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#1

Fire on, fire off?

Archive: 4 posts


Is there a way to make a material burn and then stop burning as a switch turns?
I'm trying to make a working oven where you can heat the plates.
2008-12-10 22:46:00

Author:
Karma_Cat
Posts: 35


There was a level, I think called the Haunted House, which did something similar. There was a fire section you had to climb past, but once you got to the end it suddenly went out.

I never bothered to reverse engineer the idea, but my initial thoughts are that emitters were involved. You can emit on fire objects, and therefore give them lifespans and so on. It might be an inverted one shot system perhaps.

In short though, it's possible.
2008-12-11 01:28:00

Author:
Elbee23
Posts: 1280


You can't turn the burning effect on and off so you will need to find a way around this.

You could use and emitter which emits a piece of burning material in the exact position where you want the hob to be, make the material dark matter if it will not be supported by anything, set the lifetime of the object to a very short time, maybe half a second or less, and the max emitted to infinite. The you can have a switch, (the cooker control knob), activate the emitter.

This way when the hob is turned on the piece of burning material will always be there (as soon as it dissolves another will appear to replace it) and when you turn the hob off it wont be there anymore. But there will be a space where the material once was - problem if you want to be able to walk across it. Solution - another emitter same as the first which emits non burning material, attached to the off position of your hob control.

EDIT - OR you could have the burning object made out of dissolve material with a mag switch connected to the material and stuck onto the material (all the same object), have the emitter set to one shot and infinite life time, and have the emitter connected to the on position of your hob control. Then have a piston with the mag key set up nearby so that when the hob control is in the off position it moves the key close enough to the burning object to make it dissolve...

This method may be quite thermometer intensive though.

Another solution would be to use a piece of material twice as long as the hob area. have one half burning and the other half not burning, then have a piston set up so it will move either one half or the other under where the hob is. This might be a bit simpler to achieve but wont look as good when you turn the hob on or off...
2008-12-11 01:30:00

Author:
chillum007
Posts: 228


Not as hard as I thought it would be, cheers for the help!


You can't turn the burning effect on and off so you will need to find a way around this.

You could use and emitter which emits a piece of burning material in the exact position where you want the hob to be, make the material dark matter if it will not be supported by anything, set the lifetime of the object to a very short time, maybe half a second or less, and the max emitted to infinite. The you can have a switch, (the cooker control knob), activate the emitter.

This way when the hob is turned on the piece of burning material will always be there (as soon as it dissolves another will appear to replace it) and when you turn the hob off it wont be there anymore. But there will be a space where the material once was - problem if you want to be able to walk across it. Solution - another emitter same as the first which emits non burning material, attached to the off position of your hob control.

EDIT - OR you could have the burning object made out of dissolve material with a mag switch connected to the material and stuck onto the material (all the same object), have the emitter set to one shot and infinite life time, and have the emitter connected to the on position of your hob control. Then have a piston with the mag key set up nearby so that when the hob control is in the off position it moves the key close enough to the burning object to make it dissolve...

This method may be quite thermometer intensive though.

Another solution would be to use a piece of material twice as long as the hob area. have one half burning and the other half not burning, then have a piston set up so it will move either one half or the other under where the hob is. This might be a bit simpler to achieve but wont look as good when you turn the hob on or off...
2008-12-11 13:06:00

Author:
Karma_Cat
Posts: 35


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