just started considering it five seconds ago so I haven't thought anything out yet.

Mostly, would people even want me to try? OR would they want someone... else to try, or think that it just ain't that good an idea at all. Eh. Well, yeah. I started getting a bit excited, and honestly, I need something to keep me busy. Also, I will actually try to learn to build this time. I know that that seems odd for me to say, but eh.

Anywho... Sorry about the disorganized rambling, but you expect that from me I bet. Just give me your thoughts on if I should pursue this crazy idea, or if you'd be potentially interested, or if you would prefer I don't try and repeat that whole thing.
2011-06-19 00:20:00

Author:
RockSauron
Posts: 10882


Oh no Rock, seriously?
I thought you had your lesson
2011-06-19 00:54:00

Author:
Chump
Posts: 1712


Oh no Rock, seriously?
I thought you had your lesson

And what lesson might that be?

That I am not good enough to run projects or whatever? Eh, maybe I'm not :/
2011-06-19 00:56:00

Author:
RockSauron
Posts: 10882


Its about time! Yes yes yes YES. I have been waiting for this for quite some time and I was even going to ask could I create it (if I had a story fo it).
I am for it, can it be of a smaller scale this time though?
2011-06-19 01:01:00

Author:
Darkcloudrepeat
Posts: 606


And what lesson might that be?

That I am not good enough to run projects or whatever? Eh, maybe I'm not :/

Mostly that you said you wouldn't make another one and that it wasn't a really good experience for most of the team you had.

BUT if you think this time is the good one, Do it
2011-06-19 01:02:00

Author:
Chump
Posts: 1712


I honestly think this is a great idea. If you want this to be successful, just don't make the same mistakes you made last time. Limit it to at most 10 levels, 20 levels is far too much, and be more strict on the creators you choose; they need to be good but be able to make levels quickly (we don't want to wait 20 months again!).

Good luck!
2011-06-19 01:09:00

Author:
Doopz
Posts: 5592


Hmm... givin' it another go, eh? ~_^

Well, if you're being straight-up legit about it and want to make it really good, make sure you got the main stuff sorted out first. Y'know, like the general plot, the core mechanics, and the theme. I remember that last time, there wasn't much in terms of organization until much later in the project. If I were you, I'd make sure that you got some sort of system down or at least a more organized format going into this.

A while ago, I was actually talking to UltimateClay and Doopz over MSN about the story idea for LBPCTG2. It was gonna be set to a fantasy, Medieval-esqe realm (more like a Final Fantasy, now that I think about it). It would've been an RPG (possibly turn-based), and the LBPC members would serve as either allies to the player, enemies, or NPCs they'd run across. Of course, if that were to ever happen... we'd need to work out a pretty-good system.

If you can get the people power, the organization down and the motivation behind it, then by all means, go ahead.
2011-06-19 01:11:00

Author:
Outlaw-Jack
Posts: 5757


I suggested a series loosely based off Star Wars. If not that, perhaps it would be better to create a more original story but I'm thinking something to do with space travel 2011-06-19 01:17:00

Author:
TheBlackKnight22
Posts: 695


A light-hearted narrative, made by the LBPC community, not putting members into the story, and you can color me intrigued.2011-06-19 02:01:00

Author:
piggabling
Posts: 2979


A light-hearted narrative, made by the LBPC community, not putting members into the story, and you can color me intrigued.

Not putting members in sounds like it kind of defeats the purpose of a LBPC GAME. Its what basically sets it apart in story from any other project that is being worked on
2011-06-19 02:50:00

Author:
TheBlackKnight22
Posts: 695


Oh boy, here we go.... 2011-06-19 03:11:00

Author:
CyberSora
Posts: 5551


The most important thing is keeping everyone involved and occupied, but not overworked. Good morale is key to a good project.2011-06-19 03:20:00

Author:
Brian_Istenes
Posts: 151


I agree with Pigg a bit though. It definitely shouldn't be a cameofest. Seeing a different character every five seconds for the sake of it was a bit much last time around I think.

I'd pick a select few people from here if it's going to have any members. Anyway.. if this happens I'd have Doopz and Robotiod's wedding. Which gets crashed.. (Something like that could be enough for the whole thing, just focus on details and fleshing it out, though pick something you all like)

What should come first is the story. Limit it to a handful of levels. LBPCTG was way too long. Quality over quantity.

I'd really like to see this happen, I think it could be great but you have to take the right approach.
2011-06-19 14:35:00

Author:
OneEyedBanshee
Posts: 1370


I like this idea - but you'd also need to set a timeline of sorts. Last time, levels which seemed good when first made, were almost not "up to date" by the time it was released - for example, not using more recent packs like the water pack. It therefore looked a little outdated by the time it was released - so set a timeline I reckon, and keep updating it to "keep it in date".

Good luck!

2011-06-19 15:04:00

Author:
standby250
Posts: 1113


Not putting members in sounds like it kind of defeats the purpose of a LBPC GAME. Its what basically sets it apart in story from any other project that is being worked on

I see what you mean and where you're coming from, but -- like banshee said -- it just took away from the quality of the levels. I believe what actually sets it apart from other projects is that it is made exclusively by LBPC members. Sure, throw in a few members, but if you ever looked at the LBPC:TG thread, all it was was a few updates, jokes about when it'll be finished, and hundreds of people begging to be in. It was a mess, and I don't want them to have to go through that all again. Instead of having to waste their time making a couple hundred member cameos, why don't we shrink it down to 15-20 known-across-the-site members and spend the newly-freed time to make the whole thing just better.

