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_-=Cave_Escape=-_ (BETA)

Archive: 19 posts


_-=Cave_Escape=-_ (BETA)doggy97
You just escaped from cave and you have spotted that earthquake have been destroyed lots of environment.
Hope you can survive...
Comment here what you think about my level and I need help on helicopter (There is topic in here) and could you guys tell what I should to do more?
PS.It's BETA
2011-05-23 12:22:00

Author:
doggy97
Posts: 964


It's a shame LBP PSP's previous lingo has quelled, new creators were a pretty good buzz on LBPC.
Anyways, I'll be sure to play it and give you some feedback. ^_^
2011-05-23 15:24:00

Author:
The-Questor
Posts: 1328


I'll give your level a try as well and leave some honest feedback. Is that your title or are the hyphens and underscores just there to make the title stand out?

EDIT: Feedback


The Bad


Confusing
-I can't say much else about the level because I got stuck at the beginning after placing the sticker on the sticker switch after climbing the tree. Was something supposed to happen after lighting the flare? I couldn't figure out where to go next after failing to swing across, jump across, and, well fail to get across the water.
The Title
-Very unoriginal and kills a perfectly good level. Simply searching this level on the community moon shows how a name change would benefit this beautiful level nicely.
The "Swing"
-The thing at the top of the tree next to the "flare" could maybe have been corner edited into a more detailed object.



The Good


Beautiful Scenery
-You use materials very well and made some really nice looking scenery.
The Water
-It fits really nicely with color scheme and the beginning of the level.
Again, I can't say much else because I got stuck early, but I'll gladly play the level if you can explain what to do next or fix it if there's a glitch. It's a shame I couldn't figure it out and I am looking forward to finishing it.




The Hwhat


The Rating
-I'll hold off on this until I re-play it. Let's just say what I've seen looks really good so far.
2011-05-23 22:24:00

Author:
WoodburyRaider
Posts: 1651


Hey man I've never heard of you before so I didn't know what to expect. Let's just say, your level brilliant and I can't believe I hadn't heard of you yet!


The Bad

Overused Stickers
-This one isn't a big deal, and it's more personal preference, but I felt that you used stickers excessively at times.
Kind of Confusing
-This was only initially at the beautiful title screen. I was confused about how to start the level since it said to run down the hill and yet my character couldn't escape from out of the moon. I figured it out, but it could have been clarified a tad bit more.
The Scoreboard
-It looked like it was sort of sloppily placed in the level as if it were rushed, but it wasn't too big of a deal.


The Good

Beautiful Title
-I loved the font you used for the title as it really fit in nicely. After figuring out the sticker switch on the cacti, the UFO beaming up the cow was a nice touch.
Good Use of Stickers
-Although they were overused at times, they were still neatly placed and I could tell time was spent on this.
Interesting Story
-The whole UFO part was a neat effect and you stuck with the idea from the beginning title screen until the ending spaceship.
The Setting
-More specifically, the entrance to the UFO in the tubes. I loved the fluid-like look inside the tubes that held "my boy" and the guy who calls him "my boy."


The Hwhat

The Rating
-I gave it a well-deserved :star::star::star::star::star:





I'll give your level a try as well and leave some honest feedback. Is that your title or are the hyphens and underscores just there to make the title stand out?

EDIT: Feedback

man I've never heard of you before so I didn't know what to expect. Let's just say, your level brilliant and I can't believe I hadn't heard of you yet!
The Bad


Confusing
-I can't say much else about the level because I got stuck at the beginning after placing the sticker on the sticker switch after climbing the tree. Was something supposed to happen after lighting the flare? I couldn't figure out where to go next after failing to swing across, jump across, and, well fail to get across the water.
The Title
-Very unoriginal and kills a perfectly good level. Simply searching this level on the community moon shows how a name change would benefit this beautiful level nicely.
The "Swing"
-The thing at the top of the tree next to the "flare" could maybe have been corner edited into a more detailed object.



The Good


Beautiful Scenery
-You use materials very well and made some really nice looking scenery.
The Water
-It fits really nicely with color scheme and the beginning of the level.
Again, I can't say much else because I got stuck early, but I'll gladly play the level if you can explain what to do next or fix it if there's a glitch. It's a shame I couldn't figure it out and I am looking forward to finishing it.




