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#1
"This item is getting too complicated"
Archive: 7 posts
What causes this error? Sometimes it'll go away on it's own, sometimes it prevents me from continuing what i'm doing? Can anyone elaborate? It can be quite annoying when you're trying to smack together two walls of the same thickness, but you can't because of this "bug", or whatever it is? (I'm new, mind you, so it might be something intentional or something i'm doing) Thanks! | 2011-05-25 23:00:00 Author: Unknown User |
Well, if a single object has too many corners, it's considered complex. Using the grid and corner editor can help, or if not, you can separate your object into more than one piece. | 2011-05-25 23:07:00 Author: Darth Posts: 186 |
Yeah, that's what i've been doing, guess the corners are the cause of my problems, usually fix it by using the corner editor. Thanks, nice with a good and fast response, as that one had been boggling my mind since day one of creating! | 2011-05-25 23:21:00 Author: Unknown User |
"This object is getting too complicated" is pretty much standard going for me tbh. The real killer is the "this area contains too much complexity" message and you start to get exclamation marks everywhere. | 2011-05-26 00:24:00 Author: Ayneh Posts: 2454 |
AS i remeber thor saying this has to do with physics algorithm that eats prefermence more as more corners object have | 2011-05-26 13:24:00 Author: Shadowriver Posts: 3991 |
I found that if you use the same material on the same layer over and over as one big piece, it will lag, and say what is said above and not allow you to use it any longer. Example, using a material on the back thin layer for a background with it being one piece, you will not be able to use it any longer, even if you try to delete it... I had to restart a whole level because of that... | 2011-05-26 21:48:00 Author: BonBonBoi Posts: 246 |
You can nudge them at times, or try using another material section to delete it or cut it in half, they are very tricky to deal with then they change to the red uneditable, but you can fix them if you try hard enough. I still have not found how to fix the stupid floating section that is static in the captured items. | 2011-05-27 02:49:00 Author: celsus Posts: 822 |
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