I also agree with banshee on the point of the story. Make it shorter; only a handful. That being something like 5-7 levels. If the first story/series goes well, then you've got space and time to make another one if you believe it's appropriate.
2011-06-19 15:16:00

Author:
piggabling
Posts: 2979


Needs A light hearted, simple, easy going story,
and not anything like a soap opera or starwars story like one person suggested.
melodrama normally makes for a horrible story in LBP. and it just normally don't fit in the game's theme.
And try keep it down to only 10 members, if people make cameos in this game, to many characters
in a game with a short story makes it Suck pretty much. *mew
2011-06-19 15:46:00

Author:
Lord-Dreamerz
Posts: 4261


Eh, well, seems like people are now expecting me to fail <_> Eh. Can't have much faith in myself when everyone is expecting me to just repeat myself /sigh

Eh, well, me, Outlaw and TheBlackKnight did some preliminary planning last night... Though since it would seem most people don't even want an LBPC: TG2, and would prefer just a project made by LBPC, not about LBPC... And since I am in no regards a good creator, and since everyone seems to agree I am not a good planner...and apparently not able to do this... eh. No one really wants this, and I wouldn't want to make it about LBPC if there was only going to be 10 people from LBPC... wouldn't make any sense. Maybe it's best if I don't try and do stuff <_>
2011-06-19 16:02:00

Author:
RockSauron
Posts: 10882


.

Your being way to down on your self man. Remember just to have fun.
then it'll be great. don't worry about everything or there's no point.
you can do anything you set your mind too. you can do it.
don't let anyone not even your self say you can't. just give it a while.
but I do agree with maybe something that's just made by LBPC members
may be better... but just think on it for a bit.
*mew
2011-06-19 16:08:00

Author:
Lord-Dreamerz
Posts: 4261


It can still be LBPC: The Game without a hundred cameos, Rock. You definitely are being way too pessimistic. I honestly haven't seen anyone say, "Oh no, don't do it" or "You're terrible." You're just imagining it. I'd love to see you do this, but listen to the majority and leave out the hundred cameos and just think of a nice little story, made by the members here. For an example, look at the Hansel and Gretelbot story. Maybe even go more simple on the story. Have fun making it, and we'll have fun playing it.2011-06-19 16:23:00

Author:
piggabling
Posts: 2979


I had the same idea for an LBPC 2 Game. Keep the members as characters in it but not as many cameos.2011-06-19 16:30:00

Author:
craigmond
Posts: 2426


If you're up for it, I'm sure it'd be a good idea. Just try to get development done quicker and keep it up-to-date in quality. That was my main problem with it

Other than that, as long as you want to do it, go for it.
2011-06-19 17:18:00

Author:
Fang
Posts: 578


We created a unique-ish idea (lol) and a way to make the story less linear than the previous one. While I agree with rock that a game without LBPC characters for a LBPC GAME would make no sense, we are trying to keep it down to the main characters in the story. There can be a happy medium, throughout the story we might also make a few other cameos during the story levels but it won't be like the first game with a different person every minute xD. I hope rock doesn't get discouraged, I have to go away for a while but I'll be back this evening. Until then, don't give up xD. Don't let the last experience be a variable of how you feel about this one, but do let it be an example, to learn and improve. I surely don't think we'll be releasing a trailer before we think its almost ready to go this time xD2011-06-19 17:19:00

Author:
TheBlackKnight22
Posts: 695


I was oddly imagining an LBPCTG2 several months ago and actually decided to write out some interesting ideas and even made a logo/banner out of boredom. I can provide some ideas if you still want to go through with it, Rock.2011-06-19 17:21:00

Author:
Night Angel
Posts: 1214


Well, I guess I should try at least. Eh.

K, Night Angel, if you want to give me your ideas you can pm me I guess. :O

And if anyone is interested in helping, then I guess say so lol. :/

But yeah, I'll try to make sure that people in the game have some sort of gameplay tied to them instead of one magic mouth... I tried to have more of that in the first game, but eh :/
2011-06-19 17:25:00

Author:
RockSauron
Posts: 10882


We created a unique-ish idea (lol) and a way to make the story less linear than the previous one. While I agree with rock that a game without LBPC characters for a LBPC GAME would make no sense, we are trying to keep it down to the main characters in the story. There can be a happy medium, throughout the story we might also make a few other cameos during the story levels but it won't be like the first game with a different person every minute xD. I hope rock doesn't get discouraged, I have to go away for a while but I'll be back this evening. Until then, don't give up xD. Don't let the last experience be a variable of how you feel about this one, but do let it be an example, to learn and improve. I surely don't think we'll be releasing a trailer before we think its almost ready to go this time xD

I dunno if you all are taking ideas but.... maybe instead of cameos maybe members can create a character each? Like, Member A creates some guy named Bob who bakes cakes and then Member B creates a guy named Bill who likes money...

Idk that was just out of the blue.... don't really know if it'd work (too many sackbots = thermo-explode).... but ya
2011-06-19 17:28:00

Author:
Fang
Posts: 578


I'd love to see a sequel! I was one of the people who loved the charm of the first one, it really brought players back to the roots of LBP1 community levels, which I just loved!



