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#1

Tropical caves

Archive: 9 posts


Hello! i just wanted to inform you guys that my new lbp series in coming out! so far Ive got tropical caves 1 and 2 done and almost done with tropical caves 3! Tropical caves 1 got on cools page but got only 1193 plays, and the second one got 300 plays, well i hope you play and enjoy my levels! Also i am joining the No floor platforming contest and have started!

Sincerely, Legoloco
http://lbp.me/v/znfde0
2011-05-25 00:58:00

Author:
Unknown User


The level looked fantastic! Great detail and the music was great. The sackbot was cool. I couldn't seem to determine what the power-up did. It didn't seem necessary. Also, in the description and in some dialogue you misspelled professor. Not trying to be a jerk, just trying to help out. Played through co-op and it was a ton of fun. Great work and I look forward to part 3!

If you could play my new level Emeria (thread (https://lbpcentral.lbp-hub.com/index.php?t=56855-Emeria&p=853199) / lbp.me (http://lbp.me/v/yzfc42)) and leave some feedback in my thread that would be great. Thanks for your level!
2011-05-25 05:17:00

Author:
Unknown User


Played it.

The Good:

-Decoration
-Design
-Challange
-Length

The Bad:

-Wierd spider attack
-Wierd creatinator thing, i'd rather it just be water


F4F
2011-05-25 07:16:00

Author:
Nick930930
Posts: 878


Very nice level. A bit short, but the scenery is eye pleasing. I expected a fight with a spider ? Generally, good job.

If you have 5 minutes, please play my versus level Mad house (https://lbpcentral.lbp-hub.com/index.php?t=56662-Mad-House) LBP.me (http://lbp.me/v/z4bz-y)
2011-05-25 17:14:00

Author:
goranilic
Posts: 332


Hi - just played your level and loved it!
This is exactly what I like from a platformer.. plenty of nooks and crannies, prizes and the game play difficulty just right!
Great use of the different textured wood types in addition to the red of the lab area..
this reminded me of an earlier lock creation, with the layers and nooks.

nice touch with the added story and bots who help you along the way!

I will be playing that a few more times and also your first one, tropical caves which had a nice amount of plays I see..

thanks F4F.
2011-05-25 19:30:00

Author:
Flatbadger
Posts: 68


Thank you but i put the spider in because the "enemy in the story has spiders to help them as for the leaf people they have the Salamanders! ill play your level btw!2011-05-27 23:11:00

Author:
Unknown User


Thanks man for your kind words! Just to inform you there has been a slit delay on tropical caves 3, im entering a contest Then ill finish it!2011-05-27 23:13:00

Author:
Unknown User


Very nice use of the materials and decorations to create such a cave-yet-tropical-like level design! I was also a bit confused with the purpose of the creatinator power-up; I sat there for a bit wondering why it wasn't doing anything to the spider (I really hate them in real life, but I thought you had a nice-looking spider ), but I quickly figured out that that wasn't what the creatinator was for. XD I'm wondering though; why did you make it shoot out a beam of blue rather than just water if the purpose of the power-up was to put out fire? :o

Overall, I thought the level was still fun to play through. Good luck with the contest entry by the way! If you have the time, would you care to play through any of my levels in my signature and leave feedback on them? Any one of them is fine.
2011-05-31 19:53:00

Author:
Qrii_Nakari
Posts: 204


hey just checked out your level. Had a real story level vibe in it which was good. the visuals were well done, it was short but overall it worked well. i agree with the creatinator not being that useful.
if you get the chance check out my level "Nature's Solitude" which is more open scenery with some platforming bits
lbp.me link http://lbp.me/v/0kn3j2
thread link https://lbpcentral.lbp-hub.com/index.php?t=57280-Nature-s-Solitude
2011-06-01 01:19:00

Author:
juscallmeJ
Posts: 77


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