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Switcheroo
Archive: 21 posts
Well sackboys and sackgirls. It's that time of the week again. And this week I have for you.... http://i1230.photobucket.com/albums/ee489/Nick930930/Switcheroo/APhoto_3.jpg http://i1230.photobucket.com/albums/ee489/Nick930930/Switcheroo/APhoto_1.jpg http://i1230.photobucket.com/albums/ee489/Nick930930/Switcheroo/APhoto.jpg 2 Simple rules: Green switch activates green platforms Red switch activates red platforms Features: -3 unique paths -Bubbles (as always ) -Prize bubbles -Deadly Electrical tesla Ace it for a cool prize!!! http://lbp.me/v/021-vd | 2011-06-10 00:57:00 Author: Nick930930 Posts: 878 |
Eh I tried fixing it, but it didn't work. Also, I'll go ahead and delete your other thread, since it's a duplicate. | 2011-06-10 01:06:00 Author: warlord_evil Posts: 4193 |
Yeah, the LBP 6 character code has a dash in it.. I'm not sure why. My level WAS locked before and I republished it so its not locked. Could this be the reason why? | 2011-06-10 01:10:00 Author: Nick930930 Posts: 878 |
I don't know, but I'll have Aya042 look at it. | 2011-06-10 01:12:00 Author: warlord_evil Posts: 4193 |
i guess the other thread got deleted. you sure put your levels out at a quick pace. I just finished this one and left some feedback in the review section. good job. try my latest level "Nature's Solitude" , this is more of a scenic and relaxing level. lbp.me link http://lbp.me/v/0kn3j2 thread https://lbpcentral.lbp-hub.com/index.php?t=57280-Nature-s-Solitude | 2011-06-10 01:31:00 Author: juscallmeJ Posts: 77 |
Yay, Thank you to the friendly admin who fixed my LBP.me link! It looks all official now XD Notes: I experienced really bad lag with 3 players. I'm not sure if this was just the player who joined or the level itself. But it is EXTREMELY recommended that this is played by only 1-2 players at MOST. Otherwise.. you will be angry with you and your friends as you try to complete this level XD | 2011-06-10 05:40:00 Author: Nick930930 Posts: 878 |
Updated: Raise a lighting fixture that was interfering with platforming. Lol wow. I literally had only one person on this forum try this level. That's pretty disappointing. Oh well, time to work on a new project | 2011-06-12 17:07:00 Author: Nick930930 Posts: 878 |
This is a really well put together level. The use of the switches and platforms through out it executed quite well, art and detail is super sweet and the level itself is really long (in a good way lol) My complaint though is it gets to be a bit of a pain after the level link. The part where you need to grab isn't explained and took me a bit to figure out, mostly cause you didnt ever need to use that technique ealier on. Either way this is a great platforming level and I urge everyone to go check it out! | 2011-06-16 03:57:00 Author: Turkeyntz Posts: 88 |
Cool, I'm glad you liked it There's a 2nd path that's even harder if you go up at the start btw In case your looking to try it again. | 2011-06-16 06:17:00 Author: Nick930930 Posts: 878 |
Oh cool, I'll be sure to check that out. | 2011-06-16 10:16:00 Author: Turkeyntz Posts: 88 |
Got a chance to play this one the other night. I really liked the concept and had a lot of fun until I got to the "R1" grab sections. In fact I could never make it past R1grab section right after the extreme bounce part where you have a like a thousand bounce pads assist you up a shaft. I thought maybe my controller's R1 might have been given me some trouble, so I tried two more to no avail. Then when I finally get past it.....NO CHECK POINT!!!...and I immediately die in my excitement and have to start again for the thousandth time. Of course, I had to do it, so I tried it another 1,000 times with the same sad results... Any chance I can have a specially activated checkpoint for me added? All in all, I wasn't a complete fan of some of the materials used here, but the concept was solid. I wish I could have made it all the way to the end to give this one a proper review! You certainly do have quite the knack for making levels and thus you earned a creator <3 from me. I'm looking forward to seeing what's next from you... | 2011-06-17 22:19:00 Author: peoriaspitfire Posts: 359 |