A while ago, I was actually talking to UltimateClay and Doopz over MSN about the story idea for LBPCTG2. It was gonna be set to a fantasy, Medieval-esqe realm (more like a Final Fantasy, now that I think about it). It would've been an RPG (possibly turn-based), and the LBPC members would serve as either allies to the player, enemies, or NPCs they'd run across.

Make this happen. Now.


EDIT: Oh, and I'd be interested in helping with the story, coming up with ideas etc. I love writing. ^__^
2011-06-19 17:30:00

Author:
Plasmavore
Posts: 1913


I dunno if you all are taking ideas but.... maybe instead of cameos maybe members can create a character each? Like, Member A creates some guy named Bob who bakes cakes and then Member B creates a guy named Bill who likes money...

Idk that was just out of the blue.... don't really know if it'd work (too many sackbots = thermo-explode).... but ya

So instead of a 1000 cameos, you want a 1000 characters.

What?
2011-06-19 17:51:00

Author:
Silver39
Posts: 1703


I'd love to see a sequel! I was one of the people who loved the charm of the first one, it really brought players back to the roots of LBP1 community levels, which I just loved!



Make this happen. Now.


EDIT: Oh, and I'd be interested in helping with the story, coming up with ideas etc. I love writing. ^__^

Would you also be interested in creating?

Probably wouldn't do the turn based thing (don't want the gameplay to get too convoluted) but yes.

Anywho, if anyone would want to help just say so I guess. Right now just coming up with ideas, so I guess I can't promsie you'd be in the final team, or even there will be a team, or what lol. Ah well. Add me on skype: RockSauron or msn: rocksauron@gmail.com
2011-06-19 18:08:00

Author:
RockSauron
Posts: 10882


despite how much I like this idea, I think it should be either handed off to someone else or postponed.

I know from experiance that if you have 2 games going side by side in development then one of them will be skimped on or even flat out die.
I say work on your Arr Pee Gee first then when its approx. 80% done start on this!

ALSO: When It comes to characters I suggest what thi766 has done for his rpg. He has a TON of cameos, but none of them are their respected names. For example, In the game i'm called Mail, not a_mailbox. tfvang is called fang. ShadowNinjaX is called Shadow. steven_big_guns is called Emperor Steven Biguns.

If you choose to add cameos, just spice up the name a good amount. That way it doesn't just seem like the names are just tacked on...
2011-06-19 19:07:00

Author:
a_mailbox
Posts: 416


Would you also be interested in creating?

I'm not too great at logic, but I could definitely team up with another creator to create the visuals of the level!
2011-06-19 19:14:00

Author:
Plasmavore
Posts: 1913


despite how much I like this idea, I think it should be either handed off to someone else or postponed.

I know from experiance that if you have 2 games going side by side in development then one of them will be skimped on or even flat out die.
I say work on your Arr Pee Gee first then when its approx. 80% done start on this!

ALSO: When It comes to characters I suggest what thi766 has done for his rpg. He has a TON of cameos, but none of them are their respected names. For example, In the game i'm called Mail, not a_mailbox. tfvang is called fang. ShadowNinjaX is called Shadow. steven_big_guns is called Emperor Steven Biguns.

If you choose to add cameos, just spice up the name a good amount. That way it doesn't just seem like the names are just tacked on...

I canceled Chains of Time a while back in hopes that one day I could potentially make it a real game, so I don't have any project at the moment so that's not really an issue ;o

And I'll try to make the names flow more. Yes. <_< >_> >_> <_<

Anyway, uh, yeah, lol I added you on skype plasma, not sure you are on it a lot but still, I need someone to talk to <_>
2011-06-19 19:22:00

Author:
RockSauron
Posts: 10882


Very interesting. xD A little disclaimer before I start saying things: If I become involved in this project, I will not become involved until much later. I've begun work on a different LBP project now (and even still, I'm hardly working on it), and I'm busy with college preparation and stuff. >.< So, if I do become involved, it will have to be later; at least for the building (and by building, I mean music, and that doesn't really have to be implemented until later anyway).

Now that my disclaimer is out: I support the idea of making LBPC: TG2, my only issue with the first one was the cameos. Being not so much from LBPC as the people who made it, I only knew a total of five people who appeared in the game. :x You can't expect everyone who plays the level to know a good majority of the people who are cameo'd, and my suggestion around this is to avoid them all together. I can't really imagine they add much to the level except thermo. If you do go with camoes, make it solely the team that created the game, and perhaps a couple really well known people from this community (and by well known, I mean CC-well-known). My other suggestion has been mentioned already, and it's finalizing what's going to happen in the story/levels before starting the actual production of the levels. Organization is key to success, and I noticed we had a lot of trouble in CoT with that considering we couldn't stick to a combat idea without changing it a week later (I have a feeling that's why Tomeh disappeared for a while). [/shot for bringing this up]

You're a great project leader Rock. During CoT, you demonstrated that you genuinely care about your story, teammates, and fulfilling your dream of the levels being finished. I think that we just jumped in to the project too early. We got excited because "ZOMG LBP2" and didn't bother much with planning because we just wanted to create. Now, hopefully, that the excitement of the new-ish game has worn off, we can spend more time planning, and less time doing nothing in create mode. Also, stick to 10 levels or less. This includes sub-levels and cutscenes, as they take just as long to create. :x I suggest 4 main levels and 2 cutscenes, much like the story mode levels. Perhaps we can add in minigames, as they're not that difficult to make.