The Hwhat


The Rating
-I'll hold off on this until I re-play it. Let's just say what I've seen looks really good so far.


Hey they look ... the same.
2011-05-24 15:49:00

Author:
nysudyrgh
Posts: 5482


OH GREAT MORE COMPETTITION (Jokes Man)

Any way I will Play And Supply Some feedback.

(and I have A new PSN account as well......Great)
2011-05-24 17:11:00

Author:
butter-kicker
Posts: 1061


Hey they look ... the same.

Yeah I guess I've finally found a feedback style I like.
2011-05-24 21:16:00

Author:
WoodburyRaider
Posts: 1651


Yeah I guess I've finally found a feedback style I like.

I like it too FTW!
So, Hwhat was it that I was here to do again? =3
Oh right, feedbaack:


The Bads

The Blasted Name
-Every time I tried to text search for your level, I found myself without any search results. I restlessly put my best effort in hopes of finding your level, but to no avail. Thankfully, your creator name is 100 times easier to remember, so I @ed your PSN and downloaded your level. Hooray for doggies! In all seriousness though, change this levels name!

A Little Indirective
-As always, I keep blundering about a level searching for my next task, as this has become quite a frequent thing for me to implement in "The Bads" of my feedback. Once again, I had trouble figuring out where to go. This isn't a really bad thing but, for some noobs (aka spammers) will quit the level, and give it a bad review just because of their lack of persistance. Thats the only issue with indirectivity.

The Goods

Very Lovely Aesthetic Detail
-I adored the visual aspect of this level, it gave me this feeling of a professional's work being displayed.

Subtle Gameplay
-The gameplay worked like a charm for me. No mis-haps, no retries, and a perfect frame by frame rate.

The What

That Helicopter was random
-Well...Not really, I just enjoy this segmant of my feedback because it's so liberating to say something ever so random. ;^)



I gave this level :star::star::star::star::star:, if the full version turns out like this, expect a <3
By the way, I don't <3 BETA versions of levels anymore, it's pointless, so don't think your level wasn't good enough for me to <3 because it was.
2011-05-26 15:46:00

Author:
The-Questor
Posts: 1328


I like it too FTW!
So, Hwhat was it that I was here to do again? =3
Oh right, feedbaack:


The Bads

The Blasted Name
-Every time I tried to text search for your level, I found myself without any search results. I restlessly put my best effort in hopes of finding your level, but to no avail. Thankfully, your creator name is 100 times easier to remember, so I @ed your PSN and downloaded your level. Hooray for doggies! In all seriousness though, change this levels name!

A Little Indirective
-As always, I keep blundering about a level searching for my next task, as this has become quite a frequent thing for me to implement in "The Bads" of my feedback. Once again, I had trouble figuring out where to go. This isn't a really bad thing but, for some noobs (aka spammers) will quit the level, and give it a bad review just because of their lack of persistance. Thats the only issue with indirectivity.

The Goods

Very Lovely Aesthetic Detail
-I adored the visual aspect of this level, it gave me this feeling of a professional's work being displayed.

Subtle Gameplay
-The gameplay worked like a charm for me. No mis-haps, no retries, and a perfect frame by frame rate.

The What

That Helicopter was random
-Well...Not really, I just enjoy this segmant of my feedback because it's so liberating to say something ever so random. ;^)



I gave this level :star::star::star::star::star:, if the full version turns out like this, expect a <3
By the way, I don't <3 BETA versions of levels anymore, it's pointless, so don't think your level wasn't good enough for me to <3 because it was.
Ok... I fixed that navigation problem with stickers and I have question... What will be the perfect name for my level
2011-05-26 15:53:00

Author:
doggy97
Posts: 964


I would just keep it simple.
How about calling it "How to circumvent a subterranean dwelling?"
Just joking how about just Cave Escape. That should be easy to find when people search for it Doggy.

"Time is precious, but truth is more precious than time."
2011-05-26 16:09:00

Author:
MrObycyek
Posts: 50


Ok... I fixed that navigation problem with stickers and I have question... What will be the perfect name for my level


I would just keep it simple.
How about calling it "How to circumvent a subterranean dwelling?"
Just joking how about just Cave Escape. That should be easy to find when people search for it Doggy.

"Time is precious, but truth is more precious than time."

