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How to make Hedge Hopping
Archive: 3 posts
U know thats bonus level in Da Vinci that gets u random stage which is actually a random set of 5 total repeating shapes and the gaps getting bigger the longer you survive .... Please if any know how to Add me ingame (SaMiCoOo) because I don't think it will be easy to put all of it in words and i really appreciate any help I get <3 | 2011-05-21 17:55:00 Author: Unknown User |
Actually, that would be pretty easy to duplicate. You just need a "frame" of invisible holo with a danger tweaker set to fire (or whatever you want). Then have emitters emit various obstacles with movers on them that sends them past the frame. You can put a randomizer on the emitters, or a series of randomizers that have more and more downtime as the level progresses. | 2011-05-22 02:00:00 Author: Brannayen Posts: 438 |
Man i got the frame idea ... but did u play hedge hopping at beginning of the stage its always multiple set of the easiest two obstacles ( thats a complicated time thing i can manage after a lot of thinking and adjustments ) but the hard thing is ......... lets say i make 6 emitters with six sets of obstacles made of variety of Materials builds how can i make them appear without moving and getting glued to each other .... i guess this long speech is why i said its better seen than told | 2011-05-22 23:25:00 Author: Unknown User |
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