:]

EDIT: Discussing with Rock over MSN, I guess what I meant to say was not to base the game on LBPC, but rather have it made by the community and endorsed here, much like the TG was, but venture out from the forum setup and such. Just make a project endorsed by LBPC. No cameos is what I'd like to see, as they aren't the best thing in the world (in fact, they made some of the original levels quite unappealing and overcrowded).
2011-06-19 20:38:00

Author:
AeroForce22
Posts: 392


I don't know how it would be LBPC: TG without cameos :/

I really don't. Only having 10 or so "famous" people from LBPC would just destroy the whole point of such a game. I mean, sure, some would argue that the game should be MADE by LBPC... but you don't really name a game based on who made it and call it "Sony: The Game" :/

So basically, if people think we should try to limit the number of people to miniscule and not do the whole LBPC thing... then it wouldn't really be LBPC: TG2 :/ Which I guess I'm ok with, I don't want to waste my time on another project no one wants <_>

I could always try and make another game... but honestly I don't really like humorous stories too much and only liked trying to see how I could jam people into the first game. I really don't think a funny story in the vein of LBP would really capture my interest unless it is LBPC or a satire of something, but eh... nothing really pops to mind. And my serious stories wouldn't really work too well in LBP anyway it would seem, but I would like to save my best stories for one day, over the rainbow...

... Eh. Well, what do you people think I guess. I won't bother making something unless people would want such a thing <_>
2011-06-19 20:58:00

Author:
RockSauron
Posts: 10882


I support this thought. ^^ I will even make it if I have too.2011-06-19 22:30:00

Author:
DaSackBoy
Posts: 606


So instead of a 1000 cameos, you want a 1000 characters.

What?

I thought of that out-of-the blue. Don't really think it as a solid realistic idea >.>
2011-06-19 23:35:00

Author:
Fang
Posts: 578


I would love to help even though in not too good. Love the idea too. As for cameos make it a proud LBPC fighting something. Then there can be cameos like CC is the king.2011-06-19 23:36:00

Author:
craigmond
Posts: 2426


I'm sure a lot of people are just wary from the first game, we need to find a decent balance of the number of levels and also the number of characters. The cameos this time around will be a lot more than just cameos we plan to try and incorporate them more into the story. Sackbots make that way easier than it was in the first LBP2011-06-20 02:32:00

Author:
TheBlackKnight22
Posts: 695


Well from the looks of this, this will be more of a remake than a sequel. If that's not too much of a spoiler for you peoples.2011-06-20 16:04:00

Author:
DaSackBoy
Posts: 606


You helping too DaS?2011-06-21 17:07:00

Author:
TheBlackKnight22
Posts: 695


I don't know how it would be LBPC: TG without cameos :/

I really don't. Only having 10 or so "famous" people from LBPC would just destroy the whole point of such a game. I mean, sure, some would argue that the game should be MADE by LBPC... but you don't really name a game based on who made it and call it "Sony: The Game" :/



IMO, I think the community would probably appreciate a well-designed series of levels with a sharp storyline over a series of shout-outs any day of the week. Cameos should never be a priority over story and gameplay, they should only add to the story.

The 'web forum' theme and all the cameos really killed the first one for me...I just wanted to get down to the platforming bit and it never seemed to come

If it were me running this project, I'd first get a polished storyline together, find a small group of established creators to build the thing and expand your team down the line when you need things done.



EDIT: Discussing with Rock over MSN, I guess what I meant to say was not to base the game on LBPC, but rather have it made by the community and endorsed here, much like the TG was, but venture out from the forum setup and such. Just make a project endorsed by LBPC. No cameos is what I'd like to see, as they aren't the best thing in the world (in fact, they made some of the original levels quite unappealing and overcrowded).

^^ This is good advice.

When you think about it, there have been some amazing level series put out by just a few creators. I think as one of the most prominent LBP fansites, we should really be looking for a killer story and a few well put-together platforming levels to support it.
2011-06-21 18:07:00

Author:
Chazprime
Posts: 587


Or make the cameos just creator curators. Their world and you have to solve problems for them. Cameos could work well this time though, we have sackbots which could follow you through the level.2011-06-21 18:11:00

Author:
craigmond
Posts: 2426


You helping too DaS?

I'm like Rocks personal assistant, so yes, I guess I would have too.

But honestly I really would like to see this become an Epic Title for LBPC, it could bring out a lot of the people who aren't active anymore.
2011-06-21 18:34:00

Author:
DaSackBoy
Posts: 606


Eh, if we don't have cameos of people from LBPC, it isn't really LBPC: TG. And if we only have like 10 people from LBPC... then, like, what's the point?

Ok, fine, so maybe LBPC: TG isn't a good idea. But if what you people want is a project made by LBPC, I don't really think I myself am LBPC :/. If what you people want is just a level series made by LBPC...you should try and get someone other then me probably.

And if the story for said LBPC series is "Silly" like Hansel and Gretelbot... I really don't want to bother. I want to try and make serious stories, which wouldn't work too well in LBP... Already I just want to try and focus on a serious story, since if what the only silly story I want to make (seeing how I can throw as many different people into a coherent story as possible) just doesn't resonate with people...

