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#1

Final Fantasy X Remake

Archive: 8 posts


Hello, I'd like to create a remake of Final Fantasy X, in different levels: I thinked of level keys that you find in the end of a level, to unlock other parts of story. Would you like to help me in this adventure?


PS: sorry for my strange English, but I'm not native English T_T
2011-06-16 14:26:00

Author:
Unknown User


Before you do any of that, i would try making the battle system first. Assuming you are going for an accurate representation of FF X's battle system, it can get a little tricky if you want to configure AGI stats/turn order and sphere grid. I would help, but i am already doing two rpgs currently. Turn based battle systems have a huge learning curve, which is why i recommend trying to create that first before you do anything else.

Reasons: You need to know how much space its going to take up, and you have enough room to fit everything else on the stage. And Secondly you need to know if you are capable, or have enough vigor to even finish a rpg of this caliber.

Just a word of advice, i have seen many canceled rpg projects. You would probably get more help if its a more original idea and another FF X level has already made the cool pages...

Good luck with whatever it is you are trying to do, i just felt i should give you a heads up.
2011-06-16 15:02:00

Author:
Rpg Maker
Posts: 877


Why not create an adaption of the game. Instead of following the story of Tidus, you follow the story of his father Jecht.
I think it would interesting to see how you make that.
The story is there and the Auron/Braska/Jecht help a lot.
2011-06-16 15:14:00

Author:
Darkcloudrepeat
Posts: 606


jecht story? interesting ...uhm about rpg system, I know it's hard to create... thanks for for infos!

If it's too hard...maybe i can make a movie...?
2011-06-16 15:47:00

Author:
Unknown User


I didnt want to discourage you, im just letting you know it will take a while to make. You can do whatever you want to do, thats what LBP is all about. I think jechts story would be more interesting personally, and would draw more attention. It already grabbed mine lol

Thats what FF X-2 should have been about imo. I think it would be a fun story to create
2011-06-16 16:06:00

Author:
Rpg Maker
Posts: 877


I didnt want to discourage you, im just letting you know it will take a while to make.

yes I know it, don't worry C: ...


It already grabbed mine lol

LOL XD ...uhm... and what about blitzball? initially I wanted to recreate it...but I don't know how... :S
2011-06-16 16:57:00

Author:
Unknown User


Im working on FFXI & XIV Online.

Im using same battle system in both games and just filling in FFXIV into FFXI style of gameplay.

I expect the lanuch of the game to be at July 15th. I have future updates to the game already made and will be keep updating it like a real MMORPG game.
If I can create 12 levels, 5 new enemys and sync the logic for 30 enemys.

I already been doing it for few months. I got the battle system down and stuff and working on adding in content and syncing all the logic together.
I use alot of followers,tags,senquncers and emiters mainly. Mainer its connecting all of it and adding content thats gonna take up most of your time.
2011-06-16 19:36:00

Author:
venat
Posts: 715


Im working on FFXI & XIV Online.

Im using same battle system in both games and just filling in FFXIV into FFXI style of gameplay.

I expect the lanuch of the game to be at July 15th. I have future updates to the game already made and will be keep updating it like a real MMORPG game.
If I can create 12 levels, 5 new enemys and sync the logic for 30 enemys.

I already been doing it for few months. I got the battle system down and stuff and working on adding in content and syncing all the logic together.
I use alot of followers,tags,senquncers and emiters mainly. Mainer its connecting all of it and adding content thats gonna take up most of your time.

wow *_*, so...you are interested in this FFX project?
2011-06-17 10:17:00

Author:
Unknown User


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