Yeah "Cave Escape" sound perfectly fitting to me. c:
Doggy, you know what to do.
2011-05-26 16:49:00

Author:
The-Questor
Posts: 1328


Yeah "Cave Escape" sound perfectly fitting to me. c:
Doggy, you know what to do.
Ye... I know what to do
2011-05-26 17:38:00

Author:
doggy97
Posts: 964


Yeah I guess I've finally found a feedback style I like.

Nono, look at the text above the feedback.

for the feedback on this level, it was very good.
The visuals were brilliant but sometimes the level seemed a bit empty.
And I was stuck at the tree, didn't directly see that the thing was grabable.
But why call it cave escape ? you aren't really escaping a cave.

If your still doing F4F then I would like feed back on meh "Tree Of Life" OR my future level "Green!".
2011-05-26 19:23:00

Author:
nysudyrgh
Posts: 5482


I like it too FTW!
So, Hwhat was it that I was here to do again? =3


Watch at about 0:51 seconds til the end when Stewie comes in:

http://www.youtube.com/watch?v=lich59xsjik

http://www.youtube.com/watch?v=fHYYkZpZGjo
Little did you all know, the "H" in front of the "what" was on purpose.


I would just keep it simple.
How about calling it "How to circumvent a subterranean dwelling?"
Just joking how about just Cave Escape. That should be easy to find when people search for it Doggy.

"Time is precious, but truth is more precious than time."

Yeah "Cave Escape" sound perfectly fitting to me. c:
Doggy, you know what to do.
No, please no! Like I said before in my feedback, Cave Escape is waaaay too un-original of a name and that can be seen by simply searching that title on the Community Moon. Try for something more original because people will be more likely to notice it and give your level a play.


Nono, look at the text above the feedback.

Ohhhh I get it now. I fixed it I had no idea that was still there.
2011-05-26 21:52:00

Author:
WoodburyRaider
Posts: 1651


Hey Doggy!!

Well, for a beta this is outstanding. I'll go ahead and tell you now that I hearted this. <3

I think this is only the second beta that I have ever hearted. It's that good. Visually it is very nice. You have a great eye for details. The environments were vibrant, and the trucks that rolled into play halfway through seemed very realistic and detailed.

Gameplay was right up there with some of the best I have played, with lots of dynamic obstacles, bubble chains, and excellent platforming sequences.

The only thing is, and I might be wrong, but is the one sticker switch from the turbo pack? If so, I would change it, since not everyone has the dlc.

If it's not from turbo, disregard everything I just said. Hahaha!!

Great work dude, I can't wait to see the finished level.
2011-05-29 19:45:00

Author:
VelcroJonze
Posts: 1305


It is from the Turbo! pack, but from what i've seen you will automatically be able to use dlc stickers
if they are used as switches VJ(At least its the case with me.)
2011-05-29 19:51:00

Author:
nysudyrgh
Posts: 5482


It is from the Turbo! pack, but from what i've seen you will automatically be able to use dlc stickers
if they are used as switches VJ(At least its the case with me.)
no, that only works with some stickers
2011-05-29 21:28:00

Author:
darcyh
Posts: 191


I'm sorry to say this, but I gave the level a try just now, and cannot proceed past the sticker switch. You MUST have purchased the DLC for it to show in your Poppit.2011-05-30 07:47:00

Author:
BlackWolfe
Posts: 299


Hey Doggy!!

Well, for a beta this is outstanding. I'll go ahead and tell you now that I hearted this. <3

I think this is only the second beta that I have ever hearted. It's that good. Visually it is very nice. You have a great eye for details. The environments were vibrant, and the trucks that rolled into play halfway through seemed very realistic and detailed.

Gameplay was right up there with some of the best I have played, with lots of dynamic obstacles, bubble chains, and excellent platforming sequences.

The only thing is, and I might be wrong, but is the one sticker switch from the turbo pack? If so, I would change it, since not everyone has the dlc.

If it's not from turbo, disregard everything I just said. Hahaha!!

Great work dude, I can't wait to see the finished level.
Thanks VelcroJonze
PS: Your my idol
2011-05-30 14:16:00

Author:
doggy97
Posts: 964


I'm sorry to say this, but I gave the level a try just now, and cannot proceed past the sticker switch. You MUST have purchased the DLC for it to show in your Poppit.
Okay... I'll change it
2011-05-30 14:17:00

Author:
doggy97
Posts: 964


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