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The Giant Forgotten Facility

Archive: 10 posts


Hello everyone!

nice day today, isnt it? yea, i think so!

Ok, i want to let everyone know about my newest (and first 'real&apos level.
my focus was on making a setting that was inside a facility with a very dark, if not sometimes frightening mood.

I must admit it does not have something like a storyline, but i payed very much attention to detail and athmosphere.

http://playstationeu.i.lithium.com/t5/image/serverpage/image-id/192255iA318EF6A33E90560/image-size/medium?v=mpbl-1&px=-1

You will not get any hints or tips at all, the level is meant to be discovered on your own, you need to find out what to do now.
i tried not to make it to hard to find out what you have to do now.
judging from the reviews i've already gotten, it has succseeded.

http://playstationeu.i.lithium.com/t5/image/serverpage/image-id/192256i032EF7AF7F88D6E5/image-size/medium?v=mpbl-1&px=-1

also, there are some little secrets to be found (hidden point bubbles)

so, please give my level a try.
i would like to get some feedback, and i would also like to give some.
mainly i want to know in which aspects i can improve my levels or my style.
so just tell me whats 'oh so' bad about it. thanks in advance! =D
http://lbp.me/v/01k0sj
2011-06-16 19:39:00

Author:
Unknown User


judging by the pictures, it looks really good. i gueued it and will play it tonight. look forward to it. i like the whole eerie atmosphere to a level so im sure ill enjoy it. id appreciate it if you gave my newly ( also first real ) published level a go

wolfy
2011-06-16 19:45:00

Author:
wolfy_616
Posts: 202


sure will do! thanks alot!
i really appreciate it. =D
2011-06-16 19:47:00

Author:
Unknown User


this looks interesting will add it to the queue and leave some feedback soon.
if u get a chance try out my level" Nature's solitude" which is more of a scenic level
lbp.me link http://lbp.me/v/0kn3j2
thread http://www.lbpcentral.com/forums/sho...ure-s-Solitude
2011-06-17 00:05:00

Author:
juscallmeJ
Posts: 77


hey, thanks for the reviews you guys gave!

i recently showed my level to a friend (online) and he was also in total awe about the level, BUT: he said the ending could be bigger..

what does everyone who already played this level think? should i go over the ending sequenze again and make it more glorious/bigger?
please leave a reply. =D
2011-06-18 11:46:00

Author:
Unknown User


ill have to play it again and see. but from what i remember it was fine the way it was...but you can always improve something and make it better. so if you feel it needs to be a little improved id say go for it. but anyway im gona play it again and later and ill leave u a review2011-06-18 11:50:00

Author:
wolfy_616
Posts: 202


played this level last night.
first, there are some nice visuals here. everything kind of flows together.
I did get stuck and had to quit out. may give it a go again another time.
2011-06-18 19:42:00

Author:
juscallmeJ
Posts: 77


Positives:
+I liked the intro coming down the elevator, gets you a good sense of the level before you hit the ground
+The design of the level was built really good to
+Visuals looked good
+Gameplay was okay
+The elevator puzzle was pretty smooth, like how you had to pull the box off the top of the elevator to get through the crack

Negatives:
-Didn't really have any negatives, probably think the camera view in the beginning could be pushed up a tab but its not that serious it still worked pretty fine so other then that good job.

Rated: <3
2011-06-20 00:04:00

Author:
Sabre_
Posts: 653


So I enjoyed the gameplay in this level, and the puzzles were varied and it kept me interested. I found the huge variety of materials used to be distracting and confusing - I would not have known what to call the theme if the title didn't call it a facility. I'm actually very impressed that you managed to stay under thermo restrictions with so many materials. I was also confused but the little room with the grab sensor in the corner and the flashing lights that then partially filled with gas before just opening up again. I didn't really understand what that was or why it was there. I also had minor trouble and got stuck on top of the elevator with the boxes while it was down, but a quick retry put me back on track, so not a major complaint.

Finally, I was all ready to comment on the big ending you mentioned but I don't know what you were referring to? The elevator with the lights at the very end? I guess you could take this as a vote for making it bigger and better if you want it to be noticed?

But as I said, the gameplay and puzzles kept me interested and sticking around to finish the level was no sacrifice.

If I didn't make you too mad with my feedback you have a chance to get revenge and tell me all the problems you run into with mine (https://lbpcentral.lbp-hub.com/index.php?t=58499-Silence-in-the-LIbrary).
2011-06-20 01:09:00

Author:
silmedriel
Posts: 64


wow!
thanks to all of you!

i didnt thought of that much positive feedback!
thanks.

but there has also been criticism which im glad some of you gave!


i wanna know how you encountered the little room with the grab sensor.
was it too much of a challenge finding out what to do now?

as silmedriel said: its not obvious why it is there, but thats another point.
i was just worried that too few players will know what to do.

also, i now think that im gonna go over the ending, once i figure something nice out.
2011-06-20 21:27:00

Author:
Unknown User


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