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Upside down Sackbots

Archive: 3 posts


Me and a friend were messing about yesterday, we messed with gravity and cameras and Sackbots, the end result was a sackbot that looked like it was standing upside down, so we put it in a movie ( it dosnt eork on normal levels!) and made a small film of a sackbot who just wanted to be normal, like all the other sacks! This sack was the upside down one of corse, and it was really quite cool, And with a controlinator and alot of other tweakers, we did this to sackboy himself! And if he dosnt move ( he isn't suppost to he is dangeling from a wall on chains, upside down!) then it works, but when we tested it, if player 2 moved off too far from player one then it would stop working, but anyway this is quite cool because Sackbots can't be placed upside down (why is this?) anyway what are your thoughts on this, sorry if I went on a bit, bye bye!2011-06-10 23:06:00

Author:
Squidge99
Posts: 203


You can achieve the same upside-down effect with a gyroscope, too. Sounds cool!2011-06-10 23:10:00

Author:
nunsmasher
Posts: 247


You can achieve the same upside-down effect with a gyroscope, too. Sounds cool!

Thats what I was thinking. I have sackbots that patrol, walking back and forth in the air. Seems like if I put a gyroscope on it, it should function the same.

@ OP, you could try that and see if it will work in your level for your movie.
2011-06-11 00:16:00

Author:
CYMBOL
Posts: 1230


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