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#1

Megaman Zero styled sackbot.

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A current project of mine. If you are unfamiliar with the "megaman zero" franchise, the main character poses many abilities such as: a brief dash ability, a wall grind ability, a wall jump that allows one to jump up the same wall, double jump (equipable), water jump ability which allows you to jump on the surface of water (equipable), shadow dash which allows you to dash through some enemies(equipable), the ability to charge weapons, different attack elements (equipable), the ability to switch between two weapons, and subtanks which allows you to refill your health from a small store of it in the pause menu. It's a large undertaking, but the character's abilities are well suited for a fast-pased platforming game. If anyone has any suggestions on how to program some of the above abilities, don't hesitate to share.2011-06-06 09:59:00

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