Basically, if no one wants to play an LBPC: TG with cameos, and just want something made by LBPC I won't bother because A. They deserve someone better then me to represent LBPC, and B. I don't want to write the silly story that would be required. So eh.
2011-06-21 19:17:00

Author:
RockSauron
Posts: 10882


Eh, if we don't have cameos of people from LBPC, it isn't really LBPC: TG. And if we only have like 10 people from LBPC... then, like, what's the point?


Maybe you just need to brainstorm a way to make the theme of LBPC: TG about the community here in a way that's not so literally tied to a web forum and specific people
2011-06-21 19:38:00

Author:
Chazprime
Posts: 587


Maybe you just need to brainstorm a way to make the theme of LBPC: TG about the community here in a way that's not so literally tied to a web forum and specific people

That sounds dreadfully boring >_> Make it about the community... without mentioning the community? WTF? >_>

And I don't want to bother writing a story that isn't serious. I'm not too keen on the whole LBPC:TG2 thing anymore, and if people don't even want LBPC:TG2 but just want... I have no idea, then I won't even waste my time with another silly story :/
2011-06-21 19:48:00

Author:
RockSauron
Posts: 10882


Rock, you're generalising a few people's opinions as everyone's opinion. I still love the idea of having all the LBPC members in it like the first one did, I don't think that's what made the first one bad either. It just wasn't particularly well made, and on top of that took so long to make it became outdated.

What would be cool is if this kept the cameos, but ditched the whole internet forum theme. Like, ConfusedCartman could be a king, LBPC is a castle and the mods are his guards. The story could be something along the lines of the LBPC castle being under attack, and you as a peasant have to save LBPC and it's king. Thoughts?

Edit: Just had a thought, how cool would it be if you could free roam around the town and talk to other members and stuff. It'd work really well with Sackbots too. If someone doesn't make this, I will!
2011-06-21 20:18:00

Author:
Doopz
Posts: 5592


but I would like to save my best stories for one day, over the rainbow...

*looks at signature...*

2011-06-21 20:37:00

Author:
Plasmavore
Posts: 1913


*looks at signature...*



This was totally worth posting.
2011-06-21 20:41:00

Author:
RockSauron
Posts: 10882


Sorry, I meant to type something related but I had to go out so just posted it. >_<

Yeah so I was gonna say, I think the game should definitely have cameos from LBPC members . Like Doopz said, that was the best part of the series! Seeing all of your friends and knowing who was who and getting excited when you saw someone you knew, which was obviously very often. If there were to be a sequel, it would have to be shorter (as other people have suggested) so it will be finished in time without seeming outdated, similar to the first one.
2011-06-21 21:06:00

Author:
Plasmavore
Posts: 1913


Eh. I guess the thing is that I just don't want to make another silly story :/ I do want to try a more serious story... but I don't think those go over too well in LBP, but eh. Same as when I wanted to do Chains of Time- if I was going to spend all this time and effort on a new project, I'd want it to be a story from my heart :/2011-06-21 21:17:00

Author:
RockSauron
Posts: 10882


Eh. I guess the thing is that I just don't want to make another silly story :/ I do want to try a more serious story... but I don't think those go over too well in LBP, but eh. Same as when I wanted to do Chains of Time- if I was going to spend all this time and effort on a new project, I'd want it to be a story from my heart :/

That's the problem.
you can't really make a game with a lot of cameos of real people and try to make it a serious story.
it just don't work. Cameo stories are always jokes or just silly stuff.
anything serious would just look bad. and no matter what just could not be taken seriously.

if you only want to make a serious story then don't Make LBPC2 the game.
as LBPC2 the game pretty much calls for a non serious story no matter what.
make some other level series that works better with a serious story.
*mew
2011-06-21 23:28:00

Author:
Lord-Dreamerz
Posts: 4261


I never said I wanted to make LBPC2 a serious story, I said I wanted to write a serious story in lieu of LBPC2 :/

lol, i just wanna make an rpg. With one of my three story ideas I've got floating around in my head. lol. /sigh I unno how it'd work in LBP2... eh, anyone wanna try making an rpg on computer? XD Yeah, thought not. Ah well, I'll jsut await the judgement day...
2011-06-22 01:13:00

Author:
RockSauron
Posts: 10882


I never said I wanted to make LBPC2 a serious story, I said I wanted to write a serious story in lieu of LBPC2 :/

lol, i just wanna make an rpg. With one of my three story ideas I've got floating around in my head. lol. /sigh I unno how it'd work in LBP2... eh, anyone wanna try making an rpg on computer? XD Yeah, thought not. Ah well, I'll jsut await the judgement day...

Hmm Well I think you need some time to your self to think things over.
you seem really unsure of what you want.
2011-06-22 12:27:00

Author:
Lord-Dreamerz
Posts: 4261


@Rock:
To be honest, I really say you shouldn't do this, no offence, but you're really bad coordinator.
Just look at what happened to that game we were supposed to make with a few other peoeple with UDK, you probably forgot all about it.
You abandoned your RPG, what's the guarantee you won't get bored with this as well and just throw it out like that?
Not to mention you're already discouraged from LBPC:TG and seem to think ths isn't gonna work, so your morale would be really low during this.

