Home    LittleBigPlanet 2 - 3 - Vita - Karting    LittleBigPlanet 2    [LBP2] Help!
#1

Help!!

Archive: 7 posts


This is probably pretty simple, but I am not that good at creating in LBP2. Anyways, look, in my level I have narrow platform (who is placed lower the original place where you walk). It has a grappling hook on it and is attached with a piston to the ground. I want it to come up from the lower spot up to the original spot and then stop there. That's it, but I can't get how to do it! I have Player Sensor and I want that when I go to the sensor the piston will start working and get up. Attached to the platform (attached to the piston) I have a Tag. And on the higher platform there is a tag sensor. So when the lower platform gets up it will stop because the Tag Sensor is inverted. The problem is that I can't attach the Player Sensor and Tag Sensor to the piston. It only allows one of them. How am I supposed to do?2011-06-13 20:26:00

Author:
AbdiHMA
Posts: 86


There are couple of ways to achieve this. If you want to keep the same set up you have, I would try this:

Have the tag sensor not inverted. Place an XOR gate down and put the player sensor and tag sensor outputs into the gate. Then wire the XOR gate to the piston. What should happen is the player sensor will activate the piston, then the piston should stop once the tag sensor kicks in. You may also want to have an anti-grav with full dampening activate once the piston stops to make sure it won't move when the player walks on the platform. You could do this simply by wiring the tag sensor to the anti-grav.

Hope this makes sense... I'm not the best at explaining logic.

Edit: you may want to have the player sensor going into a one shot counter (counter set to 1) then have the counter going into the XOR gate.
2011-06-13 20:50:00

Author:
KnutsoPX
Posts: 116


Thank you man! I go try it now. Should the Player Sensor be attached to the Counter?2011-06-13 20:56:00

Author:
AbdiHMA
Posts: 86


Yeah, have the player sensor go into the counter and have the counter go to the XOR gate. The tag sensor can go directly to the other input of the XOR.2011-06-13 21:12:00

Author:
KnutsoPX
Posts: 116


Just set the piston to forwards/backwards and delete the tags and tag sensors!2011-06-13 23:22:00

Author:
L1N3R1D3R
Posts: 13447


Have your player sensor connected to the one shot counter, and have your counter counter connected to the piston set to forwards/backwards. You may have to reverse the piston depending on the way you connected the piston.2011-06-14 13:32:00

Author:
Jakeamorris25
Posts: 72


Yeah, I did so. It's all good now.2011-06-14 15:25:00

Author:
AbdiHMA
Posts: 86


LBPCentral Archive Statistics
Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.