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Up! - A Platformer, not a guy with a load of balloons...

Archive: 3 posts


Hey, this a Da-Vinci styled platformer. My aim is to get 500 plays, thanks...
http://lbp.me/v/0nn4d1
2011-05-29 22:05:00

Author:
Bang126
Posts: 157


Great titles, with a good music choice. Made me ready for some colourful hijinks.

Quiet original titles actually, the more I think about it. The gameplay is fast and not overly complicated. So it has a good replayability.

http://img853.imageshack.us/img853/1305/aphoto7.jpg (http://imageshack.us/photo/my-images/853/aphoto7.jpg/)

http://img23.imageshack.us/img23/9323/aphoto5d.jpg (http://imageshack.us/photo/my-images/23/aphoto5d.jpg/)

Your level already has a nice amount of plays, and people seem to like it, however I hope my feed back helps you!

Not sure why there is a separate way at the start that doesn't really go any where.

I thought that maybe there could be a race timer activation point up there or something.

But the proper way starts with a great launch and a well timed layer switch and power up pick up.

The first obstacle is quite diabolical, but good. I did manage to miss the powerup a few times on re-spawn as I was pushing right as soon as I appeared in the air.

http://img21.imageshack.us/img21/7470/aphoto3k.jpg (http://imageshack.us/photo/my-images/21/aphoto3k.jpg/)

The three in/out panels were good, but a little easy to block on the way up so I died a few times there, without it feeling 100% my fault. Maybe it was 80% my fault though.

http://img577.imageshack.us/img577/1622/aphoto4.jpg (http://imageshack.us/photo/my-images/577/aphoto4.jpg/)

To me, it did feel the weakest point of you level.

Up the top I walked past the powerup without getting it. I had to jump.

The camera angle of the 4 jump pad room seemed a little off to the left. It made it a smidge too hard to line up the jump. Maybe a slight nudge back around to the right? Also the alcove that you come from felt a little too long. I found myself jumping for the first pad but going back into the alcove and hitting the wall.

http://img819.imageshack.us/img819/2261/aphoto2s.jpg (http://imageshack.us/photo/my-images/819/aphoto2s.jpg/)

I like the bonus star thingys and the re-spawn from behind the wall was a nice little touch. The stars weren't too hard to grab though.

http://img846.imageshack.us/img846/3083/aphoto1v.jpg (http://imageshack.us/photo/my-images/846/aphoto1v.jpg/)

But the giant pink spinning thing seemed to always fling me into the floor from when I grabbed on, usually the apex of the bounced jump in front of it.

http://img837.imageshack.us/img837/4601/aphotod.jpg (http://imageshack.us/photo/my-images/837/aphotod.jpg/)

Great colour scheme and the shortness of the level really lends itself to replaying for a bigger score. The fact that your jumps are (bar a few) perfectly positioned makes this fun and never overly frustrating to play. It think a race mode could add to this and apart from the small issues with the three layer in the walls, it is a great little burst of fun!

Check out my F4F Level - Miserable Flying Weather (https://lbpcentral.lbp-hub.com/index.php?t=57390-Miserable-Flying-Weather-My-First-quot-real-level) stage if you get a chance!
2011-05-30 14:05:00

Author:
Mr_Fusion
Posts: 1799


Wow, thank you so much. I wasn't expecting such a detailed response. Illget round
to doing yours sometime tonight
2011-05-30 15:15:00

Author:
Bang126
Posts: 157


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