Hello again Nick, this level is yet another creative work from my favorite new creator. Switcheroo is as much puzzler as it is platformer. It can be a little on the difficult side and for that reason I haven't quite reached the end yet. I plan on completing this one once my next creating hiatus begins. Just wanted to say great job and I hope this can get more attention, because it is a wonderfully concieved and executed platforming theme. | 2011-06-18 00:30:00 Author: Alley_Cat_8633 Posts: 108 |
hey nick[addrandomnumbers] lolz =P judging on the posts people have given, i will SO give this level a try and i will even try to find that second hidden path at the beginning. it sounds interesting and the pics give it that mechanical, factory-like feel. i will leave a review on the level itself, when im done. i would be pleased if you could check my level out, its also about a facility, with a dark mood. please give it a try and leave some review. thanks in advance =D The Giant Forgotten Facility (https://lbpcentral.lbp-hub.com/index.php?t=58343-The-Giant-Forgotten-Facility&p=870869) | 2011-06-18 12:01:00 Author: Unknown User |
Definately trying it out. Qued. | 2011-06-18 12:03:00 Author: craigmond Posts: 2426 |
I played this last night and was pleasantly surprised. Very unique and clever game play. Challenging as well but was fun to play. | 2011-06-18 15:45:00 Author: biorogue Posts: 8424 |
Very cool level. I havent played it on Donkey Kong Country, but I can already imagine the frustration in THAT version due to the lack of checkpoints XD Your version is awesome though, with multiple paths to choose, an increasing difficulty, and clever prize bubbles here and there. | 2011-06-20 18:17:00 Author: Dan930930 Posts: 77 |
A nice puzzle platformer, this one. I'm not sure the material that you used for the switching platforms fitted the theme of the level entirely.... but each to their own I suppose. There were a few minor frustrations with the sensor switches for the platforms due to their positioning. I think if you moved a few of them, it would benefit the level, without having an impact on the difficulty. If you have time, could you play my Sackleships level with an online friend, third one down in my sig? PS. I know this post is a couple of weeks overdue. I actually had your level queued a while a go, and forgot about it. Then I played it.... and forgot about it again. Been paying a few F4F levels in an attempt to get folk to play mine. | 2011-07-09 15:09:00 Author: Ali_Star Posts: 4085 |
I played this level a few days ago, and it is a blast. VISUALS: The material choices are decent, and the level could use more stickers and decorations, but what matters the most in this level is the gameplay. SOUND: "Automaton" music fitted well in this level. GAMEPLAY: The level is jam-packed with switching the layers. Yeah it's definitely inspired by one of the factory levels in "Donkey Kong Country Returns". You had some very unique ways of switching the layers like the bounce pad chain, even though some are a bit frustrating. It requires great thinking if anyone wants to complete this challenging level which is how I completed it. OVERALL: A lot of fun. A yay and heart. F4F Cybernetic Adventures Epsilon | 2011-07-09 18:22:00 Author: JustinArt Posts: 1314 |
This is one of those levels that has an extra dimension to it. It's not just mindlessly jumping from A to B. You have to carefully think about what switches you're going to activate to get further. I would've liked a couple of extra checkpoints, though at some parts. Overall, it was really a blast. Yayed and hearted it. If you have the time, why don't you play and review my level: LBP.me: http://lbp.me/v/2sznf3 Thread: https://lbpcentral.lbp-hub.com/index.php?t=59483-Tubular-Bells-Mike-Oldfield | 2011-07-25 21:01:00 Author: DoodVogeltje Posts: 81 |
It's in my Queue, excited to try it out after work later! If you've got time, check out The Dwarven Mines, a level I just finished (and my first!). Appreciate any feedback, thanks! (Link in my signature) | 2011-07-25 21:15:00 Author: Unknown User |
im just gonna post a replie so this can get to the cool pages | 2011-07-31 08:08:00 Author: luckray Posts: 71 |
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