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#1
EarthQuake tips
Archive: 8 posts
How I can i shake the screen with the Camera Zone or something like that? | 2011-06-09 18:26:00 Author: doggy97 Posts: 964 |
Easy. Place a camera on a square block attached to a piston below the visible area of where you want the earthquake to take place. Set the Camera "Zone" to where the player will be when the earthquake is happening. Set the "Angle/Zoom" to what you want to be seen (note that this will move very slightly back and forth). Now go into the Piston settings and take note of the maximum distance of the piston. Set the minimum distance to this (note that the minimum cannot be higher than the maximum and will automatically raise the max if you go higher than it, use the joystick for fine measurements). Now increase the maximum distance to about 0.2 or 0.3 above that of the minimum (you can fine tune this yourself in play mode). Set the piston speed to 0.1 (the fastest it can go) and have 0.0 for pause and sync time. You now should have a working earthquake effect! | 2011-06-09 18:42:00 Author: WoodburyRaider Posts: 1651 |
woodbury is right except he forgot that you need to set the "track player" setting in the camera to as low as it can go | 2011-06-09 21:20:00 Author: darcyh Posts: 191 |
Bad thing is here that I have bad english but I m trying to understand... | 2011-06-10 12:02:00 Author: doggy97 Posts: 964 |
Any pictures of it And I have used Google Translate so I think what to do :/ | 2011-06-10 12:07:00 Author: doggy97 Posts: 964 |
basicly you just need to move the camera up and down quickly it is easy once you get the general idea | 2011-06-10 14:59:00 Author: darcyh Posts: 191 |
And! How small i make the Camera Zones "Zone"? | 2011-06-10 16:11:00 Author: doggy97 Posts: 964 |
Make it the smallest | 2011-06-10 16:52:00 Author: Alismuffin Posts: 1328 |
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