If you think I'm being too harsh, answer me this, how many "Progects" have you taken on?
How many of thesee did you abandon, and how many did you finish and end up not being what you wanted/ how you wanted?
See my point?

Why not consider working on a non-multi-level project?
You know, make some regularbsingle levels first doing exactly what you want, no group of people arguing what you do, just you doing what YOU want to do, that can be your next "project" to keep you busy, make it, publish it and see how it works, who knows, maybe you'll like making single levels better than large scale group progects.


@People saying if this is made, no cameos.
Ok, really its like saying not to try and add a theme to a series because people won't like it, so just make it geneeric, no actually, that IS what you're saying.

You're saying that its IMPOSSIBLE to even try t make a level with cameos good and that if it does its automatically bad?
You don't even try and consider the possibility of being able to make those cameos more than simply appearing and actually putting them to good use?

Look, LBPC: TG wasn't bad for the cameos, but many things altogether, so the cameos wasn't the greatest attraction, big deal, doesn't mean they can't be on the sequel.


@Fumetsusozo
(Along with the previous statement.)

Actually, cameo does not = comedy, cameos don't HAVE to be just a joke and leave, cameos can be actual characters on the game that do things here and there, important stuff or valuable to the series, even if its something small or they're on for just a few secs, doesn't mean they have to be there jst standing and say a joke.


So...yeah.
>_>
<_<
[/opinion]
2011-06-22 14:13:00

Author:
Silverleon
Posts: 6707


Well thing is I have never seen cameos put to good use outside of comedies.
If you like to tell me A serious story that had... No not some BUT a LOT of cameos of real people
and did it in a way that was truely fun and did not make it all feel like a badly made joke.
then go ahead. I don't mind being wrong in this case. *mew

And all I was saying is he did not need to cameo 100+ people if he did go and try to make LBPC the game2.
As 20 maybe little more but not much would work fine. I fail to see the need to cameo 100+ people.

But I do agree he should not make LBPC the game2... I just don't see him in to it with all his heart.
he's already scared from doing it. not a great sign. He should try working on some non group projects
for a while and get his skills up and not have to worry about everyone's opinions. *mew
2011-06-22 14:23:00

Author:
Lord-Dreamerz
Posts: 4261


Truly, Rock didn't lose ANY Interest in the RPG, everyday bugging me to get on and FINISH IT.
The only reason why it got abandoned was because it was moving so slowly, and really it was just such a massive story and game, that it really should be moved onto to even a console game in the future. Yes, Rock can be a bad coordinator, but really he never lost his inspiration for the actual game.

You think he's not a good leader? Tell me the last time you were working for him Silver... >.<

Now, I really would like to see LBPC TG2 make it in, but I don't think that's going to happen anymore.
2011-06-22 17:52:00

Author:
DaSackBoy
Posts: 606


ow, I really would like to see LBPC TG2 make it in, but I don't think that's going to happen anymore.

Indeed, I just don't feel the love for LBPC I used to have that makes me want to make a game about it. I don't want to make anything honoring something, I want to write stories. But eh, I probably managed to talk anyone out of potentially working with me anyway, and I don't really blame them >_>

And I didn't cancel CoT because I was "bored", I canceled it because I want to release it as a real game at some point in the future, A fools hope? Perhaps, but if there's a chance that it may be, then I feel it should be given the honor.

Though I don't really think I'll ever actually be able to achieve those dreams >_> Might as well just accept my mediocre future rather then trying to succeed and failing every time. Eh, whatever. I won't make an LBPC: TG2 because I just don't love you guys enough anymore.
2011-06-22 18:44:00

Author:
RockSauron
Posts: 10882


You think he's not a good leader? Tell me the last time you were working for him Silver... >.<


LBPC: TG and a game we were supposedly making with the UDK editor/ other 2 Game engines we kept going back and forth with for his lack of decision on what kind game he wanted to make and how he wanted to make it.
Also, doesn't matter what happened, the fact is it was abandoned, no?

@Rock:
If you really liked it you wouldn't have cancelled, you can still make it a game in the future, that doesn't stop you from making a LBP project about it now and help organize things to help and see how you plan to do it on the future.
2011-06-22 20:23:00

Author:
Silverleon
Posts: 6707


Though I don't really think I'll ever actually be able to achieve those dreams >_> Might as well just accept my mediocre future rather then trying to succeed and failing every time. Eh, whatever. I won't make an LBPC: TG2 because I just don't love you guys enough anymore.

Did you have to be sanctioned by the site in order to make the first game? If you're going to pass the reigns to someone else...there might be some potential with a new team.
2011-06-22 20:54:00

Author:
Chazprime
Posts: 587


Rawk, You won't know until you try. Get some creators together, have a free create session. Make a quick level if you may, and if the creators blend and have a good time making something together, youve got yourself a start.
It's almost impossible to make a game about tons of coulorful characters on a website that has a serious storyline attached to it. Sometimes cutesy storylines can be fun. As I said before, "You wont know until you try"
2011-06-22 23:27:00

Author:
grayspence
Posts: 1990


Rawk, You won't know until you try."

