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Steering with a Brain

Archive: 13 posts


I don't know if anyone has already done this so don't criticize if its not original. I was just going to say you can steer just about anything left or right using a brain. Just have it go towards the Sackboy and attach it to the car near the middle. then when you stand on the side you want to go... it will go in the direction towards you and also carry you... I wanted to know how to make it stop when you are in the middle if anyone can help. I am just putting this out here. I know that there are probably 1000 better ways to achieve this effect. But if for some reason it can't require grabbing this is method of steering will work.2008-12-10 01:30:00

Author:
PhatCakes
Posts: 22


Play 'The Darkness' in Story Mode. It's in 'The Wedding' section.

jFxsstM_h58
2008-12-10 01:33:00

Author:
Unknown User


There's no way to make it stop in the middle, but alternatively, you could use proximity switches to achieve this affect. It would take a somewhat complex setup though. You would need two proximity switches on either end of w/e it is. Have a three-way switch somewhere, with two pistons attached to it. When one proximity switch is triggered, it should extend one of the pistons, and when the other is triggered, the other piston should extend. The effect should be that the three-way switch goes both directions depending on which is triggered. Hook the three-way switch up to the wheels, and set it to directional. If you left a little space in between the two proximities, it should achieve the effect you wanted.2008-12-10 01:38:00

Author:
BassDeluxe
Posts: 984


There's no way to make it stop in the middle, but alternatively, you could use proximity switches to achieve this affect. It would take a somewhat complex setup though. You would need two proximity switches on either end of w/e it is. Have a three-way switch somewhere, with two pistons attached to it. When one proximity switch is triggered, it should extend one of the pistons, and when the other is triggered, the other piston should extend. The effect should be that the three-way switch goes both directions depending on which is triggered. Hook the three-way switch up to the wheels, and set it to directional. If you left a little space in between the two proximities, it should achieve the effect you wanted.

Or simply have one proximity switch move one wobble bolt one direction, have the one on the opposite side, make that switch move the wobble bolt on the other side another direction, and have the strength of these bolts set to zero so they would move when only one was forced to.
2008-12-10 02:15:00

Author:
qrtda235566
Posts: 3664


But if the strength was 0 it wouldn't move the wheel at all, I don't think.2008-12-10 02:32:00

Author:
BassDeluxe
Posts: 984


My older brother can't even steer with his hands, for goodness sake.2008-12-10 02:40:00

Author:
Unknown User


But if the strength was 0 it wouldn't move the wheel at all, I don't think.

Actually, it would. There's a difference between strength and speed. If the strength was set to 0, the wheels would move if any amount of force was put upon them, which includes if the wheels is forced to move with the proximity switch.
2008-12-10 20:34:00

Author:
qrtda235566
Posts: 3664


There's no way to make it stop in the middle, but alternatively, you could use proximity switches to achieve this affect. It would take a somewhat complex setup though. You would need two proximity switches on either end of w/e it is. Have a three-way switch somewhere, with two pistons attached to it. When one proximity switch is triggered, it should extend one of the pistons, and when the other is triggered, the other piston should extend. The effect should be that the three-way switch goes both directions depending on which is triggered. Hook the three-way switch up to the wheels, and set it to directional. If you left a little space in between the two proximities, it should achieve the effect you wanted.

Lol, made it

Took about two minutes, but it's actually pretty cool lol.
2008-12-10 20:57:00

Author:
DrunkMiffy
Posts: 2758


Actually, it would. There's a difference between strength and speed. If the strength was set to 0, the wheels would move if any amount of force was put upon them, which includes if the wheels is forced to move with the proximity switch.

But if the strength is zero then no force would be exerted, so no force would be put on it.

I'm gonna try it out and I'll post the results.

Edit: Okay, I tried it, and as it turns out, there ISN'T a strength setting for wobble or motor bolts. Now, first I tried wobble because that what you said, and I still have no idea why you said this, because those are the ones that go back and forth. I assumed you meant motor, so I tried those, and then they didn't have strength either, so I used the closest thing to it, tightness. I set that to 0 and hit play, and nothing moved. At that point I didn't need to go any further because I knew they still wouldn't move if I attached a switch to them.
2008-12-10 21:40:00

Author:
BassDeluxe
Posts: 984


How about you just put a sensor switch on either end of the vehicle and leave a little room in the middle, so when you go in the center, nothing happens. Much easier than using a brain and a series of complex switches, in my opinion.2008-12-10 22:47:00

Author:
Sack-Jake
Posts: 1153


How about you just put a sensor switch on either end of the vehicle and leave a little room in the middle, so when you go in the center, nothing happens. Much easier than using a brain and a series of complex switches, in my opinion.

Because you need a seperate mechanism to allow both the proximity sensors to control the direction of the car, but it is possible

I have one ready, if you wanna try it.
2008-12-10 23:11:00

Author:
DrunkMiffy
Posts: 2758


For some reason I can't understand this thread. It sounds like the original poster is trying to make a hyper complex 3 way switch. That's the super easy default way of making a vehicle go forwards, backwards or stop. I just don't understand why you need to set things up like this.


Because you need a seperate mechanism to allow both the proximity sensors to control the direction of the car, but it is possible

I have one ready, if you wanna try it.

Anyway though, if you wanted to go down the twin sensor path, it would not be too complex I suspect. Have 2 wheels, 2 motor bolts, and have them move in opposite directions. Then have the sensors attached to the different wheels.

The only problem I can see is that the motor bolts refuse to move when they are not spinning. You could probably override this though with a light enough vehicle though.

-EDIT-
On reflection though it could give a hands free driving system I guess. A 3 way switch needs to be held, at least to get things moving or not moving. So if you have a system that needs you holding on to something while moving, it could be useful.
2008-12-11 01:44:00

Author:
Elbee23
Posts: 1280


For some reason I can't understand this thread. It sounds like the original poster is trying to make a hyper complex 3 way switch. That's the super easy default way of making a vehicle go forwards, backwards or stop. I just don't understand why you need to set things up like this.



Anyway though, if you wanted to go down the twin sensor path, it would not be too complex I suspect. Have 2 wheels, 2 motor bolts, and have them move in opposite directions. Then have the sensors attached to the different wheels.

The only problem I can see is that the motor bolts refuse to move when they are not spinning. You could probably override this though with a light enough vehicle though.

-EDIT-
On reflection though it could give a hands free driving system I guess. A 3 way switch needs to be held, at least to get things moving or not moving. So if you have a system that needs you holding on to something while moving, it could be useful.

You got me wrong dude I have it all working

It's all perfect No grabbing jumping neccesary. Just stand where you wanna go, and jump if you wanna fly!
2008-12-11 15:32:00

Author:
DrunkMiffy
Posts: 2758


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