I did try. Remember? It kinda failed utterly and magnificently and made me never want to do a new one again. Which I still don't. Because I don't love this site anymore. It no longer gives me the illusion of purpose it once did. Eh. And I KNOW that I can't make a serious story about this... HENCE WHY I DON'T WANT TO MAKE THIS. See that? I don't want to. I honestly don't want to waste more time trying to make a game for you guys >_>

Eh. Someone else could make LBPC:TG2 I guess. I just would never want to admit it exists and crawl back into my hole when it inevitably comes out much quicker and better then my POS and everyone says how this new one is soooooooooooo much better then that old one. Eh. Can't really stop you. /sigh
2011-06-24 00:01:00

Author:
RockSauron
Posts: 10882


I did try. Remember? It kinda failed utterly and magnificently and made me never want to do a new one again. Which I still don't. Because I don't love this site anymore. It no longer gives me the illusion of purpose it once did. Eh. And I KNOW that I can't make a serious story about this... HENCE WHY I DON'T WANT TO MAKE THIS. See that? I don't want to. I honestly don't want to waste more time trying to make a game for you guys >_>

Then why make this thread? :/
2011-06-24 01:00:00

Author:
Doopz
Posts: 5592


Then why make this thread? :/

HE was going to but he got caught up in self pitty and doubt, now he doesn't want to anymore...
2011-06-24 01:40:00

Author:
TheBlackKnight22
Posts: 695


I might actual want to start working on this project officially...

By myself...

Alone...

I have ten years to finish it.
2011-06-24 03:02:00

Author:
DaSackBoy
Posts: 606


I might actual want to start working on this project officially...

By myself...

Alone...

I have ten years to finish it.

Ya have friends
2011-06-24 14:28:00

Author:
TheBlackKnight22
Posts: 695


A team if needed, really does anyone care that I would continue the LBPC TG legacy? (Maybe even if it had one, I don't know anymore) 2011-06-24 17:10:00

Author:
DaSackBoy
Posts: 606


I wouldn't care who leads the project, as long as it gets done.

In case t'is project gets started, I'd like to join in..
2011-06-24 18:14:00

Author:
Saku401
Posts: 83


I think you can have cameos in it, easily. Maybe have everyone make their own sack it representing themselves, then throw them all into a cheering crowd or something like that. They don't all have to be labeled or anything, they just have to represent a real person. I think it's a good idea, I'm all for it!2011-06-25 00:19:00

Author:
sp0ngyraver
Posts: 407


Eh, my other game making plans aren't going over too well. I just need to do something, and trying to think of all those cameos the first time around WAS great fun... PLUS some people will make a sequel even if I don't >_>

So yes, if it's alright with everyone, I will work on LBP:TG2. Actually, screw that. I'm making it whether it's ok with you guys or not.

I'M THE PROFESSOR!

But yes. If you don't want me to make a sequel to my game, then... uh... yeah. ANYWAY... /cough

... /cough

So yes, I will be doing this. Currently just me and DaSackboy. Yeah.

And now applications. My most loathed part of the process /sigh Well, I'd bet I scared a lot of people from wanting to work with me, so probably won't have THAT many applications :/ If you for some reason do want to deal with me, then send me a pm saying why you should be in. No official blah blah blah, just say why you think you're a good enough creator and why you love LBPC so much and blah blah blah. Yes.

Yay, I never learn. /sniped
2011-06-26 00:54:00

Author:
RockSauron
Posts: 10882


Yay, now I am in the cross-hairs of flame. 2011-06-26 00:58:00

Author:
DaSackBoy
Posts: 606


OH lordy, i know i'm going to regret this (as you always have a witty remark saved for me :3 )
But is it fine if i help out?

I will be on my best behavior:
- I won't brag
- I'll make all logic from scratch, no "cookie-cut" stuff.
- i'll try not to Pi ss you off :3

I'll be applying for a logictition (however you spell that) job. Hope I can help :/
2011-06-26 03:14:00

Author:
a_mailbox
Posts: 416


I'd help out but I can't really, I have a Ton of LBP projects I need to stop being lazy on and make.
Also I will soon be asking help for some of my own projects... So yeah.
But If you ever need advice. if anyone cares what I even think. you can feel free to talk to me.

I really have no problem with whatever you want to make long as you stay with it and don't quit mid way.
*mew
2011-06-26 03:20:00

Author:
Lord-Dreamerz
Posts: 4261


Really could use all of the expertise we could get. Cause really I have trouble staying consistent with making things look epic, and play out good.

@a_mailbox, sure first logician methinks?

@fumetsuzozo, well if you want to have people telling you what to do with your project, then go ahead and join.
2011-06-26 13:56:00

Author:
DaSackBoy
Posts: 606


Rock, good, you finally decided to something, now make sure to stick with it.
What i'd reccomend you do different from last time is mainly not to assign one or two people to a level only, that was the main problem and why most levels were so different, also why difficulty and style seem to inconsistent, everyone working on their own they really had little connection other than knowing what part of the story they were connecting from and to.
Not to mention since they were on their own, it took longer to build.

My best advice is to not assign certain people certain levels and leave them on their own, but rather everyone work on level by level, that way the levels will be more organized and everyone will have an eye on them, therfore knowing just how to work on the next ones, everyone can pitch in ideas to make it better as well and since its not just one or two, but everyone when they can, the level should be done way faster and much better polished.

Good luck dude, and DO NOT abandon this project even if you're bored of it or can't seem to work, remember stick with it and work it out, it may not be easy, but if you do it right this time it IS gonna be worth it, hope that helps!
2011-06-26 18:48:00

Author:
Silverleon
Posts: 6707


I wouldn't mind to help with this, though I also am working on Lord of the Rings ^.^2011-06-26 19:16:00

Author:
TheBlackKnight22
Posts: 695


... What was I thinking last night, I don't want to make another game off you guys when half of you don't even want to be in a game.

Meh. If I could lock this myself I would, but since my only option is deletion and then no one would be able to see I closed this this time and thus would ask what happened, I'll give a little bit of time before I delete this thread. All I know was that I was insane last night when I decided to give this thing another chance. Meh. I would try to make another of my crazy RPGs instead, but I know that no one wants me to make anything or make anything with me, so I'll just leave it here >_>

And sure, someone else wants to make LBPC:TG2, fine, do it. Whatever. I don't even care anymore. Just make your game however you like, make it better then me, and then everyone will say how great you are and how well you represented LBPC. But I'm done with that. Someone else can try if they want it that badly.
2011-06-26 20:45:00

Author:
RockSauron
Posts: 10882


[/rage]



I'd like to see someone else take the project and lead it well. Also, as many have said it earlier, cameos do take the quality away. At least I wouldn't like to see them anymore.

LBPCTG2 can be called LBPCTG2 even if it didn't have any cameos. The Sony's level make.believe adventure introduced Sony very well in it without forcing the existence of Sony into the gameplay too much. The same could be done with LBPC.
2011-06-26 21:06:00

Author:
Saku401
Posts: 83


Woah Rock, take it easy it's ok, were all here to help each other, well I am at least I know what you're going through, I was inactive on these forums for a very long time. A few days ago I was seconds away from borrowing my neighbors .357 and just running around in the streets shooting people, just out of frustration over nobody playing my level that I spent 30+ hours on, probably up to 50+ by now. Basically I'm here to help fight this kind of frustration that comes along with actually putting some effort into your levels. I'm actually here looking to get MORE involved in creating, so I'm here to give help to anyone who will take it.

I hate to see any talented creator stop creating, especially when it is just out of frustration. I get sad every time I read on a players profile that they are "retiring" from creating. We are at war here, we are at war with the masses of mediocre levels and the ppl who only like to play mediocre levels. Every time a good creator quits, it's a casualty on out side, and out numbers are always dropping and theirs are always growing.

Basically what I'm asking is, what can I say or do to keep you from giving up? Us dedicated creators NEED ppl like you on our side. I'm willing to help with whatever you need, I'm all in! Forget all the bad things ppl are saying about the first series. I haven't played then yet so I don't know if they're true, but that's no reason the sequel can't be better. I thought Assassin's Creed was one of the worst games ever made, but apparently they're sequels are nothing short of brilliantly amazing. Don't give up dude. Feel free to add me on PSN if you would like, I'm down to help in any way I can.
2011-06-26 21:22:00

Author:
sp0ngyraver
Posts: 407


... What was I thinking last night, I don't want to make another game off you guys when half of you don't even want to be in a game.

Meh. If I could lock this myself I would, but since my only option is deletion and then no one would be able to see I closed this this time and thus would ask what happened, I'll give a little bit of time before I delete this thread. All I know was that I was insane last night when I decided to give this thing another chance. Meh. I would try to make another of my crazy RPGs instead, but I know that no one wants me to make anything or make anything with me, so I'll just leave it here >_>

And sure, someone else wants to make LBPC:TG2, fine, do it. Whatever. I don't even care anymore. Just make your game however you like, make it better then me, and then everyone will say how great you are and how well you represented LBPC. But I'm done with that. Someone else can try if they want it that badly.

If you don't believe in yourself and don't think you can do it how can you expect others to do?
No, you get in there and make LBPCTG2 wether you like it or not, you started it, now go finish it!
2011-06-27 22:27:00

Author:
Silverleon
Posts: 6707


no offence rock, but i'm gonna agree w/ everyone else on this.

DO IT!

If you can do this, you don't really have a reason to be sorry for yourself. You can be content with your self because you finished something that you have thought up (something i have never done myself, though i wish i had)

Then (and only then) can you have your head held high and say: "I made LBPC:TG2 and made it well. I can start and complete anything" (only you know, less corny)

How about it? If you don't, someone else will (and it will be worse for it!)
2011-06-28 16:01:00

Author:
a_mailbox
Posts: 416


What part of me not wanting to make it don't you understand? It's not that I don't think I can do it justice or whatever... I just... don't want to >_> You aren't honestly trying to make me make something I don't want to for you guys, are you? If I make something, it must be something I want to make. No amount of trying to convince me I should just to prove I can would ever change the fact that I just don't want to >_>2011-06-28 16:07:00

Author:
RockSauron
Posts: 10882


Well then, we need someone new to take up the helm and raise this project from the depths.
1...2...3... Not it!
2011-06-28 21:57:00

Author:
Brian_Istenes
Posts: 151


Look, if Rock doesn't want to do it. We CAN'T FORCE HIM TO!
Besides, if he isn't truly behind it, the whole thing will fail.
2011-06-28 22:31:00

Author:
Jedi_1993
Posts: 1518


I'm up too it. /sniped

But seeings how there are tons of more eligible (and more famous people ) than me, I'm going to hold back and see what happens. /waits for a giant cat fight
2011-06-29 00:37:00

Author:
DaSackBoy
Posts: 606


LBPCentral Archive Statistics
Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.